mirror of
https://github.com/TrinityCore/TrinityCore.git
synced 2026-01-18 08:28:32 +01:00
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
This commit is contained in:
4
sql/updates/world/2013_01_16_00_world_gossip_menu.sql
Normal file
4
sql/updates/world/2013_01_16_00_world_gossip_menu.sql
Normal file
@@ -0,0 +1,4 @@
|
||||
-- Add some missing go gossip
|
||||
DELETE FROM `gossip_menu` WHERE `entry` IN (6448,6449,6450,6451);
|
||||
INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES
|
||||
(6448,7669),(6449,7670),(6450,7673),(6451,7674);
|
||||
7
sql/updates/world/2013_01_16_01_world_creature_text.sql
Normal file
7
sql/updates/world/2013_01_16_01_world_creature_text.sql
Normal file
@@ -0,0 +1,7 @@
|
||||
-- Text for Crushridge Warmonger
|
||||
SET @ENTRY := 2287;
|
||||
DELETE FROM `creature_text` WHERE `entry`=@ENTRY;
|
||||
INSERT INTO `creature_text` (`entry`,`groupid`,`id`,`text`,`type`,`language`,`probability`,`emote`,`duration`,`sound`,`comment`) VALUES
|
||||
(@ENTRY,0,0,'Raaar!!! Me smash $R',12,0,100,0,0,0,'Crushridge Warmonger'),
|
||||
(@ENTRY,0,1,'Me smash! You die!',12,0,100,0,0,0,'Crushridge Warmonger'),
|
||||
(@ENTRY,0,2,'I''ll crush you!',12,0,100,0,0,0,'Crushridge Warmonger');
|
||||
@@ -0,0 +1,2 @@
|
||||
-- proper faction for Bran in Halls of Stone
|
||||
UPDATE `creature_template` SET `faction_A`=1665,`faction_H`=1665 WHERE `entry` IN (28070,31366);
|
||||
@@ -24,10 +24,11 @@
|
||||
#include "SHA1.h"
|
||||
#include "WorldSession.h"
|
||||
|
||||
namespace AccountMgr
|
||||
AccountMgr::AccountMgr()
|
||||
{
|
||||
}
|
||||
|
||||
AccountOpResult CreateAccount(std::string username, std::string password)
|
||||
AccountOpResult AccountMgr::CreateAccount(std::string username, std::string password)
|
||||
{
|
||||
if (utf8length(username) > MAX_ACCOUNT_STR)
|
||||
return AOR_NAME_TOO_LONG; // username's too long
|
||||
@@ -52,7 +53,7 @@ AccountOpResult CreateAccount(std::string username, std::string password)
|
||||
return AOR_OK; // everything's fine
|
||||
}
|
||||
|
||||
AccountOpResult DeleteAccount(uint32 accountId)
|
||||
AccountOpResult AccountMgr::DeleteAccount(uint32 accountId)
|
||||
{
|
||||
// Check if accounts exists
|
||||
PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_ACCOUNT_BY_ID);
|
||||
@@ -124,7 +125,7 @@ AccountOpResult DeleteAccount(uint32 accountId)
|
||||
return AOR_OK;
|
||||
}
|
||||
|
||||
AccountOpResult ChangeUsername(uint32 accountId, std::string newUsername, std::string newPassword)
|
||||
AccountOpResult AccountMgr::ChangeUsername(uint32 accountId, std::string newUsername, std::string newPassword)
|
||||
{
|
||||
// Check if accounts exists
|
||||
PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_ACCOUNT_BY_ID);
|
||||
@@ -154,7 +155,7 @@ AccountOpResult ChangeUsername(uint32 accountId, std::string newUsername, std::s
|
||||
return AOR_OK;
|
||||
}
|
||||
|
||||
AccountOpResult ChangePassword(uint32 accountId, std::string newPassword)
|
||||
AccountOpResult AccountMgr::ChangePassword(uint32 accountId, std::string newPassword)
|
||||
{
|
||||
std::string username;
|
||||
|
||||
@@ -177,7 +178,7 @@ AccountOpResult ChangePassword(uint32 accountId, std::string newPassword)
|
||||
return AOR_OK;
|
||||
}
|
||||
|
||||
uint32 GetId(std::string const& username)
|
||||
uint32 AccountMgr::GetId(std::string const& username)
|
||||
{
|
||||
PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_GET_ACCOUNT_ID_BY_USERNAME);
|
||||
stmt->setString(0, username);
|
||||
@@ -186,7 +187,7 @@ uint32 GetId(std::string const& username)
|
||||
return (result) ? (*result)[0].GetUInt32() : 0;
|
||||
}
|
||||
|
||||
uint32 GetSecurity(uint32 accountId)
|
||||
uint32 AccountMgr::GetSecurity(uint32 accountId)
|
||||
{
|
||||
PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_GET_ACCOUNT_ACCESS_GMLEVEL);
|
||||
stmt->setUInt32(0, accountId);
|
||||
@@ -195,7 +196,7 @@ uint32 GetSecurity(uint32 accountId)
|
||||
return (result) ? (*result)[0].GetUInt8() : uint32(SEC_PLAYER);
|
||||
}
|
||||
|
||||
uint32 GetSecurity(uint32 accountId, int32 realmId)
|
||||
uint32 AccountMgr::GetSecurity(uint32 accountId, int32 realmId)
|
||||
{
|
||||
PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_GET_GMLEVEL_BY_REALMID);
|
||||
stmt->setUInt32(0, accountId);
|
||||
@@ -205,7 +206,7 @@ uint32 GetSecurity(uint32 accountId, int32 realmId)
|
||||
return (result) ? (*result)[0].GetUInt8() : uint32(SEC_PLAYER);
|
||||
}
|
||||
|
||||
bool GetName(uint32 accountId, std::string& name)
|
||||
bool AccountMgr::GetName(uint32 accountId, std::string& name)
|
||||
{
|
||||
PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_GET_USERNAME_BY_ID);
|
||||
stmt->setUInt32(0, accountId);
|
||||
@@ -220,7 +221,7 @@ bool GetName(uint32 accountId, std::string& name)
|
||||
return false;
|
||||
}
|
||||
|
||||
bool CheckPassword(uint32 accountId, std::string password)
|
||||
bool AccountMgr::CheckPassword(uint32 accountId, std::string password)
|
||||
{
|
||||
std::string username;
|
||||
|
||||
@@ -238,7 +239,7 @@ bool CheckPassword(uint32 accountId, std::string password)
|
||||
return (result) ? true : false;
|
||||
}
|
||||
|
||||
uint32 GetCharactersCount(uint32 accountId)
|
||||
uint32 AccountMgr::GetCharactersCount(uint32 accountId)
|
||||
{
|
||||
// check character count
|
||||
PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_SUM_CHARS);
|
||||
@@ -248,7 +249,7 @@ uint32 GetCharactersCount(uint32 accountId)
|
||||
return (result) ? (*result)[0].GetUInt64() : 0;
|
||||
}
|
||||
|
||||
bool normalizeString(std::string& utf8String)
|
||||
bool AccountMgr::normalizeString(std::string& utf8String)
|
||||
{
|
||||
wchar_t buffer[MAX_ACCOUNT_STR+1];
|
||||
|
||||
@@ -266,7 +267,7 @@ bool normalizeString(std::string& utf8String)
|
||||
return WStrToUtf8(buffer, maxLength, utf8String);
|
||||
}
|
||||
|
||||
std::string CalculateShaPassHash(std::string const& name, std::string const& password)
|
||||
std::string AccountMgr::CalculateShaPassHash(std::string const& name, std::string const& password)
|
||||
{
|
||||
SHA1Hash sha;
|
||||
sha.Initialize();
|
||||
@@ -278,29 +279,27 @@ std::string CalculateShaPassHash(std::string const& name, std::string const& pas
|
||||
return ByteArrayToHexStr(sha.GetDigest(), sha.GetLength());
|
||||
}
|
||||
|
||||
bool IsPlayerAccount(uint32 gmlevel)
|
||||
bool AccountMgr::IsPlayerAccount(uint32 gmlevel)
|
||||
{
|
||||
return gmlevel == SEC_PLAYER;
|
||||
}
|
||||
|
||||
bool IsModeratorAccount(uint32 gmlevel)
|
||||
bool AccountMgr::IsModeratorAccount(uint32 gmlevel)
|
||||
{
|
||||
return gmlevel >= SEC_MODERATOR && gmlevel <= SEC_CONSOLE;
|
||||
}
|
||||
|
||||
bool IsGMAccount(uint32 gmlevel)
|
||||
bool AccountMgr::IsGMAccount(uint32 gmlevel)
|
||||
{
|
||||
return gmlevel >= SEC_GAMEMASTER && gmlevel <= SEC_CONSOLE;
|
||||
}
|
||||
|
||||
bool IsAdminAccount(uint32 gmlevel)
|
||||
bool AccountMgr::IsAdminAccount(uint32 gmlevel)
|
||||
{
|
||||
return gmlevel >= SEC_ADMINISTRATOR && gmlevel <= SEC_CONSOLE;
|
||||
}
|
||||
|
||||
bool IsConsoleAccount(uint32 gmlevel)
|
||||
bool AccountMgr::IsConsoleAccount(uint32 gmlevel)
|
||||
{
|
||||
return gmlevel == SEC_CONSOLE;
|
||||
}
|
||||
|
||||
} // Namespace AccountMgr
|
||||
|
||||
@@ -21,6 +21,7 @@
|
||||
|
||||
#include "Define.h"
|
||||
#include <string>
|
||||
#include <ace/Singleton.h>
|
||||
|
||||
enum AccountOpResult
|
||||
{
|
||||
@@ -34,27 +35,34 @@ enum AccountOpResult
|
||||
|
||||
#define MAX_ACCOUNT_STR 16
|
||||
|
||||
namespace AccountMgr
|
||||
class AccountMgr
|
||||
{
|
||||
AccountOpResult CreateAccount(std::string username, std::string password);
|
||||
AccountOpResult DeleteAccount(uint32 accountId);
|
||||
AccountOpResult ChangeUsername(uint32 accountId, std::string newUsername, std::string newPassword);
|
||||
AccountOpResult ChangePassword(uint32 accountId, std::string newPassword);
|
||||
bool CheckPassword(uint32 accountId, std::string password);
|
||||
friend class ACE_Singleton<AccountMgr, ACE_Null_Mutex>;
|
||||
|
||||
uint32 GetId(std::string const& username);
|
||||
uint32 GetSecurity(uint32 accountId);
|
||||
uint32 GetSecurity(uint32 accountId, int32 realmId);
|
||||
bool GetName(uint32 accountId, std::string& name);
|
||||
uint32 GetCharactersCount(uint32 accountId);
|
||||
std::string CalculateShaPassHash(std::string const& name, std::string const& password);
|
||||
private:
|
||||
AccountMgr();
|
||||
|
||||
bool normalizeString(std::string& utf8String);
|
||||
bool IsPlayerAccount(uint32 gmlevel);
|
||||
bool IsModeratorAccount(uint32 gmlevel);
|
||||
bool IsGMAccount(uint32 gmlevel);
|
||||
bool IsAdminAccount(uint32 gmlevel);
|
||||
bool IsConsoleAccount(uint32 gmlevel);
|
||||
}
|
||||
public:
|
||||
static AccountOpResult CreateAccount(std::string username, std::string password);
|
||||
static AccountOpResult DeleteAccount(uint32 accountId);
|
||||
static AccountOpResult ChangeUsername(uint32 accountId, std::string newUsername, std::string newPassword);
|
||||
static AccountOpResult ChangePassword(uint32 accountId, std::string newPassword);
|
||||
static bool CheckPassword(uint32 accountId, std::string password);
|
||||
|
||||
static uint32 GetId(std::string const& username);
|
||||
static uint32 GetSecurity(uint32 accountId);
|
||||
static uint32 GetSecurity(uint32 accountId, int32 realmId);
|
||||
static bool GetName(uint32 accountId, std::string& name);
|
||||
static uint32 GetCharactersCount(uint32 accountId);
|
||||
|
||||
static std::string CalculateShaPassHash(std::string const& name, std::string const& password);
|
||||
static bool normalizeString(std::string& utf8String);
|
||||
static bool IsPlayerAccount(uint32 gmlevel);
|
||||
static bool IsModeratorAccount(uint32 gmlevel);
|
||||
static bool IsGMAccount(uint32 gmlevel);
|
||||
static bool IsAdminAccount(uint32 gmlevel);
|
||||
static bool IsConsoleAccount(uint32 gmlevel);
|
||||
};
|
||||
|
||||
#define sAccountMgr ACE_Singleton<AccountMgr, ACE_Null_Mutex>::instance()
|
||||
#endif
|
||||
|
||||
@@ -1838,7 +1838,7 @@ void AuraEffect::HandlePhase(AuraApplication const* aurApp, uint8 mode, bool app
|
||||
|
||||
// call functions which may have additional effects after chainging state of unit
|
||||
// phase auras normally not expected at BG but anyway better check
|
||||
if (apply && (mode & AURA_EFFECT_HANDLE_REAL))
|
||||
if (apply)
|
||||
{
|
||||
// drop flag at invisibiliy in bg
|
||||
target->RemoveAurasWithInterruptFlags(AURA_INTERRUPT_FLAG_IMMUNE_OR_LOST_SELECTION);
|
||||
|
||||
Reference in New Issue
Block a user