[svn] Modify SummonGameObject function to set owner GUID.

Implement spell 23019. Patch provided by Edder.

--HG--
branch : trunk
This commit is contained in:
megamage
2008-10-18 12:02:47 -05:00
parent a3e03f62d0
commit fe453877d1
2 changed files with 4 additions and 21 deletions

View File

@@ -1453,6 +1453,7 @@ GameObject* WorldObject::SummonGameObject(uint32 entry, float x, float y, float
return NULL;
go->SetRespawnTime(respawnTime);
go->SetSpawnedByDefault(false); // do not save respawn time
go->SetOwnerGUID(GetGUID());
map->Add(go);
return go;

View File

@@ -819,28 +819,10 @@ void Spell::EffectDummy(uint32 i)
creatureTarget->RemoveCorpse();
creatureTarget->SetHealth(0); // just for nice GM-mode view
GameObject* pGameObj = new GameObject;
Map *map = creatureTarget->GetMap();
if(!pGameObj->Create(objmgr.GenerateLowGuid(HIGHGUID_GAMEOBJECT), 179644, map,
creatureTarget->GetPositionX(), creatureTarget->GetPositionY(), creatureTarget->GetPositionZ(),
creatureTarget->GetOrientation(), 0, 0, 0, 0, 100, 1) )
{
delete pGameObj;
return;
}
pGameObj->SetRespawnTime(creatureTarget->GetRespawnTime()-time(NULL));
pGameObj->SetOwnerGUID(m_caster->GetGUID() );
pGameObj->SetUInt32Value(GAMEOBJECT_LEVEL, m_caster->getLevel() );
pGameObj->SetSpellId(m_spellInfo->Id);
DEBUG_LOG("AddObject at SpellEfects.cpp EffectDummy\n");
map->Add(pGameObj);
GameObject* Crystal_Prison = m_caster->SummonGameObject(179644, creatureTarget->GetPositionX(), creatureTarget->GetPositionY(), creatureTarget->GetPositionZ(), creatureTarget->GetOrientation(), 0, 0, 0, 0, creatureTarget->GetRespawnTime()-time(NULL));
sLog.outDebug("SummonGameObject at SpellEfects.cpp EffectDummy for Spell 23019\n");
WorldPacket data(SMSG_GAMEOBJECT_SPAWN_ANIM_OBSOLETE, 8);
data << uint64(pGameObj->GetGUID());
data << uint64(Crystal_Prison->GetGUID());
m_caster->SendMessageToSet(&data,true);
return;