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*Update Scourge Strike damage formula for 3.1.3
*Add diseases coefficient for Blood Strike. --HG-- branch : trunk
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@@ -1879,13 +1879,13 @@ void Spell::EffectDummy(uint32 i)
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return;
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}
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// Scourge Strike
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else if(m_spellInfo->SpellFamilyFlags[1] & 0x8000000)
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if(m_spellInfo->SpellFamilyFlags[1] & 0x8000000)
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{
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m_damage += int32(m_spellInfo->CalculateSimpleValue(0)*m_spellInfo->CalculateSimpleValue(1) * damage * unitTarget->GetDiseasesByCaster(m_caster->GetGUID()) / 10000);
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m_damage = float (m_damage) * (float(damage * unitTarget->GetDiseasesByCaster(m_caster->GetGUID()) + 100.0f) / 100.0f);
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return;
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}
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// Death Coil
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else if(m_spellInfo->SpellFamilyFlags[0] & 0x002000)
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if(m_spellInfo->SpellFamilyFlags[0] & 0x002000)
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{
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if(m_caster->IsFriendlyTo(unitTarget))
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{
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@@ -1903,13 +1903,13 @@ void Spell::EffectDummy(uint32 i)
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return;
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}
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// Death Grip
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else if(m_spellInfo->Id == 49560)
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if(m_spellInfo->Id == 49560)
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{
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unitTarget->CastSpell(m_caster, damage, true);
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return;
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}
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// Hungering Cold
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else if (m_spellInfo->SpellFamilyFlags[1] & 0x1000)
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if (m_spellInfo->SpellFamilyFlags[1] & 0x1000)
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{
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unitTarget->CastSpell(m_caster, 51209, true);
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return;
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@@ -4326,8 +4326,8 @@ void Spell::SpellDamageWeaponDmg(uint32 i)
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}
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totalDamagePercentMod *= (float(CalculateDamage(2, unitTarget) * unitTarget->GetDiseasesByCaster(m_caster->GetGUID(), consumeDiseases) / 2) + 100.0f) / 100.f;
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}
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// Blood-Caked Strike - Blood-Caked Blade
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else if (m_spellInfo->SpellIconID == 1736)
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// Blood-Caked Strike - Blood-Caked Blade // Blood Strike
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else if (m_spellInfo->SpellIconID == 1736 || m_spellInfo->SpellFamilyFlags[0] & 0x400000)
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totalDamagePercentMod *= (float(unitTarget->GetDiseasesByCaster(m_caster->GetGUID())) * 12.5f + 100.0f) / 100.0f;
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break;
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}
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