Aokromes
3d34eca857
TDB 434 - 2016/03/12
2016-03-12 12:40:12 +01:00
ariel-
8bc477a2de
Merge remote-tracking branch 'tc/3.3.5' into 4.3.4
...
Conflicts:
sql/base/characters_database.sql
sql/updates/world/2016_01_26_00_world.sql
sql/updates/world/2016_01_31_00_world.sql
sql/updates/world/2016_02_07_00_world.sql
src/server/authserver/Server/AuthSession.cpp
src/server/database/Database/Implementation/LoginDatabase.cpp
src/server/database/Database/Implementation/LoginDatabase.h
src/server/game/AI/ScriptedAI/ScriptedCreature.cpp
src/server/game/AI/ScriptedAI/ScriptedCreature.h
src/server/game/Achievements/AchievementMgr.cpp
src/server/game/Chat/Chat.cpp
src/server/game/DataStores/DBCStores.cpp
src/server/game/DataStores/DBCStructure.h
src/server/game/DataStores/DBCfmt.h
src/server/game/Entities/Player/Player.cpp
src/server/game/Entities/Unit/Unit.cpp
src/server/game/Globals/ObjectMgr.cpp
src/server/game/Handlers/AuctionHouseHandler.cpp
src/server/game/Handlers/MailHandler.cpp
src/server/game/Handlers/MovementHandler.cpp
src/server/game/Server/WorldSocket.cpp
src/server/game/Server/WorldSocket.h
src/server/game/Spells/Auras/SpellAuraEffects.cpp
src/server/game/Spells/SpellEffects.cpp
src/server/game/Spells/SpellMgr.cpp
src/server/scripts/Spells/spell_druid.cpp
src/server/scripts/Spells/spell_generic.cpp
src/server/scripts/Spells/spell_hunter.cpp
src/server/scripts/Spells/spell_rogue.cpp
src/server/scripts/Spells/spell_shaman.cpp
src/server/shared/Networking/AsyncAcceptor.h
src/tools/map_extractor/CMakeLists.txt
src/tools/map_extractor/System.cpp
src/tools/map_extractor/adt.h
src/tools/mmaps_generator/MapBuilder.cpp
2016-02-21 07:02:53 -03:00
treeston
62aff401f6
Merge branch '3.3.5-instanceextend' into 3.3.5 (PR #16392 )
2016-02-10 22:23:39 +01:00
treeston
6102a7937d
Maps/Instances: Implement handling of CMSG_SET_SAVED_INSTANCE_EXTEND
2016-02-10 19:35:11 +01:00
ariel-
e34e3f379f
Merge remote-tracking branch 'tc/3.3.5' into 4.3.4
...
Conflicts:
.travis.yml
CMakeLists.txt
README.md
dep/libmpq/CMakeLists.txt
doc/UnixInstall.txt
revision_data.h.in.cmake
sql/base/auth_database.sql
sql/base/characters_database.sql
sql/base/dev/world_database.sql
sql/old/3.3.5a/auth/59_2015_11_07/2015_08_21_00_auth.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_14_00_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_14_01_world_335.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_14_02_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_14_03_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_14_04_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_14_05_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_15_00_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_15_01_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_15_02_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_16_00_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_17_00_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_17_01_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_17_02_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_17_03_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_17_04_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_18_00_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_18_01_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_19_00_world_2015_07_18_04.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_19_01_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_19_02_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_19_03_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_19_04_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_19_05_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_20_02_world_2015_07_19_35.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_21_00_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_24_00_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_24_01_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_24_02_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_24_03_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_24_04_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_24_05_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_24_06_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_24_07_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_25_00_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_25_01_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_25_02_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_25_03_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_25_04_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_26_00_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_26_04_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_26_05_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_26_06_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_27_00_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_27_01_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_08_02_00_world_335.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_08_02_01_world_335.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_08_03_00_world_335.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_08_08_00_world_335.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_08_08_01_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_08_08_02_world_335.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_08_08_03_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_08_08_04_world_335.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_08_09_00_world_335.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_08_13_00_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_08_13_01_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_08_13_02_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_08_13_03_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_08_13_04_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_08_21_00_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_08_21_01_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_08_21_02_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_08_23_00_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_08_25_00_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_08_25_01_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_08_26_00_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_08_26_01_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_08_27_00_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_08_29_02_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_08_29_03_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_08_29_04_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_09_01_00_world_335.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_09_02_02_world_335.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_09_02_03_world_335.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_09_03_05_world_335.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_09_05_00_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_09_05_01_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_09_05_02_world_335.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_09_06_00_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_09_08_01_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_09_08_02_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_09_10_00_world_335.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_09_10_01_world_335.sql
sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_14_02_world.sql
sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_14_03_world.sql
sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_14_04_world.sql
sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_14_05_world.sql
sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_15_00_world.sql
sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_15_01_world.sql
sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_15_02_world.sql
sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_16_00_world.sql
sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_17_00_world.sql
sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_17_01_world.sql
sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_17_02_world.sql
sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_17_03_world.sql
sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_17_04_world.sql
sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_18_00_world.sql
sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_18_01_world.sql
sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_19_01_world.sql
sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_19_02_world.sql
sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_19_03_world.sql
sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_19_04_world.sql
sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_19_05_world_from_335.sql
sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_21_00_world_from_335.sql
sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_24_00_world_from_335.sql
sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_24_01_world_from_335.sql
sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_24_02_world_from_335.sql
sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_24_03_world_from_335.sql
sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_24_04_world_from_335.sql
sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_24_06_world.sql
sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_24_07_world.sql
sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_25_00_world.sql
sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_25_01_world.sql
sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_25_02_world.sql
sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_25_03_world_from_335.sql
sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_25_04_world_from_335.sql
sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_26_04_world.sql
sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_26_05_world.sql
sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_27_00_world.sql
sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_27_01_world.sql
sql/updates/world/2015_07_14_02_world.sql
sql/updates/world/2015_07_14_03_world.sql
sql/updates/world/2015_07_14_04_world.sql
sql/updates/world/2015_07_14_05_world.sql
sql/updates/world/2015_07_15_00_world.sql
sql/updates/world/2015_07_15_01_world.sql
sql/updates/world/2015_07_15_02_world.sql
sql/updates/world/2015_07_16_00_world.sql
sql/updates/world/2015_07_17_00_world.sql
sql/updates/world/2015_07_17_01_world.sql
sql/updates/world/2015_07_17_02_world.sql
sql/updates/world/2015_07_17_03_world.sql
sql/updates/world/2015_07_17_04_world.sql
sql/updates/world/2015_07_18_00_world.sql
sql/updates/world/2015_07_18_01_world.sql
sql/updates/world/2015_07_19_01_world.sql
sql/updates/world/2015_07_19_02_world.sql
sql/updates/world/2015_07_19_03_world.sql
sql/updates/world/2015_07_19_04_world.sql
sql/updates/world/2015_07_19_05_world.sql
sql/updates/world/2015_07_21_00_world.sql
sql/updates/world/2015_07_24_00_world.sql
sql/updates/world/2015_07_24_01_world.sql
sql/updates/world/2015_07_24_02_world.sql
sql/updates/world/2015_07_24_03_world.sql
sql/updates/world/2015_07_24_04_world.sql
sql/updates/world/2015_07_24_06_world.sql
sql/updates/world/2015_07_24_07_world.sql
sql/updates/world/2015_07_25_00_world.sql
sql/updates/world/2015_07_25_01_world.sql
sql/updates/world/2015_07_25_02_world.sql
sql/updates/world/2015_07_25_03_world.sql
sql/updates/world/2015_07_25_04_world.sql
sql/updates/world/2015_07_26_00_world.sql
sql/updates/world/2015_07_26_04_world.sql
sql/updates/world/2015_07_26_05_world.sql
sql/updates/world/2015_07_26_06_world.sql
sql/updates/world/2015_07_27_00_world.sql
sql/updates/world/2015_07_27_01_world.sql
sql/updates/world/2015_07_28_02_world.sql
sql/updates/world/2015_07_28_03_world.sql
sql/updates/world/2015_08_13_00_world.sql
sql/updates/world/2015_08_13_01_world.sql
sql/updates/world/2015_08_13_02_world.sql
sql/updates/world/2015_08_13_03_world.sql
sql/updates/world/2015_08_13_04_world.sql
sql/updates/world/2015_08_21_00_world.sql
sql/updates/world/2015_08_21_01_world.sql
sql/updates/world/2015_08_21_02_world.sql
sql/updates/world/2015_08_23_00_world.sql
sql/updates/world/2015_08_25_00_world.sql
sql/updates/world/2015_08_25_01_world.sql
sql/updates/world/2015_08_26_00_world.sql
sql/updates/world/2015_08_26_01_world.sql
sql/updates/world/2015_08_27_00_world.sql
sql/updates/world/2015_08_29_02_world.sql
sql/updates/world/2015_08_29_03_world.sql
sql/updates/world/2015_08_29_04_world.sql
sql/updates/world/2015_09_01_00_world_335.sql
sql/updates/world/2015_09_05_00_world.sql
sql/updates/world/2015_09_05_01_world.sql
sql/updates/world/2015_09_06_00_world.sql
sql/updates/world/2015_09_08_01_world.sql
sql/updates/world/2015_09_08_02_world.sql
sql/updates/world/2015_09_11_00_world_from_335.sql
sql/updates/world/2015_09_11_01_world_from_335.sql
sql/updates/world/2015_09_11_02_world_from_335.sql
sql/updates/world/2015_09_11_03_world_from_335.sql
sql/updates/world/2015_09_11_04_world_from_335.sql
sql/updates/world/2015_09_11_05_world_from_335.sql
sql/updates/world/2015_09_11_06_world_from_335.sql
sql/updates/world/2015_09_11_07_world_from_335.sql
sql/updates/world/2015_09_11_08_world_from_335.sql
sql/updates/world/2015_09_11_09_world_from_335.sql
sql/updates/world/2015_09_11_10_world_from_335.sql
sql/updates/world/2015_09_11_11_world_from_335.sql
sql/updates/world/2015_09_11_12_world_from_335.sql
sql/updates/world/2015_09_11_13_world_from_335.sql
sql/updates/world/2015_09_11_16_world_from_335.sql
sql/updates/world/2015_09_11_17_world_from_335.sql
sql/updates/world/2015_09_11_18_world_from_335.sql
sql/updates/world/2015_09_11_21_world_from_335.sql
sql/updates/world/2015_09_11_40_world_from_335.sql
sql/updates/world/2015_09_11_41_world_from_335.sql
sql/updates/world/2015_09_11_43_world_from_335.sql
sql/updates/world/2015_09_11_51_world_from_335.sql
sql/updates/world/2015_09_11_52_world_from_335.sql
sql/updates/world/2015_12_14_00_world.sql
sql/updates/world/2016_01_01_00_world.sql
sql/updates/world/2016_01_01_01_world.sql
src/common/Common.h
src/common/Cryptography/Authentication/AuthCrypt.cpp
src/common/Cryptography/Authentication/AuthCrypt.h
src/common/Cryptography/HMACSHA1.cpp
src/common/Cryptography/HMACSHA1.h
src/server/database/Database/Implementation/CharacterDatabase.cpp
src/server/database/Database/Implementation/CharacterDatabase.h
src/server/database/Database/Implementation/LoginDatabase.cpp
src/server/game/AI/SmartScripts/SmartScript.cpp
src/server/game/AI/SmartScripts/SmartScript.h
src/server/game/Achievements/AchievementMgr.cpp
src/server/game/Battlefield/Battlefield.cpp
src/server/game/Battlegrounds/ArenaTeam.cpp
src/server/game/Battlegrounds/ArenaTeamMgr.cpp
src/server/game/Battlegrounds/Battleground.cpp
src/server/game/Battlegrounds/BattlegroundQueue.cpp
src/server/game/Battlegrounds/Zones/BattlegroundAB.cpp
src/server/game/Battlegrounds/Zones/BattlegroundAV.cpp
src/server/game/Battlegrounds/Zones/BattlegroundEY.cpp
src/server/game/Battlegrounds/Zones/BattlegroundIC.cpp
src/server/game/Battlegrounds/Zones/BattlegroundSA.cpp
src/server/game/Battlegrounds/Zones/BattlegroundWS.cpp
src/server/game/Chat/Chat.cpp
src/server/game/Chat/Chat.h
src/server/game/Conditions/ConditionMgr.cpp
src/server/game/Conditions/ConditionMgr.h
src/server/game/DataStores/DBCStores.cpp
src/server/game/DataStores/DBCStructure.h
src/server/game/DataStores/DBCfmt.h
src/server/game/Entities/Corpse/Corpse.cpp
src/server/game/Entities/Creature/Creature.cpp
src/server/game/Entities/Creature/Creature.h
src/server/game/Entities/Creature/GossipDef.cpp
src/server/game/Entities/DynamicObject/DynamicObject.cpp
src/server/game/Entities/DynamicObject/DynamicObject.h
src/server/game/Entities/GameObject/GameObject.cpp
src/server/game/Entities/Object/Object.cpp
src/server/game/Entities/Object/ObjectGuid.cpp
src/server/game/Entities/Object/ObjectGuid.h
src/server/game/Entities/Pet/Pet.cpp
src/server/game/Entities/Pet/Pet.h
src/server/game/Entities/Player/Player.cpp
src/server/game/Entities/Player/Player.h
src/server/game/Entities/Transport/Transport.cpp
src/server/game/Entities/Transport/Transport.h
src/server/game/Entities/Unit/Unit.cpp
src/server/game/Events/GameEventMgr.cpp
src/server/game/Globals/ObjectAccessor.cpp
src/server/game/Globals/ObjectAccessor.h
src/server/game/Globals/ObjectMgr.cpp
src/server/game/Globals/ObjectMgr.h
src/server/game/Grids/GridDefines.h
src/server/game/Grids/ObjectGridLoader.cpp
src/server/game/Groups/Group.cpp
src/server/game/Guilds/Guild.cpp
src/server/game/Guilds/Guild.h
src/server/game/Guilds/GuildMgr.cpp
src/server/game/Guilds/GuildMgr.h
src/server/game/Handlers/AuctionHouseHandler.cpp
src/server/game/Handlers/BattleGroundHandler.cpp
src/server/game/Handlers/CharacterHandler.cpp
src/server/game/Handlers/ChatHandler.cpp
src/server/game/Handlers/GroupHandler.cpp
src/server/game/Handlers/ItemHandler.cpp
src/server/game/Handlers/MailHandler.cpp
src/server/game/Handlers/MiscHandler.cpp
src/server/game/Handlers/QueryHandler.cpp
src/server/game/Handlers/QuestHandler.cpp
src/server/game/Handlers/ReferAFriendHandler.cpp
src/server/game/Handlers/TaxiHandler.cpp
src/server/game/Handlers/TradeHandler.cpp
src/server/game/Instances/InstanceScript.cpp
src/server/game/Maps/Map.cpp
src/server/game/Maps/Map.h
src/server/game/Maps/MapInstanced.cpp
src/server/game/Maps/MapManager.h
src/server/game/Maps/TransportMgr.cpp
src/server/game/Maps/TransportMgr.h
src/server/game/Miscellaneous/Language.h
src/server/game/Movement/Waypoints/Path.h
src/server/game/OutdoorPvP/OutdoorPvP.cpp
src/server/game/OutdoorPvP/OutdoorPvP.h
src/server/game/Pools/PoolMgr.cpp
src/server/game/Quests/QuestDef.cpp
src/server/game/Quests/QuestDef.h
src/server/game/Scripting/MapScripts.cpp
src/server/game/Scripting/ScriptMgr.cpp
src/server/game/Server/WorldSession.cpp
src/server/game/Server/WorldSession.h
src/server/game/Server/WorldSocket.cpp
src/server/game/Server/WorldSocket.h
src/server/game/Spells/Auras/SpellAuraEffects.cpp
src/server/game/Spells/Auras/SpellAuras.cpp
src/server/game/Spells/Spell.cpp
src/server/game/Spells/SpellEffects.cpp
src/server/game/Spells/SpellHistory.cpp
src/server/game/Spells/SpellHistory.h
src/server/game/Spells/SpellInfo.cpp
src/server/game/Spells/SpellInfo.h
src/server/game/Spells/SpellMgr.cpp
src/server/game/Tickets/TicketMgr.cpp
src/server/game/Tools/PlayerDump.cpp
src/server/game/Tools/PlayerDump.h
src/server/game/World/World.cpp
src/server/scripts/Commands/cs_debug.cpp
src/server/scripts/Commands/cs_gobject.cpp
src/server/scripts/Commands/cs_misc.cpp
src/server/scripts/Commands/cs_mmaps.cpp
src/server/scripts/Commands/cs_modify.cpp
src/server/scripts/Commands/cs_npc.cpp
src/server/scripts/Commands/cs_reload.cpp
src/server/scripts/Commands/cs_ticket.cpp
src/server/scripts/Commands/cs_wp.cpp
src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_anubshiah.cpp
src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_gorosh_the_dervish.cpp
src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_grizzle.cpp
src/server/scripts/EasternKingdoms/Deadmines/deadmines.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp
src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp
src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp
src/server/scripts/EasternKingdoms/ZulAman/zulaman.h
src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_gahzranka.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_hakkar.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_marli.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp
src/server/scripts/EasternKingdoms/ZulGurub/instance_zulgurub.cpp
src/server/scripts/EasternKingdoms/ZulGurub/zulgurub.h
src/server/scripts/EasternKingdoms/zone_burning_steppes.cpp
src/server/scripts/EasternKingdoms/zone_stormwind_city.cpp
src/server/scripts/EasternKingdoms/zone_tirisfal_glades.cpp
src/server/scripts/Kalimdor/boss_azuregos.cpp
src/server/scripts/Kalimdor/zone_azshara.cpp
src/server/scripts/Kalimdor/zone_darkshore.cpp
src/server/scripts/Kalimdor/zone_felwood.cpp
src/server/scripts/Kalimdor/zone_moonglade.cpp
src/server/scripts/Kalimdor/zone_orgrimmar.cpp
src/server/scripts/Kalimdor/zone_stonetalon_mountains.cpp
src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_herald_volazj.cpp
src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp
src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp
src/server/scripts/OutdoorPvP/OutdoorPvPEP.cpp
src/server/scripts/OutdoorPvP/OutdoorPvPEP.h
src/server/scripts/OutdoorPvP/OutdoorPvPNA.cpp
src/server/scripts/OutdoorPvP/OutdoorPvPZM.cpp
src/server/scripts/Spells/spell_dk.cpp
src/server/scripts/Spells/spell_druid.cpp
src/server/scripts/World/duel_reset.cpp
src/server/scripts/World/npc_taxi.cpp
src/server/shared/Containers.h
src/server/shared/Dynamic/TypeContainer.h
src/server/shared/Dynamic/TypeContainerFunctions.h
src/server/shared/Dynamic/TypeList.h
src/server/shared/Packets/WorldPacket.h
src/tools/map_extractor/CMakeLists.txt
src/tools/map_extractor/System.cpp
src/tools/map_extractor/loadlib.cpp
src/tools/map_extractor/loadlib/loadlib.h
src/tools/map_extractor/mpq_libmpq.cpp
src/tools/map_extractor/mpq_libmpq04.h
src/tools/vmap4_extractor/adtfile.cpp
src/tools/vmap4_extractor/loadlib/loadlib.h
src/tools/vmap4_extractor/mpq_libmpq.cpp
src/tools/vmap4_extractor/mpq_libmpq04.h
src/tools/vmap4_extractor/vmapexport.cpp
src/tools/vmap4_extractor/wdtfile.cpp
src/tools/vmap4_extractor/wdtfile.h
src/tools/vmap4_extractor/wmo.cpp
2016-01-15 00:15:35 -03:00
ariel-
446cb1e5c5
Port relevant cooldown category handling and Duel Cooldown reset script
...
Core/Spells: Cooldown updates
Core/Player: implement ResetCoolDownAfterDuel configurable feature
Core/Player rewritten duel CD reset system
Core/Spells: fixed some rare stealth/prowl visual bugs after duel cd reset
Core/Spells: Improved spell category cooldown handling
* Category cooldown is stored with the spell that started the cooldown (and only resetting cooldown on that spell will clear cooldowns on entire category - this fully mirrors client behavior)
* This significantly reduces the amount of data saved to database for cooldowns
* Spell casts from items that have a different category specified than on spell will now check for cooldown during the cast
Core/Misc: Warning fix
Scripts/DuelReset:
- impemented health and mana reset
- do not reset anything when duel is interrupted
Scripts/DuelReset:
- fixed druid mana restoration
- fixed bug when a player accepts duel with a spel on onHold true (like when stealth of rogue/druid is active)
Core/Spells: Fixed Raise Dead cooldown
Core/Spells: Fixed typo in ecbbcc8972
Core/Spell: fixed possible exploit in Duel Reset script
- thanks @Runico for reporting it
Scripts/DuelReset:
- do not reset when duel is fled
- minor improvement to SpellHistory::RestoreCooldonStateAfter duel method
2016-01-11 14:51:30 -03:00
Aokromes
e25514f0f8
DB/Misc: update filenames
2016-01-11 12:59:11 +01:00
ariel-
b3ea9fbbe5
Map local guids 6.x -> 4.3.4
...
Ported the following commits:
ca83e14f8b
ee1c1b97be
18e4ab6911
bf37446b3c
cb854a2b7b
2016-01-11 01:50:45 -03:00
pete318
c29fc4cbd9
Auction house changes:
...
- Stop storing guid for auctioneer.
- Store instead house ID
- No separate ID for various houses. Only Horde, Alliance and Neutral.
- Removed non-needed faction checks.
- Use enum for auction house IDs
NOTE: This will expire all current auctions and return item to player (or
award to high bidder) in order to prepare database for the changes.
(cherry-picked from commit 01ae5c4bf6 )
Conflicts:
sql/base/characters_database.sql
src/server/game/AuctionHouseBot/AuctionHouseBotSeller.cpp
src/server/game/Handlers/AuctionHouseHandler.cpp
2016-01-11 01:50:35 -03:00
Carbenium
82c52e40f4
TDB 335.60 - 2015/11/07
2015-11-07 16:15:15 +01:00
ShinDarth
7ab1d1b7d0
Core/Ticket improved ticket system
...
- Safely close ticket before character deletion
- Allow to keep trace of delete characters tickets (configurable)
- Closes #15655
Closes #15699
2015-11-03 16:07:30 +01:00
Shauren
7dcddd90be
Core/Spells: Improved spell category cooldown handling
...
* Category cooldown is stored with the spell that started the cooldown (and only resetting cooldown on that spell will clear cooldowns on entire category - this fully mirrors client behavior)
* This significantly reduces the amount of data saved to database for cooldowns
* Spell casts from items that have a different category specified than on spell will now check for cooldown during the cast
(cherry picked from commit 1efb3f08e2 )
Closes #15766
Closes #15137
Closes #14837
2015-10-29 17:56:18 +01:00
ShinDarth
d380c12c56
Core/Battleground: implement deserters tracker feature
2015-10-28 20:39:04 +01:00
ShinDarth
2ebf068fc7
Core/BG fix .character changefaction pvpstats victories amount
2015-10-12 19:25:43 +02:00
pete318
996cbafd20
Add caster guid to pet_aura table.
...
This prevents duplicate key and transaction completion fail on pet save, if pet has same aura from two different casters present.
This closes (already closed) issue https://github.com/TrinityCore/TrinityCore/issues/10529
2015-10-08 00:14:01 +02:00
DDuarte
5d2cee1c2e
Rename SQL after PR merge
2015-10-06 14:54:43 +01:00
ShinDarth
e66db9e20c
Core/Ticket keep always trace of GM who resolves the ticket
2015-10-06 15:31:54 +02:00
pete318
01ae5c4bf6
Auction house changes:
...
- Stop storing guid for auctioneer.
- Store instead house ID
- No separate ID for various houses. Only Horde, Alliance and Neutral.
- Removed non-needed faction checks.
- Use enum for auction house IDs
NOTE: This will expire all current auctions and return item to player (or
award to high bidder) in order to prepare database for the changes.
2015-09-28 22:26:23 +02:00
pete318
dcb7082277
Map local guids 6.x -> 3.3.35:
...
Implemented:
ca83e14f8b
ee1c1b97be
18e4ab6911
bf37446b3c
cb854a2b7b
* This adds separate (per map) guid sequences depending on object type
* Ported map object container from cmangos/mangos-wotlk@a2d396e
* Added type container visitor for TypeUnorderedMapContainer
* Implemented helper function to erase unique pairs from multimap containers
* Moved object storage of all objects except players and transports to map level
* Added containers linking database spawn id with creature/gameobject in world
* Renamed DBTableGuid to spawnId
* Added a separate spawn id sequence generator for creatures and gameobjects - this will be used in db tables
* Moved building SMSG_UPDATE_OBJECT - updatefields changes broadcast to map update
* Added new function to return but not increment guid
* Adjusted .debug loadcells to show low guid in map before/after load
* Added debug messages for creature spawn/destroy, for map guid debugging
* Store all Gameobjects and Creatures added to OutdoorPvP, so the callback script can be removed when OutdoorPvP instance is destroyed.
2015-09-22 21:33:57 +02:00
Aokromes
6b8b16f74a
DB/TDB: Release TDB 4.3.4-10
2015-07-28 14:08:41 +02:00
Aokromes
b86f678a8b
DB/Misc: Revert incorrect moves
2015-07-25 03:03:29 +02:00
Carbenium
293658fb13
Merge branch '3.3.5' into 4.3.4
...
Conflicts:
.gitattributes
dep/PackageList.txt
sql/base/characters_database.sql
sql/updates/world/2015_06_26_01_world_2015_05_15_00.sql
sql/updates/world/2015_07_01_03_world_335.sql
src/server/game/DungeonFinding/LFGMgr.cpp
src/server/game/Entities/GameObject/GameObject.h
src/server/game/Entities/Player/Player.cpp
src/server/game/Entities/Unit/Unit.cpp
src/server/game/Globals/ObjectMgr.cpp
src/server/game/Handlers/QueryHandler.cpp
src/server/game/Miscellaneous/Language.h
src/server/game/Quests/QuestDef.cpp
src/server/game/Spells/Spell.cpp
src/server/game/Spells/SpellEffects.cpp
src/server/game/Spells/SpellMgr.cpp
src/server/scripts/Commands/cs_rbac.cpp
src/server/scripts/Northrend/VioletHold/boss_zuramat.cpp
src/server/scripts/Spells/spell_quest.cpp
src/server/shared/Database/Implementation/CharacterDatabase.cpp
src/server/shared/Database/Implementation/WorldDatabase.cpp
2015-07-22 02:26:46 +02:00
DDuarte
a9d00b9c96
TDB 335.59 - 2015/07/14
2015-07-14 01:24:35 +01:00
ShinDarth
f8230a59a9
DB/Characters: Backport schema changes from 6.x branch (renames)
...
Closes #14951
2015-06-26 00:28:32 +01:00
Nayd
360075129e
TDB 335.58 - 2015/03/21
2015-03-21 22:06:46 +00:00
Naios
2bd1c8541d
Core/Updates: Add an automatic database update system. Automatically detects new and edited sql updates through file lists and hashing. Detects renames, deletes and is able to create and auto import full databases. * cleanups in main.cpp of world & bnetserver * refactoring in DatabaseWorkerPool.h & MySQLConnection.cpp
...
Make sure you re-run cmake, because boost::iostreams was added as dependency.
Maybe you need to install libboost-iostreams1.55-dev on unix as well.
Import every update manual until (included) those INSERT IGNORE updates for each database.
Thanks DDuarte and Shauren for your amazing ideas, help and advises.
In hope that nobody gets a "Your database structure is not up to date..." anymore ,-)
(cherry picked from commit 352012e531 )
(cherry picked from commit 1f7f9feafc )
For 3.3.5:
* Synchronized ConfigureBoost.cmake with 6.x, libboost-filesystem1.55-dev also added as dependency!
Signed-off-by: Naios <naios-dev@live.de >
Signed-off-by: Nayd <dnpd.dd@gmail.com >
2015-03-21 20:54:54 +00:00
Rat
b91c8c76b6
Core/Phases: fixed corpse phase deleting
2014-10-30 11:28:10 +01:00
Rat
517369a3df
Core/Phases: more work on corpse phasing
...
- moved all sql queries to prepared statements
- implemented corpse phases saving, loading, cleaning
2014-10-29 21:47:25 +01:00
Rat
9b8b644569
Core/Phases: add table for corpse_phases
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- set all phase related fields to unsigned
- remove old phaseMask from corpse table
2014-10-28 19:03:56 +01:00
DDuarte
5474ed1882
TDB 335.57 - 2014/10/20
2014-10-19 03:40:47 +01:00
ShinDarth
e806fc8a02
Core/Quest: implement Quest Tracker
2014-10-18 18:37:39 +02:00
Vincent-Michael
69c1e0d758
TDB 335.56 - 2014/09/21
2014-09-21 13:26:27 +02:00
Shauren
7d1d55124c
Merge branch 'ObjectGuid' of https://github.com/TrinityCore/TrinityCore
...
Conflicts:
src/server/game/Entities/Player/Player.cpp
src/server/game/Entities/Player/Player.h
src/server/game/Scripting/MapScripts.cpp
src/server/scripts/Northrend/Naxxramas/instance_naxxramas.cpp
src/server/scripts/Northrend/Nexus/EyeOfEternity/instance_eye_of_eternity.cpp
src/server/scripts/Northrend/Nexus/Nexus/boss_anomalus.cpp
src/server/scripts/Northrend/Nexus/Nexus/boss_magus_telestra.cpp
src/server/scripts/Northrend/Nexus/Oculus/boss_varos.cpp
src/server/scripts/Northrend/Ulduar/HallsOfStone/halls_of_stone.cpp
src/server/scripts/Northrend/Ulduar/Ulduar/boss_auriaya.cpp
src/server/scripts/Northrend/Ulduar/Ulduar/boss_freya.cpp
src/server/scripts/Northrend/Ulduar/Ulduar/boss_hodir.cpp
src/server/scripts/Northrend/Ulduar/Ulduar/boss_ignis.cpp
src/server/scripts/Northrend/Ulduar/Ulduar/boss_razorscale.cpp
src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp
src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp
src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_ymiron.cpp
2014-09-16 21:50:01 +02:00
Shauren
a0e50ea35f
Core/Entities: Use ObjectGuid class in game project
2014-09-14 16:14:12 +02:00
ShinDarth
b65172910c
Core/BattleGrounds: store data about BGs victories
...
Enable in worldserver.conf
Closes #12944
Signed-off-by: DDuarte <dnpd.dd@gmail.com >
2014-08-28 15:32:38 +01:00
Vincent-Michael
8edecb0da6
TDB 335.54 - 2014/07/05
2014-07-05 22:50:21 +02:00
Shauren
2a3546ca36
Core/Skills: Use SkillLineAbility.dbc to determine player initial spells - skill assignment done in a new table playercreateinfo_skills
...
* Removed DK start skill hacks
* Resolved missing skills in character skill tab
Closes #12311
2014-07-01 17:20:48 +02:00
Shauren
f39a66d082
SQL: Renamed files to match the naming rules
2014-06-14 17:13:11 +02:00
Vincent-Michael
fb36d551d0
DB/Seasonal:
...
* Added missing seasonal quest in game_event_seasonal_questrelation table
* Remove all event = 0 in character_queststatus_seasonal table
2014-04-30 01:40:53 +02:00
Shauren
3fd6dd6175
Core/Loot
...
* Master Looter cannot freely loot items under threshold
* Update round robin looter only if loot is not empty
* Fixed loot bag icon appearing in raid frames when loot method was not Master Looter
* Fixed changing loot method reseting current round robin looter
2014-03-29 13:29:22 +01:00
Shauren
dee867547d
Merge pull request #11719 from Dehravor/master-loot
...
Core/Loot: Fix master loot
2014-03-29 13:24:48 +01:00
Duarte Duarte
e4c57d839d
TDB 335.53 - 2014/03/29
2014-03-29 04:58:38 +00:00
Dehravor
6a5c43b0d8
Core/Loot: Implement round robin for under threshold items in case of master loot
...
Thanks @Shauren for pointing out
2014-03-16 19:12:01 +01:00
zengwf
23acf75d3b
Core/Movement: Add LOS check for fleeingmovement target point.
...
Prevents fleeing or feared units from going to upper floor ignoring walls/ceilings with mmaps on(and usually get stucked).
Current implementation just randomly selects a distance and angle against the frighting unit, when in narrow circumstance such as underground caves, such targeting point would be at another floor.
Closes #11300
Ref #9475 (needs fixed confirmation)
2014-01-12 00:33:33 +00:00
Dehravor
a1f0798792
DB/Guild: Fix incorrect input length limits
...
There is one incorrect field length related to guilds in the database, which can be used to cause an overflow client-side, by sending CMSG_GUILD_INFO_TEXT with long strings.
The guild information has the same 500 characters client-side limit as the guild bank tab information, but on server-side it can be 65k characters long. A lengthy guild info makes the whole Guild panel unusable.
Length of the other fields match the client's limits in the database: guild bank tab name (16), public note (31), officer note (31), motd (128), guild bank tab info (500).
Closes #11395
Signed-off-by: DDuarte <dnpd.dd@gmail.com >
2014-01-12 00:12:38 +00:00
Vincent-Michael
1ac4f0a9c1
SQL: Rename in correct name
2013-07-19 14:01:25 +02:00
Vlad
0b9a8ccef5
Core/Misc: Change creatures and gameobject phasemask from 16 to 32 bits
...
Signed-off-by: Nay <dnpd.dd@gmail.com >
2013-07-19 04:03:40 +01:00
Nay
3875ae0c66
TDB 335.52 - 2013/07/17
2013-07-17 00:27:42 +01:00
Vincent-Michael
b80d09fd6a
DB/FactionChange: Add missing player_factionchange_spells for Black War Bear / Black War Mammoth
2013-06-25 18:29:42 +02:00
Aokromes
78916e2fa4
DB/Misc: Cleaning db of unused/obsolete stuff
2013-06-23 01:52:22 +02:00