Intel
0a7caf5a6d
Core/Quests: Do not rely on StorageIndex for quest objectives
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Also fixed unsigned columns in quest_template
2014-12-29 20:58:49 +02:00
Vincent-Michael
ddb0b1acda
Core: Remove White spaces
2014-12-29 16:55:49 +01:00
Gacko
62ac3a0a11
Fix non pch build
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Broke in 821e2534
2014-12-29 15:03:50 +01:00
Intel
381416d022
Core/Quests: Fixed quest loading from DB and improved error output
2014-12-29 14:07:17 +02:00
Intel
df2c6cf40c
Core/SharedDefines: Updated Unit Dyn Flag Name
2014-12-29 14:06:40 +02:00
Nyeriah
1d83ce39dd
Scripts/Ulduar: Fixes Flame Leviathan entering evade mode if Pursue returns no target
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* Pursue is never cast on players at retail, however, being there without a vehicle doesn't prevent the boss from attacking you, nor does it enter evade mode.
Closes #11199
(cherry picked from commit 9671d51327 )
2014-12-29 04:16:53 -02:00
joschiwald
c5a79fe37b
Core: fixed more typos
2014-12-29 04:00:29 +01:00
Intel
48f8282ed2
Core/SharedDefines: My math skills are over 9000
2014-12-29 03:15:23 +02:00
Intel
821e253460
Core/Loot: Implemented CMSG_LOOT packet
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Updated Object Dynamic Flags
Cleaned up obsolete code
Sorted packet struct alphabetically
2014-12-29 03:05:17 +02:00
joschiwald
e8f97ec80a
Core: fixed typos from previous commit and kill more warnings
2014-12-29 01:32:55 +01:00
joschiwald
9ecc578cb1
Core/Scripts: multiple changes
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- fixed non pch build
- fixed some warnings
- fixed some coverity issues
- some random things here and there
2014-12-29 01:00:16 +01:00
Intel
21360bb50c
Core/Quests: Implemented SMSG_QUESTGIVER_QUEST_DETAILS Packet Structure
2014-12-29 01:20:17 +02:00
Intel
ce8102cf8d
Core/Quests: Fixed index typos and added some missing data to quest query packet
2014-12-28 23:33:26 +02:00
jackpoz
f09217ec04
Core/GameObjects: Fix crash if GameObject cannot be created
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Close #13798
2014-12-28 22:29:01 +01:00
MitchesD
2f96d67571
Scripts/Nexus: Keristrasza converted to BossAI and EventMap
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(cherry picked from commit d3e2918c57 )
2014-12-28 22:08:00 +01:00
Intel
a782515246
Core/Quests: Updated Quest System to new Format
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All quest requirements are now in quest_objectives table
quest_template table contains _ONLY_ WDB data and must not be modified
Currently supported objectives are MONSTER, GAMEOBJECT, ITEM, TALKTO, CURRENCY, REPUTATION, MONEY, PLAYERKILLS, AREATRIGGER
2014-12-28 22:55:53 +02:00
Intel
43fdf4cada
Core/Misc: Prevent crashing server with CMSG_TIME_SYNC_RESP and fixed some warnings
2014-12-28 21:57:14 +02:00
Vincent-Michael
5c3762e1ee
Core/Packets: Fix SMSG_GAMEOBJECT_QUERY_RESPONSE data size calculation
2014-12-28 20:47:06 +01:00
pete318
fe3772df74
Core: NPC Interaction change for unfriendly reputation.
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For units with unfriendly reputation, check using the normal reaction function, instead of reading faction directly.
This allows specific buffs that alter creature reaction to work on the player, this allowing players to complete quests.
Closes #13629
(cherry picked from commit 17f6dcb762 )
Conflicts:
src/server/game/Entities/Player/Player.cpp
2014-12-28 19:04:20 +00:00
pete318
27137ca06e
Scripts/Quests: Fix Quest A Spirit Guide
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- Ensures rep adjustment buff is always applied (overrides evade, implements existing evade + re-apply buff)
- Removes un-owned ravagers with incorrect faction from DB (the correct ones are spawned with their masters without the DB entries)
- Create some extra steps in the wolf's waypoints in order to generate some AI events for the Ryga NPC. I think it's a bit of a dirty solution, but it seems to work with minimal changes.
- Created RP series of events with Ryga NPC and Ancestral Wolf Spirit (Ryga Kneels, talks to wolf, then returns to spawn position after around a minute).
Closes #13619
Fix #4028
(cherry picked from commit f2444eedf9 )
Conflicts:
sql/updates/world/2014_12_28_02_world.sql
2014-12-28 18:46:58 +00:00
Nayd
b7dff4e644
Core/Spells: Fix build in LoadSpellInfoCorrections()
2014-12-28 18:14:09 +00:00
Mihapro
76fa042fdc
Scripts/Instance: The Stonecore updates
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Stonecore Teleporters scripted. Some corrections, better handlings, fixed Travis warnings ...
Closes #13626
(cherry picked from commit 9a941ae125 )
Conflicts:
src/server/scripts/Maelstrom/Stonecore/boss_high_priestess_azil.cpp
src/server/scripts/Maelstrom/Stonecore/boss_ozruk.cpp
src/server/scripts/Maelstrom/Stonecore/instance_stonecore.cpp
src/server/scripts/Maelstrom/Stonecore/stonecore.cpp
2014-12-28 18:02:10 +00:00
Nayd
611ff7096c
Core/Spells: Remove a not-required spell dbc correction ( b0b7a55bdb)
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(cherry picked from commit 81a0e68c9f )
2014-12-28 17:09:07 +00:00
Gooyeth
a26b0f2c76
Scripts/Quests: Fix Red Snapper - Very Tasty! GOb
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Fix 'School of Red Snapper' now disappear correctly when using 'Draenei Fishing Net', the bug is caused because the GameObject is SpellFocus type.
Fix #1673
Closes #13748
(cherry picked from commit b0b7a55bdb )
2014-12-28 17:07:00 +00:00
Golrag
8fec200670
Core/Opcodes:
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Added Structure for:
* CMSG_GAMEOBJECT_QUERY
* CMSG_GAMEOBJ_REPORT_USE
* CMSG_GAMEOBJ_USE
* SMSG_GAMEOBJECT_QUERY_RESPONSE
Closes #13791
2014-12-28 16:01:53 +00:00
Heihachi
62b2ccca13
Core/Player: Fix Restes/RaF exp on the exp bar and from kills
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Final Time :'(
(cherry picked from commit 2d000a42e9 )
2014-12-28 15:58:11 +00:00
jackpoz
3cdc66bec6
Shared/Networking: Fix buffer overflow in Socket handling
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Fix a buffer overflow caused by Boost trying to store too much data in a buffer too small.
(cherry picked from commit cdf6c88462 )
2014-12-28 15:56:55 +00:00
Gigi1237
d51b2c04c8
Core/Scripts: Add Conjure Refreshment Table script
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- Fix Conjure Refreshment for characters above level 85
Closes #13780
2014-12-28 15:30:32 +00:00
Shauren
483b6ad5a8
Core/Achievements: Updated achievements - progress is currently not saved until a conversion of existing data from old to new criteria is made
2014-12-28 16:21:35 +01:00
Shauren
12ef5ad90a
Core/Battle.net: Fixed another client crash happening when logging out to character list
2014-12-28 15:02:20 +01:00
MitchesD
be0009d01a
Scripts/ICC: fixed situations when LK tried to cast Necrotic Plague on pets and then Necrotic Plague was omitted
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(cherry picked from commit 3d3dafbe38 )
2014-12-28 12:15:42 +01:00
Rat
257f46e678
Core/Aokromes: typo? fix
2014-12-28 10:34:33 +01:00
Aokromes
ccf2b36c0c
Core/Logs: Move runtime log to debug
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because it's already checked at startup.
2014-12-28 10:20:23 +01:00
mthsena
c8e555f658
Core/RBAC: Add two side trade to RBAC
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(cherry-picked from commit 3ee2f0d2bf )
2014-12-27 18:10:47 +00:00
jackpoz
959ea73734
Core/NetworkIO: Skip AntiDoS checks for queued packets
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(cherry picked from commit d8c3115bbd )
2014-12-27 16:14:56 +00:00
MrSmite
584672556c
Fix spell cooldown for guardian pets
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(cherry picked from commit 54cc8adac5 )
2014-12-27 13:58:06 +00:00
Gacko
cf89335177
Fix non pch build
2014-12-27 13:57:36 +01:00
Gacko
8d2e230419
ItemTemplate: Fix warning about missing cases.
2014-12-27 11:58:10 +01:00
AriDEV
ae681a96cc
Server/Currency: Implement Apexis Crystals
2014-12-27 01:55:27 +00:00
Nyeriah
6f8a7be120
Scripts/Commands: Fix a conversion loss at the mute history command
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(cherry picked from commit 5d4f26d820 )
2014-12-26 16:27:25 -02:00
Nyeriah
e66460dad6
Scripts/Oculus: Implement a couple of missing texts
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(cherry picked from commit 63c1e265aa )
2014-12-26 13:12:00 -02:00
Nyeriah
b3a63301d0
Scripts/Naxxramas: Add script support for quarter teleporters and spawn missing ones
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Updates #13255
(cherry picked from commit aff5229cd1 )
2014-12-26 04:16:12 -02:00
Shauren
3c3b42362f
Core/DataStores: Added DB2Manager
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* Moved DB2 helpers to new class
* Moved hotfix data to hotfixes database and core management functions to DB2Manager class
* Updated HotfixNotifyBlob packet
2014-12-26 01:38:40 +01:00
Duarte Duarte
def2bfc83c
Merge pull request #13744 from Golrag/Opcodes
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Core/Opcodes: Add some opcodes
2014-12-25 23:53:44 +00:00
Duarte Duarte
c548517585
Merge pull request #13751 from Unholychick/6.0.3
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Core/Scripts: Add new SpellScript hook
2014-12-25 21:30:44 +00:00
Unholychick
1f39b1dbfa
Core/Scripts: Rewrite Devour Magic
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Rewrite Devour Magic to use new spellscript hook OnEffectSuccessfulDispel.
2014-12-25 22:28:57 +01:00
Unholychick
ebf95e7ed7
Core/Scripts: Add new SpellScript hook OnEffectSuccessfulDispel
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Adds SpellScript hook to execute scripts after succesful dispels, example could be warlock pets Devour Magic, which should only trigger when succesfully dispelling an aura.
2014-12-25 22:21:15 +01:00
Shauren
9eb70940bd
Core/DataStores: Moved broadcast_text handling to DB2Storage
2014-12-25 22:20:16 +01:00
mthsena
4e8217754e
Core/PetitionsHandler: Move charter costs to config
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(cherry picked from commit 0c1d3aa344 )
Conflicts:
src/server/game/World/World.h
2014-12-25 20:55:46 +00:00
Nayd
4b7c1d5e45
Core/Items: Fix signed/unsigned mismatch warnings
2014-12-25 20:52:53 +00:00