Commit Graph

2378 Commits

Author SHA1 Message Date
Shauren
0bdbd771ce Core/Creatures: Reverted quest requirement for vendors, this has to be done differently 2011-06-24 15:11:29 +02:00
maanuel
1b9a2dc4dc Isle of Conquest: Corrected message sent when node is claimed or captured. 2011-06-23 18:41:38 -03:00
Shocker
5ddf90c5fe Core/Spells: Don't allow players to cast client-side hidden spells directly 2011-06-23 23:43:49 +03:00
tobmaps
05842713ef Core/Spells: Allow direct damage effect of Seal of Vengeance and Seal of Corruption to proc from Shield of Righteousness 2011-06-24 03:18:06 +07:00
tobmaps
e033d4c7cc Fix build 2011-06-24 02:57:06 +07:00
Shauren
0ae926e28e Core/Creatures: Items out of stock or items which are required for quests will no longer be displayed in vendor list 2011-06-23 21:24:16 +02:00
QAston
b54b72ba54 Merge branch 'master' of https://github.com/TrinityCore/TrinityCore 2011-06-23 15:52:30 +02:00
QAston
dc8a926c8d Core/Auras: fix a typo in PowerDrain auras periodic tick handler. 2011-06-23 15:51:14 +02:00
Liberate
03eb4ae502 Core/WorldSession: Fix level requirement for Death Knight creation.
Closes #2098
2011-06-23 15:00:44 +02:00
Liberate
bf1f37f9b3 Core/WorldSession: Fix a crash at character creation. Author: Derex
Closes #2097
2011-06-23 13:33:44 +02:00
QAston
3137a82c7c Core/Spells: Cleanup in Spell.h:
- Codestyle (fix function naming) and cleanup changes in SpellCastTargets class, also access variables of this class by getters/setters
 - Move IsQuestTameSpell function to SpellMgr.h
 - Move UnitList typedef to Unit.h
Additionally - add missing copyright notice to SpellAuraEffects.h
2011-06-23 13:28:52 +02:00
Derex
d65e1d9a3f Core/Network: Handle running out of file descriptors on linux-based systems (windows-based systems requires additional fixes)
Signed-off-by: click <click@gonnamakeyou.com>
2011-06-23 11:14:01 +02:00
click
f7b0e58a14 Core: Remove a few warnings (unused variables), clean up tabs whitespaces 2011-06-23 09:13:58 +02:00
Machiavelli
33f3397976 Core/Spells: Completely remove spells which were taught by SPELL_EFFECT_LEARN_SPELL on talent reset or talent spec switch - instead of keeping them stored as disabled. Reason for this is that if the primary spell with effect SPELL_EFFECT_LEARN_SPELL is learnt again, a 'new' secondary spell will be taught while the old one was still around. The latter was the reason for primary key violations in character_spell that led to transaction failures and thus character rollbacks.
Closes #1231
Closes #480
2011-06-23 02:39:36 +02:00
Machiavelli
719a079464 Core/WorldSession: Store correct packet in CharacterCreateInfo 2011-06-22 23:30:30 +02:00
Machiavelli
78a90e7bad Core/Worldsession: Fix death knight character creation logic after recent commits 2011-06-22 23:03:53 +02:00
Machiavelli
2b3ee302f7 Missing line from 9b17b9. 2011-06-22 20:55:32 +02:00
Machiavelli
9b17b9c3ba Core/DBLayer: Fix possible crashes from fe8cb7 2011-06-22 18:04:12 +02:00
Machiavelli
fe8cb75bf1 Core/DBLayer: Make database interaction after create character packet completely asynchronous. This is more performant and fixes a DoS loophole and possible data desynchronisation caused by spamming this packet.
Closes #584
Closes #2089
2011-06-22 14:22:08 +02:00
QAston
c4818f1892 Core/Auras: Fix refresh of auras with spellmodifiers applied to currently cast spell. 2011-06-21 19:59:17 +02:00
Shauren
f4047ff7dc Core/Alcohol: Drunk players will now properly see drunk-visible units. 2011-06-21 16:09:07 +02:00
QAston
2ac777f8ce Revert "Core/Auras: Fix work of proc auras are refreshed during proc event routine."
This reverts commit 2a47163771.
2011-06-21 15:58:30 +02:00
QAston
fcc02a045a Core/Auras: Remove auras with AURA_INTERRUPT_FLAG_HITBYSPELL on spell hit, only when target hit is enemy. 2011-06-21 15:57:18 +02:00
QAston
2a47163771 Core/Auras: Fix work of proc auras are refreshed during proc event routine. 2011-06-21 12:03:54 +02:00
Machiavelli
acb47d719c Scripts/Ulduar/XT002:
- Fix heart phase triggering if boss recovered health from scrapbots previously
- Fix scrapbot enter vehicle visual
- Allover cleanup and codestyle appliance
2011-06-21 01:15:43 +02:00
tobmaps
afd524f36b Core/Misc: Some random cleanups and code style fixes 2011-06-20 04:04:20 +07:00
tobmaps
24764a674b Core/Spells: Fix crash with spellstealing of Divine Illumination 2011-06-20 03:39:07 +07:00
elecyb
66ce66ab73 Core/Spells: Fix diminishing group for Curse of the Elements 2011-06-20 01:15:33 +07:00
tobmaps
6c33347511 Core/Spells: Set a MaxDuration of spellstolen aura to the original aura MaxDuration 2011-06-19 23:08:41 +07:00
Lopin
50a716e031 Revert "Core/Spells: Fixed Righteous Fury stacking exploit"
This reverts commit b7d504a7e6.
2011-06-19 17:47:23 +02:00
Nay
62908812cb Core/Gossip: Ditch gossip_scripts as it is no longer used. SAI is a better option 2011-06-19 15:24:59 +01:00
Lopin
ec82cc2e78 Core/Totems: Added new function allowing set totem's duration 2011-06-19 14:30:39 +02:00
Lopin
dbba53b745 Core/Spells: Fixed Sigil of the Vengeful Hearth 2011-06-19 14:29:51 +02:00
Lopin
b7d504a7e6 Core/Spells: Fixed Righteous Fury stacking exploit 2011-06-19 14:28:22 +02:00
Shauren
011e5a9003 Core/Achievements: Removed some hardcoded quest ids for achievement_criteria_data checks 2011-06-19 14:07:07 +02:00
Shauren
d3971b4944 Core/Achievements: Allow attaching criteria scripts to any criteria type 2011-06-19 13:51:14 +02:00
QAston
aebb75b816 Core/Auras: Move periodic aura effect handlers to separate functions, do a little cleanup in these, also allow periodic dummy/periodic trigger spell auras to tick when caster is not available. 2011-06-19 13:13:41 +02:00
Lopin
0f95cf7ffd Core/Spells: Fixed two more diminish returns - Curse of Tongues & Curse of Elements 2011-06-19 10:58:28 +02:00
elecyb
89c97b94fd Core/Spells: Judgment of Justice should be limited to 10 seconds in PvP
Closes #2036
2011-06-19 02:27:46 +07:00
Lopin
19ede8fa72 Core/Quests: Fixed destroying of quest items which start a quest and are also needed for completing this quest 2011-06-18 21:08:14 +02:00
click
f778c5e739 Whitespace cleanups... 2011-06-18 19:51:28 +02:00
Shocker
587eb053c6 Merge branch 'master' of github.com:TrinityCore/TrinityCore 2011-06-18 18:31:02 +03:00
Shocker
d7762a9ebb Core/Spells: Remove duplicated code for Tiny Abomination in a Jar 2011-06-18 18:30:37 +03:00
Shauren
5a18ee0e66 Core/Quests: Fixed autoaccept quests for quest chains 2011-06-18 17:15:52 +02:00
tobmaps
439fe1b95c Core/Spells: Fix typo in last rev 2011-06-18 20:23:13 +07:00
tobmaps
bfe1977f94 Core/Spells: Fix Seal of Vengeance and Seal of Corruption. Original patch by kezo90
Closes #1243
Closes #1461
2011-06-18 20:18:38 +07:00
Shocker
7f0af21fcd Revert "Core/Battlegrounds: Remove player on leave from battleground player map only after battleground-specific code"
Some battlegrounds (arenas) need access to the updated player map in RemovePlayer(), pass team as parameter instead
2011-06-18 14:08:51 +03:00
kaelima
6f361be1ba Core/Spell: Correctly reordered diminishing groups for sharing diminishing timers between spells.
- Fixes several spells witch were in wrong group.
- Charge and scatter shot now has their own group.
- Moved Noblegarden Bunny costumes to negative effect.

Thanks Shocker for testing. Data comes from Elitist Jerks, Arena Junkies and a few addons tracking diminishing timers.
2011-06-17 22:35:05 +02:00
tobmaps
3a8702b8a4 Core/Spells: Fix Victory Rush
Closes #2020
2011-06-18 01:34:17 +07:00
Shocker
f2735b85c7 Core/Battlegrounds: Remove player on leave from battleground player map only after battleground-specific code 2011-06-17 21:26:33 +03:00