[7690] Move GetCreature/GetGameobject to class Map. Author: VladimirMangos

* This let get objects at map without reference to player or another object.
    * Simplify future implementation for per-map storage for like objects

--HG--
branch : trunk
This commit is contained in:
megamage
2009-04-20 20:28:19 -05:00
parent b4046ddf88
commit fc7e1db9fb
28 changed files with 140 additions and 163 deletions

View File

@@ -33,7 +33,7 @@ void InstanceData::SaveToDB()
void InstanceData::HandleGameObject(uint64 GUID, bool open, GameObject *go)
{
if(!go)
go = instance->GetGameObjectInMap(GUID);
go = instance->GetGameObject(GUID);
if(go)
go->SetGoState(open ? 0 : 1);
else