58 Commits

Author SHA1 Message Date
Shauren
fbadeeae39 Core/AHBot: Fix loot query 2024-08-26 16:09:55 +02:00
Shauren
e99482ce9b Core/Logging: Fix intellisense errors - people don't like it when code glows red without a reason 2024-03-19 13:24:23 +01:00
Shauren
d791afae1d Core/Logging: Switch from fmt::sprintf to fmt::format (c++20 standard compatible api) 2023-01-08 21:16:53 +01:00
Shauren
301572212f Core/Misc: Changed string formatting functions to accept std::string_view as format argument instead being templated on it to slightly improve compile times and reduce executable size 2022-09-19 00:33:19 +02:00
Peter Keresztes Schmidt
37777ac6e8 Scripts/Commands: Convert argument parsing of ahbot commands (PR #25264)
(cherry picked from commit 426513ec8e)
2022-02-02 21:17:51 +01:00
Treeston
d11c3807b3 Core/Time: Rename GetGameTime{System, Steady}Point methods
The names are a bit unhandy. Rename them (shorter but still meaningful).

GetGameTimeSystemPoint() -> GetSystemTime()
GetGameTimeSteadyPoint() -> Now()

Also add 2 new typedefs:

typedef std::chrono::steady_clock::time_point TimePoint;
typedef std::chrono::system_clock::time_point SystemTimePoint;

Closes #25042

(cherry picked from commit 896b68d5c2)
2022-01-23 21:36:03 +01:00
ForesterDev
9124fd1f1f Core/Items: implement some helper methods for easier readability (#24113)
(cherry picked from commit 573ddf4d22)
2021-12-21 00:46:13 +01:00
ariel-
3bc3b3eeeb Core/Globals: revert back to unordered_map for templates
Partial revert of commit b64c504314
See discussion on b64c504314

(cherry picked from commit b75ff7d4bf)
2021-06-16 01:29:25 +02:00
ariel-
21556667c1 Core/Globals: throw some RAII into ObjectMgr, and load templates into vectors
Ref #14274

(cherry picked from commit b64c504314)
2021-06-16 01:00:11 +02:00
Shauren
b231903932 Core/Misc: Port all the refactors sneaked in master to 3.3.5 include cleanup port 2020-09-04 13:38:24 +02:00
ariel-
f97c28f2f1 Core/AHBot: fix price calc
- priceRatio is already a factor

(cherry picked from commit 4a654be2fb)
2020-04-27 12:25:52 +02:00
ariel-
847990f030 Core/AHBot: fixed assert check
(cherry picked from commit c36854677c)
2020-04-27 12:25:52 +02:00
ariel-
d6e293c718 Core/AHBot: Refactor of AuctionHouseBotSeller:
- Use AuctionHouseBot.Class.* for what they really are, priorities, factor them when calculating item amount per class, changed enums to CONFIG_AHBOT_CLASS_*_PRIORITY to reflect this change
- Don't factor in the priority calc empty item lists:
  * Let's say you had AuctionHouseBot.Class.Glyph set to 10, sum of AuctionHouseBot.Class.* is 20, and AuctionHouseBot.Items.Amount.White is 5000
  * If there were no glyphs on the item list, you automatically lost 50% of the total item amount, meaning only 2500 of original 5000 were alloted to fill
- Fixed AuctionHouseBot.AH.Price.Ratio to be an actual percentage factor

- Separated containers in SellerConfiguration, each one better reflects what kind of data is stored there, now we won't use magic index 0 from _ItemInfo :P
- General cleanup, removal of bad voodoo and magical numbers
- Use unordered_sets for loading item lists, as they were only used to check for item presence

(cherry picked from commit 7f8bfe68d0)
2020-04-27 12:25:52 +02:00
Shauren
aced88b09b Core/AuctionHouse: After taking a break at the start of patch 8.3 auction house is now back in business. 2020-04-20 20:36:24 +02:00
Aokromes
b0bf1275ee New Year 2020-01-02 06:44:10 +01:00
Shauren
0a2d9ad2f7 Core/Items: Add ItemContext param to Item::Create function 2019-11-23 00:03:42 +01:00
Shauren
f6e2b8cdc1 Core/DBLayer: Prevent committing transactions started on a different database 2019-07-27 10:52:33 +02:00
Shauren
82c7b6c568 Core/Items: Drop item random property and suffix - all random stats must be given using bonus lists 2019-06-08 17:09:20 +02:00
vincent-michael
5620eb9463 Update copyright note for 2019
auto happy = new year(2019);
2019-01-01 10:14:33 +01:00
Ayrton Stout
bec131eac3 Core/AH: AuctionHouseBot BidPrice determined by config options
(cherry picked from commit bed369e7c8)
2018-03-18 00:19:48 +01:00
vincent-michael
7d00ae4045 Update copyright note for 2018
auto happy = new year(2018);
2018-01-01 00:40:17 +01:00
Roc13x
a6d1b34472 Core/Creature: Refactor and improve vendor items (#20328)
* Implement item bonuses in vendors.
* Implement the PlayerConditionID and IgnoreFiltering DB columns.
* Fix loading referenced vendor items
* Allow adding bonuses in .npc add item command
2017-10-09 21:03:25 +02:00
iridinite
fd53cbc5f2 [3.3.5] AHBot Characters (#17885)
(cherry picked from commit 6dc0a9f04a)
2017-10-03 16:02:32 +02:00
Shauren
b453e12423 Core/Game: Include cleanup part 5
* ObjectMgr.h
* Player.h
* Unit.h
* G3D should no longer propagate everywhere from Spline/MotionMaster
2017-06-04 01:00:45 +02:00
Shauren
f2039981e0 Core/Game: Include cleanup, part 3 2017-05-20 00:09:37 +02:00
Shauren
c5d3dd90be Core/Game: Include cleanup
* Mostly aimed at removing Log/DatabaseEnv includes from other headers
* Fix most packet headers including other packet headers - moved common structures such as ItemInstance to their own files
* Moved SAI function definitions to source files (massive or requiring many different dependencies)
2017-05-18 23:53:25 +02:00
Shauren
3a418a0bbc Core/Common: Include cleanup 2017-05-11 22:29:51 +02:00
vincent-michael
86b98686a9 Update copyright note for 2017
Happy new year
2017-01-01 16:23:13 +01:00
Shauren
8742732149 Core/Items: Implemented bonus list as a possible result of RandomSuffix
Ref #18423
2016-12-26 21:21:28 +01:00
Shauren
1e4ccbf475 Core/Items: Removed invalid item bind type 5 2016-09-10 22:20:00 +02:00
Shauren
49d0823b70 Core: Update to 7.0.3.21963 2016-06-18 17:38:44 +02:00
Shauren
70102f32fe Core/DataStores: Updated opcodes and db2 to 7.0.3.21414 2016-05-20 23:49:53 +02:00
Shauren
5c2c9a684f Core/DataStores: Updated dbc/db2 to 7.0.1.20810 2016-05-20 23:46:17 +02:00
Vincent-Michael
3cd19d3b30 Core: Removed Whitespaces 2016-04-16 12:19:23 +02:00
Andrew Letson
45ea01fe5c Core/AHBot: Improve AHBot seller math (#16123)
Eliminates edge cases with low values that would round to zero
due to using uint32 in the calculation of sell price and buyout price.
2016-04-11 18:30:40 +02:00
Aokromes
3a38bc6ff9 Core/AuctionHouse: Fix compile 2016-03-22 09:56:07 +01:00
Aokromes
b9e090a4ae Core/AuctionHouse: Fix compile (Part 2) 2016-03-22 09:53:04 +01:00
Aokromes
a82e9fe4d3 Core/AuctionHouse: Fix compile 2016-03-22 09:48:32 +01:00
Duarte Duarte
af0da1dde1 Merge pull request #16101 from NathanHandley/3.3.5
Updated AuctionHouseSeller to have item class stack control
(cherry picked from commit bddf9ec6fe)
2016-03-21 23:33:00 +01:00
Vincent-Michael
478cc756eb Update copyright note for 2016
Happy new year (Again new year with idiots ...)
2016-01-01 00:34:25 +01:00
Kinzcool
0453fafaec Core/Enums: Defined two unknown item flags, and cleaned the other item flags enums to reflect a better standardization 2015-05-01 21:56:33 -04:00
Nayd
86f7f47b58 Core/Build: Use std namespace in getline calls 2015-02-02 01:57:27 +00:00
Vincent-Michael
ab90f74486 Update copyright note for 2015
Happy new year
2015-01-01 00:28:09 +01:00
Nayd
4b7c1d5e45 Core/Items: Fix signed/unsigned mismatch warnings 2014-12-25 20:52:53 +00:00
Shauren
941904d5ea Core/Items: Updated item stat calculations
* Implemented item modifiers
* Implemented item bonuses
2014-12-23 00:25:43 +01:00
Shauren
6dbb516b65 Core/Items: Refactored ItemTemplate 2014-12-21 13:35:43 +01:00
Intel
1e51d22d29 Core/DataStores: Updated Item DataStores
Signed-off-by: Nayd <dnpd.dd@gmail.com>
2014-11-15 04:27:37 +00:00
jackpoz
573707457e Merge pull request #13440 from Rochet2/ahbot
Core/AH: AHBot related fixes

(cherry picked from commit 248847290a)
2014-10-28 21:02:39 +01:00
Shauren
a363c88f03 Core/Guilds: Fifth part of converting int to bigint guids in database 2014-10-25 15:04:38 +02:00
Shauren
b3e3cfa81f Core/Entities: First part of removing GetGUIDLow() uses 2014-10-22 17:33:55 +02:00