Core/AI: Remove incorrect call

By Malcrom
This commit is contained in:
Aokromes
2017-04-01 21:26:59 +02:00
committed by GitHub
parent d26b865650
commit fae7ce4930

View File

@@ -264,7 +264,6 @@ bool CreatureAI::_EnterEvadeMode(EvadeReason /*why*/)
// sometimes bosses stuck in combat?
me->DeleteThreatList();
me->CombatStop(true);
me->LoadCreaturesAddon();
me->SetLootRecipient(nullptr);
me->ResetPlayerDamageReq();
me->SetLastDamagedTime(0);