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Core/config: add MonsterSight setting to worldserver.conf.dist
* Updated MonsterSight (What does it) * Core/Worldserver: Update worldserver.conf.dist Now it should be corectly ;) * Relocated and renamed the MonsterSight!
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@@ -1732,6 +1732,14 @@ ListenRange.Yell = 300
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Creature.MovingStopTimeForPlayer = 180000
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# MonsterSight
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# Description: The maximum distance in yards that a "monster" creature can see
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# regardless of level difference (through CreatureAI::IsVisible).
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# Increases CONFIG_SIGHT_MONSTER to 50 yards. Used to be 20 yards.
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# Default: 50.000000
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MonsterSight = 50.000000
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#
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###################################################################################################
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