[svn] Fix broken spell target 38 (script target).

Implement linked spells, but will not enable it before testing.

--HG--
branch : trunk
This commit is contained in:
megamage
2008-10-29 14:19:31 -05:00
parent 5e809c2a6b
commit febb2d6147
4 changed files with 72 additions and 51 deletions

View File

@@ -2051,14 +2051,14 @@ void SpellMgr::LoadSpellLinked()
mSpellLinkedMap.clear(); // need for reload case
uint32 count = 0;
// 0 1
QueryResult *result = WorldDatabase.Query("SELECT spell0, spell1 FROM spell_linked_spell");
// 0 1 2
QueryResult *result = WorldDatabase.Query("SELECT spell_trigger, spell_effect, type FROM spell_linked_spell");
if( !result )
{
barGoLink bar( 1 );
bar.step();
sLog.outString();
sLog.outString( ">> Loaded %u spell pet auras", count );
sLog.outString( ">> Loaded %u linked spells", count );
return;
}
@@ -2070,54 +2070,35 @@ void SpellMgr::LoadSpellLinked()
bar.step();
uint16 spell = fields[0].GetUInt16();
uint16 pet = fields[1].GetUInt16();
uint16 aura = fields[2].GetUInt16();
int32 trigger = fields[0].GetInt32();
int32 effect = fields[1].GetInt32();
int32 type = fields[2].GetInt32();
SpellPetAuraMap::iterator itr = mSpellPetAuraMap.find(spell);
if(itr != mSpellPetAuraMap.end())
SpellEntry const* spellInfo = sSpellStore.LookupEntry(abs(trigger));
if (!spellInfo)
{
itr->second.AddAura(pet, aura);
sLog.outErrorDb("Spell %u listed in `spell_linked_spell` does not exist", abs(trigger));
continue;
}
else
spellInfo = sSpellStore.LookupEntry(abs(effect));
if (!spellInfo)
{
SpellEntry const* spellInfo = sSpellStore.LookupEntry(spell);
if (!spellInfo)
{
sLog.outErrorDb("Spell %u listed in `spell_pet_auras` does not exist", spell);
continue;
}
int i = 0;
for(; i < 3; ++i)
if((spellInfo->Effect[i] == SPELL_EFFECT_APPLY_AURA &&
spellInfo->EffectApplyAuraName[i] == SPELL_AURA_DUMMY) ||
spellInfo->Effect[i] == SPELL_EFFECT_DUMMY)
break;
if(i == 3)
{
sLog.outError("Spell %u listed in `spell_pet_auras` does not have dummy aura or dummy effect", spell);
continue;
}
SpellEntry const* spellInfo2 = sSpellStore.LookupEntry(aura);
if (!spellInfo2)
{
sLog.outErrorDb("Aura %u listed in `spell_pet_auras` does not exist", aura);
continue;
}
PetAura pa(pet, aura, spellInfo->EffectImplicitTargetA[i] == TARGET_PET, spellInfo->EffectBasePoints[i] + spellInfo->EffectBaseDice[i]);
mSpellPetAuraMap[spell] = pa;
sLog.outErrorDb("Spell %u listed in `spell_linked_spell` does not exist", abs(effect));
continue;
}
SpellLinkedSpell linkedSpell;
linkedSpell.spell = effect;
linkedSpell.type = type;
mSpellLinkedMap[trigger] = linkedSpell;
++count;
} while( result->NextRow() );
delete result;
sLog.outString();
sLog.outString( ">> Loaded %u spell pet auras", count );
sLog.outString( ">> Loaded %u linked spells", count );
}
/// Some checks for spells, to prevent adding depricated/broken spells for trainers, spell book, etc