Xanadu
dfe5ae36d3
Created separate project file for scripts in order to properly utilize their own PCH and thus speed up compile. Sorry for making the IDE more cluttered.
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--HG--
branch : trunk
2010-07-29 17:38:24 +02:00
Shauren
0f71347d58
Fixed windows project files - added SOAP
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Added project file for SOAP
Applied Trinity coding standards to TCSoap files
--HG--
branch : trunk
2010-07-23 11:27:04 +02:00
Xanadu
eb79fb91a6
Now that we know how to build mysql lib from sources on Win x64 thanks to Scazzato88, we can as well do it. Closes issue #2803 .
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Use with 8722_openssl_libs.zip from the download section, for details see the forum.
--HG--
branch : trunk
2010-06-25 06:57:32 +02:00
Xanadu
3051d245b7
Fixed win x64 build - it no longer tries to build mysql libs from the source but instead uses the lib binaries you supply - see the forum for details.
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--HG--
branch : trunk
2010-06-25 01:11:19 +02:00
Xanadu
ffaffe3fd7
* Renamed several VS projects and the executables they produce to reflect the new naming convention.
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* Cleaned up some useless and redundant preprocessor definitions.
* Fixed the win build so that it correctly uses the mysql lib it built from the sources.
* Note that you still need to use 8615_mysql_openssl_libs.zip for the OpenSSL binaries.
* Also note that Win x64 build from the existing VS files is still fubar (mysql lib...).
--HG--
branch : trunk
2010-06-23 01:47:41 +02:00
Rat
c43ef87c34
use new mysql for win build
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+small include fix
--HG--
branch : trunk
2010-06-20 17:14:52 +02:00
Shauren
7ef4418d51
Fixed TrinityRealm build issues on windows x64
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--HG--
branch : trunk
2010-06-17 21:37:21 +02:00
Shauren
489785418e
win build: fixed game pch, generating revision.h, realm source dirs (but it doesnt build yet)
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--HG--
branch : trunk
2010-06-09 22:22:02 +02:00
Rat
4cdb5c78f2
added revision.h O.o
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game.vcproj update , game.lib now buildable
todo: auth+world server
--HG--
branch : trunk
2010-06-09 14:05:50 +02:00
Rat
bd544bae75
added new solution file with correct project linking
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--HG--
branch : trunk
2010-06-09 08:10:06 +02:00
Machiavelli
53bfd0934a
Remove some files that were accidentaly added to last changeset.
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--HG--
branch : trunk
2010-03-16 08:11:33 +01:00
Machiavelli
bbfdc117c8
Overload Item::SetState correctly in Item::SetItemRandomProperties.
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Fixes issue #1126
--HG--
branch : trunk
2010-03-16 08:05:09 +01:00
Xanadu
e21081172c
Removed the Debug_NoPCH config from Windows build.
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--HG--
branch : trunk
2010-01-21 03:23:43 +01:00
Rat
0cc053ea4d
*Integrate Script system to Core
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-added ScriptMgr for loading scripts
-removed bindings
-moved script system to src/game
-moved scripts to src/scripts
-VC project files updated
-cmakes updated (not 100% done yet)
NOTE to Devs:
-file locations changed
-precompiled renamed to ScriptedPch
-ecsort_ai renamed to ScriptedEscortAI
-follower_ai renamed to ScriptedFollowerAI
-guard_ai renamed to ScriptedGuardAI
-simple_ai renamed to ScriptedSimpleAI
-sc_creature renamed to ScriptedCreature
-sc_gossip renamed to ScriptedGossip
-sc_instance renamed to ScriptedInstance
*use the new headers in scripts, thank you
NOTE to ALL:
cmake not fully tested, please report any errors with it
could make creashes, incompability
USE AT YOUR OWN RISK before further tests!!
--HG--
branch : trunk
2010-01-19 11:36:05 +01:00
maximius
eb44ad818e
*Add TrinityScript to default x64 build configs (not sure why it wasn't there in the first place.. it is there for Win32..)
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--HG--
branch : trunk
2009-09-14 16:13:22 -07:00
Chaz Brown
e08ddd3096
Remove the remaining obsolete Zthread code Part2
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--HG--
branch : trunk
2009-09-13 06:07:40 -04:00
Chaz Brown
b8dc3f55f0
Remove the remaining obsolete Zthread code
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--HG--
branch : trunk
2009-09-13 06:01:45 -04:00
megamage
c688528f72
*Remove some useless contents in sln files.
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--HG--
branch : trunk
2009-06-27 16:24:44 -05:00
megamage
9be8d8ee88
*Fix build for VC90 x64.
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--HG--
branch : trunk
2009-05-28 11:28:47 -05:00
Paradox
73be810987
Fix CRLF issues in 3517
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--HG--
branch : trunk
2009-05-25 08:22:38 -04:00
Paradox
991d4e4219
Fix genrevision to display Archive as revision and hash string, to give us a better idea of what revision is being used by people who directly download the archive, also fix .sln files.
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--HG--
branch : trunk
2009-05-25 07:00:50 -04:00
megamage
25e5c99dec
[7810] Moved ZThread related code on ACE framework. Author: Ambal
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Remove ZThread source code from mangos.
--HG--
branch : trunk
2009-05-13 18:22:21 -05:00
megamage
8770df06d4
[7765] Fixed build in proper way in case selected Debug_NoPCH windows configuration Author: VladimirMangos
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* Build mangosd fiels in proper dir
* Use Win32 getrevision version
* Use proper prebuild libs at script DLL linking
--HG--
branch : trunk
2009-05-05 14:45:10 -05:00
megamage
82a67f9b44
*Some vcproj fix. Try to fix build for some compiler.
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--HG--
branch : trunk
2009-05-04 10:55:39 -05:00
megamage
5f167c56ef
[7744] Use Precompiled Headers for fast build in win. Author: Ambal
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Work in "Visual Studio 8 2005" and "Visual Studio 9 2008".
For Compile without precompiled headers use Debug_NoPCH configuration.
*Note: I have only tested VC90. VC80 is not tested. And I do not know if cmake needs any changes.
--HG--
branch : trunk
2009-05-03 21:56:55 -05:00
panaut0lordv
e409fb63e9
mangosd->trinitycore & realmd->trinityrealm
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--HG--
branch : trunk
2009-03-20 22:17:39 +01:00
megamage
1bbd896861
*Update to trinity 921.
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--HG--
branch : trunk
2009-01-19 20:26:49 -06:00
Paradox
b0e5181a63
Fix typos in vcproj files that prevented TRINITY_DEBUG Preprocessor Definition from being set in VS builds, and related fixes.
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--HG--
branch : trunk
2009-01-19 08:11:30 -05:00
megamage
c85c89dc0b
*Merge.
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--HG--
branch : trunk
2009-01-18 17:58:13 -06:00
Blaymoira
9c9311c781
Some changes for genrevision
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--HG--
branch : trunk
2009-01-18 13:08:42 +01:00
megamage
2cf1a3be1b
*Update to Trinity 878.
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--HG--
branch : trunk
2009-01-17 13:42:41 -06:00
Paradox
87d9f3261e
Generates the HG Revision number.
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--HG--
branch : trunk
2009-01-17 09:23:03 -05:00
megamage
5c8f52d134
*Update to Mangos 7059.
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--HG--
branch : trunk
2009-01-09 16:06:17 -06:00
megamage
5818075b28
Backed out changeset: 2c9f52df4699
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--HG--
branch : trunk
2008-12-26 15:59:39 -06:00
w12x
54ba9c12df
Added missing initialization to 3-parameter _SCallback. This fixes 2-parameter async sql callbacks, for instance character renaming.
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--HG--
branch : trunk
2008-12-26 20:15:53 +01:00
megamage
184b82abcc
Backed out changeset: ad4f100c0a9d
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--HG--
branch : trunk
2008-12-24 11:18:01 -06:00
megamage
3cb4e7c716
*Update to Mangos 6938. (Only build for VC9)
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--HG--
branch : trunk
2008-12-24 09:58:26 -06:00
megamage
bd5ee9e49e
Revert 293 since it still does not work in x64.
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--HG--
branch : trunk
2008-11-22 15:15:59 -06:00
megamage
5b59337597
*Update sln file. Do not know if this can fix x64 build bug.
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--HG--
branch : trunk
2008-11-22 10:04:25 -06:00
KingPin
f3c48aa831
Backed out changeset 835660b317dc
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--HG--
branch : trunk
2008-11-17 22:07:21 -06:00
megamage
474dc08c46
*Update aura stacking check. By QAston.
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*Update pet autocast check. By qubix.
--HG--
branch : trunk
2008-11-17 17:59:33 -06:00
Neo2003
95b91afbab
[svn] * svn:eol-style native set on all files that need it
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--HG--
branch : trunk
2008-10-11 14:16:25 -05:00
Neo2003
631ebe5b61
[svn] * Renamed the solutions and removed scripts folder
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--HG--
branch : trunk
rename : win/TrinityCore No Script VC71.sln => win/TrinityCore Only VC71.sln
rename : win/TrinityCore No Script VC80.sln => win/TrinityCore Only VC80.sln
rename : win/TrinityCore No Scripts VC90.sln => win/TrinityCore Only VC90.sln
rename : win/TrinityCore VC71.sln => win/TrinityCore&Script VC71.sln
rename : win/TrinityCore VC80.sln => win/TrinityCore&Script VC80.sln
rename : win/TrinityCore VC90.sln => win/TrinityCore&Script VC90.sln
2008-10-09 15:36:50 -05:00