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*Do not trigger linked spells when aura is removed by stack.
--HG-- branch : trunk
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@@ -4655,18 +4655,7 @@ void Unit::RemoveAura(AuraMap::iterator &i, AuraRemoveMode mode)
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}
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}
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if(const std::vector<int32> *spell_triggered = spellmgr.GetSpellLinked(-(int32)Aur->GetSpellProto()->Id))
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{
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for(std::vector<int32>::const_iterator itr = spell_triggered->begin(); itr != spell_triggered->end(); ++itr)
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{
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if(spell_triggered < 0)
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RemoveAurasDueToSpell(-(*itr));
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else if(Unit* caster = Aur->GetCaster())
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CastSpell(this, *itr, true, 0, 0, caster->GetGUID());
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}
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}
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sLog.outDebug("Aura %u now is remove mode %d",Aur->GetModifier()->m_auraname, mode);
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sLog.outDebug("Aura %u (%u) now is remove mode %d", Aur->GetId(), Aur->GetModifier()->m_auraname, mode);
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assert(!Aur->IsInUse());
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Aur->ApplyModifier(false,true);
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@@ -4681,6 +4670,20 @@ void Unit::RemoveAura(AuraMap::iterator &i, AuraRemoveMode mode)
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if(statue)
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statue->UnSummon();
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if(mode != AURA_REMOVE_BY_STACK)
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{
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if(const std::vector<int32> *spell_triggered = spellmgr.GetSpellLinked(-(int32)Aur->GetSpellProto()->Id))
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{
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for(std::vector<int32>::const_iterator itr = spell_triggered->begin(); itr != spell_triggered->end(); ++itr)
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{
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if(spell_triggered < 0)
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RemoveAurasDueToSpell(-(*itr));
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else if(Unit* caster = Aur->GetCaster())
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CastSpell(this, *itr, true, 0, 0, caster->GetGUID());
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}
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}
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}
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// only way correctly remove all auras from list
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if( m_Auras.empty() )
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i = m_Auras.end();
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