[svn] Fix broken spell target 38 (script target).

Implement linked spells, but will not enable it before testing.

--HG--
branch : trunk
This commit is contained in:
megamage
2008-10-29 14:19:31 -05:00
parent 5e809c2a6b
commit febb2d6147
4 changed files with 72 additions and 51 deletions

View File

@@ -922,6 +922,14 @@ void Spell::DoAllEffectOnTarget(TargetInfo *target)
if(m_caster->GetTypeId() == TYPEID_UNIT && ((Creature*)m_caster)->AI())
((Creature*)m_caster)->AI()->SpellHitTarget(unit, m_spellInfo);
if(int32 spell_triggered = spellmgr.GetSpellLinked(m_spellInfo->Id, 1))
{
if(spell_triggered > 0)
m_caster->CastSpell(unit, spell_triggered, true);
else
unit->RemoveAurasDueToSpell(-spell_triggered);
}
}
void Spell::DoSpellHitOnUnit(Unit *unit, const uint32 effectMask)
@@ -1286,16 +1294,17 @@ void Spell::SetTargetMap(uint32 i,uint32 cur,std::list<Unit*> &TagUnitMap)
else
radius = GetSpellMaxRange(sSpellRangeStore.LookupEntry(m_spellInfo->rangeIndex));
if(m_originalCaster)
if(Player* modOwner = m_originalCaster->GetSpellModOwner())
modOwner->ApplySpellMod(m_spellInfo->Id, SPELLMOD_RADIUS, radius,this);
uint32 EffectChainTarget = m_spellInfo->EffectChainTarget[i];
if(m_originalCaster)
if(Player* modOwner = m_originalCaster->GetSpellModOwner())
modOwner->ApplySpellMod(m_spellInfo->Id, SPELLMOD_JUMP_TARGETS, EffectChainTarget, this);
uint32 unMaxTargets = m_spellInfo->MaxAffectedTargets;
if(m_originalCaster)
{
if(Player* modOwner = m_originalCaster->GetSpellModOwner())
{
modOwner->ApplySpellMod(m_spellInfo->Id, SPELLMOD_RADIUS, radius,this);
modOwner->ApplySpellMod(m_spellInfo->Id, SPELLMOD_JUMP_TARGETS, EffectChainTarget, this);
}
}
switch(cur)
{
// specific unit
@@ -1551,9 +1560,15 @@ void Spell::SetTargetMap(uint32 i,uint32 cur,std::list<Unit*> &TagUnitMap)
else if(goScriptTarget)
m_targets.setDestination(goScriptTarget->GetPositionX(),goScriptTarget->GetPositionY(),goScriptTarget->GetPositionZ());
}
else
{
if(creatureScriptTarget)
TagUnitMap.push_back(creatureScriptTarget);
else if(goScriptTarget)
AddGOTarget(goScriptTarget, i);
}
}break;
// dummy
case TARGET_AREAEFFECT_CUSTOM_2:
{
@@ -2177,6 +2192,14 @@ void Spell::cast(bool skipCheck)
}
}
if(int32 spell_triggered = spellmgr.GetSpellLinked(m_spellInfo->Id, 0))
{
if(spell_triggered > 0)
m_caster->CastSpell(m_targets.getUnitTarget() ? m_targets.getUnitTarget() : m_caster, spell_triggered, true);
else
m_caster->RemoveAurasDueToSpell(-spell_triggered);
}
// traded items have trade slot instead of guid in m_itemTargetGUID
// set to real guid to be sent later to the client
m_targets.updateTradeSlotItem();

View File

@@ -2051,14 +2051,14 @@ void SpellMgr::LoadSpellLinked()
mSpellLinkedMap.clear(); // need for reload case
uint32 count = 0;
// 0 1
QueryResult *result = WorldDatabase.Query("SELECT spell0, spell1 FROM spell_linked_spell");
// 0 1 2
QueryResult *result = WorldDatabase.Query("SELECT spell_trigger, spell_effect, type FROM spell_linked_spell");
if( !result )
{
barGoLink bar( 1 );
bar.step();
sLog.outString();
sLog.outString( ">> Loaded %u spell pet auras", count );
sLog.outString( ">> Loaded %u linked spells", count );
return;
}
@@ -2070,54 +2070,35 @@ void SpellMgr::LoadSpellLinked()
bar.step();
uint16 spell = fields[0].GetUInt16();
uint16 pet = fields[1].GetUInt16();
uint16 aura = fields[2].GetUInt16();
int32 trigger = fields[0].GetInt32();
int32 effect = fields[1].GetInt32();
int32 type = fields[2].GetInt32();
SpellPetAuraMap::iterator itr = mSpellPetAuraMap.find(spell);
if(itr != mSpellPetAuraMap.end())
SpellEntry const* spellInfo = sSpellStore.LookupEntry(abs(trigger));
if (!spellInfo)
{
itr->second.AddAura(pet, aura);
sLog.outErrorDb("Spell %u listed in `spell_linked_spell` does not exist", abs(trigger));
continue;
}
else
spellInfo = sSpellStore.LookupEntry(abs(effect));
if (!spellInfo)
{
SpellEntry const* spellInfo = sSpellStore.LookupEntry(spell);
if (!spellInfo)
{
sLog.outErrorDb("Spell %u listed in `spell_pet_auras` does not exist", spell);
continue;
}
int i = 0;
for(; i < 3; ++i)
if((spellInfo->Effect[i] == SPELL_EFFECT_APPLY_AURA &&
spellInfo->EffectApplyAuraName[i] == SPELL_AURA_DUMMY) ||
spellInfo->Effect[i] == SPELL_EFFECT_DUMMY)
break;
if(i == 3)
{
sLog.outError("Spell %u listed in `spell_pet_auras` does not have dummy aura or dummy effect", spell);
continue;
}
SpellEntry const* spellInfo2 = sSpellStore.LookupEntry(aura);
if (!spellInfo2)
{
sLog.outErrorDb("Aura %u listed in `spell_pet_auras` does not exist", aura);
continue;
}
PetAura pa(pet, aura, spellInfo->EffectImplicitTargetA[i] == TARGET_PET, spellInfo->EffectBasePoints[i] + spellInfo->EffectBaseDice[i]);
mSpellPetAuraMap[spell] = pa;
sLog.outErrorDb("Spell %u listed in `spell_linked_spell` does not exist", abs(effect));
continue;
}
SpellLinkedSpell linkedSpell;
linkedSpell.spell = effect;
linkedSpell.type = type;
mSpellLinkedMap[trigger] = linkedSpell;
++count;
} while( result->NextRow() );
delete result;
sLog.outString();
sLog.outString( ">> Loaded %u spell pet auras", count );
sLog.outString( ">> Loaded %u linked spells", count );
}
/// Some checks for spells, to prevent adding depricated/broken spells for trainers, spell book, etc

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@@ -648,7 +648,12 @@ struct SpellExtraAttribute
typedef std::map<uint32, SpellExtraAttribute> SpellExtraAttrMap;
typedef std::map<int32, int32> SpellLinkedMap;
struct SpellLinkedSpell
{
int32 spell;
uint32 type;
};
typedef std::map<int32, SpellLinkedSpell> SpellLinkedMap;
class SpellMgr
{
@@ -857,11 +862,11 @@ class SpellMgr
return 0;
}
int32 GetSpellLinked(int32 spell_id) const
int32 GetSpellLinked(int32 spell_id, uint32 type) const
{
SpellLinkedMap::const_iterator itr = mSpellLinkedMap.find(spell_id);
if(itr != mSpellLinkedMap.end())
return itr->second;
return itr->second.type == type ? itr->second.spell : 0;
else
return 0;
}

View File

@@ -4163,6 +4163,18 @@ void Unit::RemoveAura(AuraMap::iterator &i, AuraRemoveMode mode)
if(caster->GetTypeId()==TYPEID_UNIT && ((Creature*)caster)->isTotem() && ((Totem*)caster)->GetTotemType()==TOTEM_STATUE)
statue = ((Totem*)caster);
if(int32 spell_triggered = spellmgr.GetSpellLinked(-(int32)Aur->GetSpellProto()->Id, 0))
{
if(spell_triggered > 0)
{
if(Unit* caster = Aur->GetCaster())
CastSpell(this, spell_triggered, true, 0, 0, caster->GetGUID());
}
else
RemoveAurasDueToSpell(-spell_triggered);
}
sLog.outDebug("Aura %u now is remove mode %d",Aur->GetModifier()->m_auraname, mode);
Aur->ApplyModifier(false,true);
Aur->_RemoveAura();