Merge pull request #6442 from MacWarrior/master

Fix creature's save
This commit is contained in:
kandera
2012-05-04 06:48:07 -07:00

View File

@@ -1128,7 +1128,7 @@ void Creature::SaveToDB(uint32 mapid, uint8 spawnMask, uint32 phaseMask)
stmt->setUInt8(index++, uint8(GetDefaultMovementType()));
stmt->setUInt32(index++, npcflag);
stmt->setUInt32(index++, unit_flags);
stmt->setUInt32(index, dynamicflags);
stmt->setUInt32(index++, dynamicflags);
trans->Append(stmt);
WorldDatabase.CommitTransaction(trans);