Aokromes
0fbcdca05e
Core/Collision: Replaced phasemask with proper phases in GameObject c…
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…ollision calculation
2017-05-06 01:55:17 +02:00
Aokromes
a16f3b9e0f
Missing change
2017-05-04 18:09:12 +02:00
Aokromes
9bdf7bc7f0
Core/Misc: Update locales_gossip_menu_option to simple system
2017-05-04 17:57:22 +02:00
Aokromes
46d73126dd
Core/Misc: Update locales_npc_text to simple system
2017-05-04 17:21:32 +02:00
Chazy Chaz
5158cca124
Core/Misc: Update locales_creature_text to simple system
2017-05-04 17:02:32 +02:00
Aokromes
4dbb2ac9bf
build fix
2017-05-03 06:23:56 +02:00
Aokromes
4c4698c33d
Core/Misc: Update locales_achievement_reward to simple system
2017-05-03 06:16:21 +02:00
Chaouki Dhib
4565c2f8c2
Core/Spells: change to the way the spell effect SPELL_EFFECT_JUMP work
2017-05-03 06:01:08 +02:00
ccrs
e2153e5280
Core/Transport: fix logic error
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justStopped was always set true, but when transports spawn and remain stationary timer, _currentFrame->ArriveTime and _currentFrame->DepartureTime are set to 0, making justStopped always remain true and triggering incorrect calls.
2017-05-03 05:59:48 +02:00
Aokromes
83680656fb
compile fix
2017-05-02 03:52:26 +02:00
Aokromes
bdac4421e2
Core/Scripts: fix Nightfall proc chance and reduce it for victims with level above 60
2017-05-02 02:59:58 +02:00
Aokromes
897a3b0633
typo fixes
2017-05-02 02:47:59 +02:00
Aokromes
acd63b4259
Core/Entities: moved PetAura handling to Player where it belongs
2017-05-02 02:10:32 +02:00
ariel-
f3246f835c
Core/Scripts: remove OnDummyEffect hook/sOnDummyEffect ai hook
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- Duplicated logic never used, sometimes only ScriptMgr version was called, sometimes only AI
- They only encourage bad scripting practices
- You can still use OnSpellHit or a SpellScript
2017-05-02 02:04:45 +02:00
Aokromes
c015a5cf10
Core/Misc: camelize GetFaction/SetFaction properly
2017-05-02 02:02:31 +02:00
Aokromes
c42aea1bce
Coding style
2017-05-01 14:54:49 +02:00
Aokromes
3aaadcfddc
Fix non-PCH build.
2017-05-01 00:28:26 +02:00
Aokromes
3563af5c60
Core/Script: Fix low level class quest
2017-04-30 23:34:31 +02:00
Aokromes
b00f376482
Core/Scripts: Codestyle fixes
2017-04-29 15:43:11 +02:00
Aokromes
ad9636e916
Coding style
2017-04-29 10:51:23 +02:00
Aokromes
8b20c2bbf3
warning fix
2017-04-29 01:59:19 +02:00
Aokromes
44af529a0a
Core/Scripts: Dwarf Start Area scripts
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By Malcrom
2017-04-29 01:55:00 +02:00
ccrs
a17849bcfe
Core/Unit: 2170541a51 followup
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use true as default value since pretty much all the script calls will expect that
2017-04-28 12:57:38 +02:00
Keader
1a1fb6712c
Core/Scripts: Re-hack Boss Loken. Followup 3a0cb90ea9
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Loken still need ClearUnitState Hack to DoMeleeAttackifReady work
2017-04-28 12:57:27 +02:00
ccrs
748df97208
Core/Spell: move creature focus
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bellow the possible interruptions
2017-04-28 12:57:16 +02:00
ccrs
8b62b4ff03
Core/CreatureAI: b6b0353bff followup
2017-04-28 12:57:06 +02:00
Aokromes
52b6941616
typo fix, fixes crash on windows
2017-04-27 04:17:11 +02:00
Aokromes
d2e0ad00b6
fix some coverity issues
2017-04-26 18:08:08 +02:00
ariel-
e53e8b8437
Core/AI: some tweaks on boundary functionality:
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- Moved SetBoundary to public scope to allow for greater flexibility (ie set from external script)
- Extended to allow checking inverted boundaries
2017-04-26 13:08:01 +02:00
ariel-
8070e6ad29
Core/AI: added a function to allow 0 damage attacks (sparring) depending on target
2017-04-26 13:07:54 +02:00
jackpoz
1664c1bd2e
Core/Misc: Fix static analysis issues
2017-04-26 05:09:44 +02:00
Keader
68cadd6375
Core/Scripts: Added a missing break in Illidan Stormrage script
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Thanks Jackpoz
2017-04-26 05:09:32 +02:00
jackpoz
d01f1d31bd
Core/Misc: Fix static analysis issues
2017-04-26 05:09:21 +02:00
ariel-
04466823e1
Core/Scripts: fix gaseous bloat proc (again)
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- UNIT_STATE_CASTING removal not needed for movement now, but it's needed for melee attacking
2017-04-25 13:33:38 +02:00
Keader
504653e796
Core/Scripts: Fix a typo in Blood Prince Council
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Thanks ariel-
2017-04-25 13:32:03 +02:00
ariel-
c697a9de2e
Core/Spell: don't make creature change orientation to 0 if channeling self
2017-04-25 13:31:11 +02:00
ariel-
8e16897073
Core/Spell: define channels without movement interrupt flags as allowed move
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- Remove script hacks no longer needed
2017-04-25 13:30:58 +02:00
ariel-
2e27a1f64e
Core/AI: prevent launching a new MoveChase if victim didn't change
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Thanks ccrs for feedback :P
2017-04-25 13:30:44 +02:00
tkrokli
efee8fcdc1
Core/Scripts: Willix the Importer - $n in aggro text
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* In the existing core script, Willix the Importer in Razorfen Kraul says
"Help! Get this $n off of me!" (showing the $n part in his SAY text)
instead of naming the attacker when using his 'SAY_AGGRO1' creature_text.
* With this commit change, unit target is no longer missing for Talk,
making Willix name the attacking unit when he shouts for help.
2017-04-25 13:28:00 +02:00
ariel-
469be111cd
Core/Spell: implement pvp trinket immunity against Judgement of Justice
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By Riztazz, closes #19484
2017-04-25 13:27:41 +02:00
ariel-
e6580ad922
Core/Player: don't randomly change temporary spell status
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- They shouldn't be saved in db
- Prevented temporary spell removal after a save
Closes #14373
2017-04-25 13:27:28 +02:00
Aokromes
ae8dccad31
Core/Spell: fix creature focus with channeled spells
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- Remove one not needed ReleaseFocus, this is done at finish already
2017-04-25 13:27:02 +02:00
ariel-
8b8bf5399d
Revert "Core/Spell: don't set scaleAura for some special spells"
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This reverts commit 1ca8434b36 .
Closes #19472
2017-04-25 13:22:41 +02:00
Aokromes
7e2d95e59e
typo fix
2017-04-24 03:05:08 +02:00
Aokromes
a3a86c500a
Core/Globals: check localeName on loading
2017-04-24 02:50:39 +02:00
Aokromes
d17e694c52
Core/Misc: Update locales_item to simple system
2017-04-24 02:45:53 +02:00
Aokromes
88696506ec
Core/Misc: Update locales_quest to simple system
2017-04-24 02:39:39 +02:00
Aokromes
543337a6f5
Core/Misc: Update locales_broadcast_text to simple system
2017-04-24 02:05:45 +02:00
Aokromes
ba894e8b70
missing change
2017-04-23 16:21:19 +02:00
Aokromes
83623e0f7e
Core/Spells: Add duration argument to Unit::SendPlaySpellVisualKit
2017-04-23 15:36:46 +02:00