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Core/Bnet: fixed another client crash when relogging with a character
* merci @Warpten
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@@ -112,6 +112,7 @@ void WorldListener::HandleToonOnlineStatusChange(Battlenet::RealmHandle const& r
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toonReady->Realm = realm;
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toonReady->Guid = toonHandle.Guid;
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toonReady->Name = toonHandle.Name;
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session->SetToonOnline(true);
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session->AsyncWrite(toonReady);
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}
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}
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