*Do not trigger linked spells when aura is removed by stack.

--HG--
branch : trunk
This commit is contained in:
megamage
2009-01-17 14:11:22 -06:00
parent 8f22b65443
commit ff3157eeb3

View File

@@ -4655,18 +4655,7 @@ void Unit::RemoveAura(AuraMap::iterator &i, AuraRemoveMode mode)
}
}
if(const std::vector<int32> *spell_triggered = spellmgr.GetSpellLinked(-(int32)Aur->GetSpellProto()->Id))
{
for(std::vector<int32>::const_iterator itr = spell_triggered->begin(); itr != spell_triggered->end(); ++itr)
{
if(spell_triggered < 0)
RemoveAurasDueToSpell(-(*itr));
else if(Unit* caster = Aur->GetCaster())
CastSpell(this, *itr, true, 0, 0, caster->GetGUID());
}
}
sLog.outDebug("Aura %u now is remove mode %d",Aur->GetModifier()->m_auraname, mode);
sLog.outDebug("Aura %u (%u) now is remove mode %d", Aur->GetId(), Aur->GetModifier()->m_auraname, mode);
assert(!Aur->IsInUse());
Aur->ApplyModifier(false,true);
@@ -4681,6 +4670,20 @@ void Unit::RemoveAura(AuraMap::iterator &i, AuraRemoveMode mode)
if(statue)
statue->UnSummon();
if(mode != AURA_REMOVE_BY_STACK)
{
if(const std::vector<int32> *spell_triggered = spellmgr.GetSpellLinked(-(int32)Aur->GetSpellProto()->Id))
{
for(std::vector<int32>::const_iterator itr = spell_triggered->begin(); itr != spell_triggered->end(); ++itr)
{
if(spell_triggered < 0)
RemoveAurasDueToSpell(-(*itr));
else if(Unit* caster = Aur->GetCaster())
CastSpell(this, *itr, true, 0, 0, caster->GetGUID());
}
}
}
// only way correctly remove all auras from list
if( m_Auras.empty() )
i = m_Auras.end();