Core/Spells: "Black Magic" can no longer remove after dead

This commit is contained in:
Vincent-Michael
2014-07-19 03:18:05 +02:00
parent 9a2d86f6ae
commit fbccc58f4a

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@@ -3309,6 +3309,9 @@ void SpellMgr::LoadSpellInfoCorrections()
/// @todo: remove this when basepoints of all Ride Vehicle auras are calculated correctly
spellInfo->Effects[EFFECT_0].BasePoints = 1;
break;
case 59630: // Black Magic
spellInfo->Attributes |= SPELL_ATTR0_PASSIVE;
break;
// ULDUAR SPELLS
//
case 62374: // Pursued (Flame Leviathan)