Scripts/Icecrown Citadel: Fixed SMSG_PLAY_MUSIC structure used in The Lich King encounter

This commit is contained in:
Shauren
2013-05-31 22:22:20 +02:00
parent bbee011401
commit feb5ade2d7

View File

@@ -1096,6 +1096,7 @@ class boss_the_lich_king : public CreatureScript
{
WorldPacket data(SMSG_PLAY_MUSIC, 4);
data << uint32(musicId);
data << uint64(me->GetGUID());
SendPacketToPlayers(&data);
}