Core/SpellMgr: Remove unneeded check for max targets

This commit is contained in:
Malcrom
2013-12-04 16:08:57 -03:30
parent 5da508c0a0
commit fb1daeb44c

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@@ -3167,7 +3167,6 @@ void SpellMgr::LoadSpellInfoCorrections()
case 54171: // Divine Storm
spellInfo->MaxAffectedTargets = 3;
break;
case 37697: // Top Bunny Beam Test Visual
case 38310: // Multi-Shot
case 53385: // Divine Storm (Damage)
spellInfo->MaxAffectedTargets = 4;