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Remove uneccesary addition for PSendSysMessage call in Channel when changing password without correct powers. No %s in the Trinity String.
--HG-- branch : trunk
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@@ -374,7 +374,7 @@ void Channel::Password(uint64 p, const char *pass)
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{
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plName = plr->GetName();
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normalizePlayerName(plName);
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chat.PSendSysMessage(LANG_CHANNEL_NOT_PUBLIC, plName.c_str());
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chat.PSendSysMessage(LANG_CHANNEL_NOT_PUBLIC);
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return;
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}
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