Vincent_Michael
12c8cdc26c
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
...
Conflicts:
sql/base/auth_database.sql
sql/base/characters_database.sql
src/server/game/Entities/Player/Player.cpp
src/server/game/Handlers/LFGHandler.cpp
src/server/game/Server/WorldSession.cpp
src/server/game/Server/WorldSession.h
src/server/game/Server/WorldSocket.cpp
src/server/game/World/World.cpp
src/server/scripts/Spells/spell_generic.cpp
2013-02-04 22:14:56 +01:00
Spp
61979f8591
Scripts/Player: Add OnMapChanged to PlayerScripts (after map changed)
...
Core/Dungeon Finder: Use OnMapChanged script to cast/remove Luck of the draw
- Also move code to force party update to LfgPlayerScript
- Remove some obsolete Lfg code after recent commits
2013-02-04 16:52:43 +01:00
Vincent_Michael
d5163d846f
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
...
Conflicts:
src/server/game/AI/EventAI/CreatureEventAI.cpp
src/server/game/AI/EventAI/CreatureEventAI.h
src/server/game/Achievements/AchievementMgr.cpp
2013-01-05 17:01:46 +01:00
Ellie
c2e610cde7
Core/Scripting: Created a hook for when a player is about to be saved.
2013-01-02 17:03:57 -08:00
Spp
aed36a8375
Merge branch 'master' into 4.3.4
...
Conflicts:
dep/libmpq/CMakeLists.txt
src/server/game/AI/EventAI/CreatureEventAI.cpp
src/server/game/AI/EventAI/CreatureEventAI.h
src/server/game/AI/EventAI/CreatureEventAIMgr.cpp
src/server/game/AI/EventAI/CreatureEventAIMgr.h
src/server/game/Entities/Creature/Creature.h
src/server/game/Entities/Item/ItemPrototype.h
src/server/game/Entities/Object/ObjectDefines.h
src/server/game/Entities/Player/Player.cpp
src/server/game/Handlers/ReferAFriendHandler.cpp
src/server/game/Movement/Spline/MoveSplineInit.h
src/server/game/World/World.h
src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_gahzranka.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_grilek.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_hakkar.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_hazzarah.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_marli.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_renataki.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_wushoolay.cpp
src/server/scripts/EasternKingdoms/ZulGurub/instance_zulgurub.cpp
src/server/scripts/EasternKingdoms/ZulGurub/zulgurub.h
src/server/scripts/EasternKingdoms/boss_kruul.cpp
src/server/scripts/OutdoorPvP/OutdoorPvPEP.cpp
src/server/scripts/OutdoorPvP/OutdoorPvPEP.h
src/server/shared/Database/Implementation/CharacterDatabase.cpp
src/server/shared/Database/Implementation/CharacterDatabase.h
src/server/shared/Database/Implementation/WorldDatabase.cpp
2013-01-02 13:30:51 +01:00
Vincent_Michael
cc65aba789
Update copyright note for 2013.
...
Happy new year.
2013-01-01 00:41:01 +01:00
Spp
80b1b6c494
Merge branch 'master' into 4.3.4
...
Conflicts:
src/server/game/Globals/ObjectMgr.cpp
src/server/game/World/World.h
src/server/scripts/Kalimdor/moonglade.cpp
2012-12-19 08:23:34 +01:00
Shauren
1297a93d90
Core/Scipts: Missed changes from 7be13b6fda
2012-12-17 15:01:20 +01:00
Spp
a227a34947
Merge branch 'master' into 4.3.4
...
Conflicts:
src/server/game/AI/CoreAI/PetAI.cpp
src/server/game/Entities/Player/Player.cpp
src/server/game/Handlers/QuestHandler.cpp
src/server/game/Spells/SpellEffects.cpp
src/server/scripts/EasternKingdoms/stormwind_city.cpp
2012-12-17 12:13:51 +01:00
Shauren
7be13b6fda
Core/Scripts: Fixed crash on shutdown
2012-12-17 11:44:41 +01:00
Carlos Vargas
6c6586fa43
Core/Scripts: Adding script hooks to allow for third party scripts to modify damage dealt.
...
Originally from the VAS Autobalance script, slightly modified.
Only addresses Spells, Dots, and Melee Damage. I'll have look at the current modules on ways of doing this but, Environmental Damage(fire/lava/drowning), Fall Damage, and Potentially AoE aren't covered by these.
Closes #7867
Signed-off-by: Nay <dnpd.dd@gmail.com >
2012-12-17 01:26:56 +00:00
Gacko
c65ccba1e1
Core/DB: Drop table script_texts
2012-12-13 14:48:01 +01:00
Spp
404129963c
Merge branch 'master' into 4.3.4
...
Conflicts:
src/server/game/Achievements/AchievementMgr.cpp
src/server/game/Achievements/AchievementMgr.h
src/server/game/AuctionHouse/AuctionHouseMgr.cpp
src/server/game/AuctionHouse/AuctionHouseMgr.h
src/server/game/Battlegrounds/BattlegroundMgr.h
src/server/game/Chat/ChatLink.cpp
src/server/game/DataStores/DBCEnums.h
src/server/game/DataStores/DBCStructure.h
src/server/game/DataStores/DBCfmt.h
src/server/game/Entities/Corpse/Corpse.cpp
src/server/game/Entities/Player/Player.cpp
src/server/game/Entities/Unit/Unit.cpp
src/server/game/Entities/Vehicle/Vehicle.cpp
src/server/game/Groups/Group.cpp
src/server/game/Groups/Group.h
src/server/game/Guilds/Guild.cpp
src/server/game/Handlers/ArenaTeamHandler.cpp
src/server/game/Handlers/AuctionHouseHandler.cpp
src/server/game/Handlers/BattlefieldHandler.cpp
src/server/game/Handlers/GroupHandler.cpp
src/server/game/Handlers/ItemHandler.cpp
src/server/game/Handlers/MovementHandler.cpp
src/server/game/Miscellaneous/SharedDefines.h
src/server/game/Movement/Spline/MoveSpline.cpp
src/server/game/Movement/Spline/MoveSplineFlag.h
src/server/game/Movement/Spline/MovementUtil.cpp
src/server/game/Reputation/ReputationMgr.cpp
src/server/game/Spells/Auras/SpellAuraDefines.h
src/server/game/Spells/Auras/SpellAuraEffects.cpp
src/server/game/Spells/SpellInfo.cpp
src/server/scripts/Commands/cs_disable.cpp
src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_hakkar.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_marli.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp
src/server/scripts/EasternKingdoms/redridge_mountains.cpp
src/server/scripts/EasternKingdoms/stormwind_city.cpp
src/server/scripts/EasternKingdoms/tirisfal_glades.cpp
src/server/scripts/Kalimdor/boss_azuregos.cpp
src/server/scripts/Kalimdor/ungoro_crater.cpp
src/server/shared/Packets/ByteBuffer.h
src/tools/map_extractor/dbcfile.h
2012-11-27 14:15:12 +01:00
Spp
2251d1bfae
Core/Misc: Set mode 0644 for files
2012-11-27 13:03:12 +01:00
Spp
1ecc55272e
Merge branch 'master' into 4.3.4
...
Conflicts:
src/server/game/AI/CoreAI/GameObjectAI.h
src/server/game/Achievements/AchievementMgr.cpp
src/server/game/Battlegrounds/Battleground.cpp
src/server/game/Conditions/ConditionMgr.h
src/server/game/Entities/Pet/Pet.h
src/server/game/Entities/Player/Player.cpp
src/server/game/Entities/Player/Player.h
src/server/game/Entities/Unit/Unit.h
src/server/game/Globals/ObjectMgr.cpp
src/server/game/Guilds/Guild.cpp
src/server/game/Handlers/CharacterHandler.cpp
src/server/game/Handlers/GroupHandler.cpp
src/server/game/Handlers/LootHandler.cpp
src/server/game/Miscellaneous/SharedDefines.h
src/server/game/Spells/Auras/SpellAuraEffects.cpp
src/server/game/Spells/SpellEffects.cpp
src/server/scripts/Commands/cs_modify.cpp
src/server/scripts/Commands/cs_reload.cpp
src/server/scripts/EasternKingdoms/Deadmines/instance_deadmines.cpp
src/server/scripts/EasternKingdoms/ZulGurub/instance_zulgurub.cpp
2012-11-20 16:01:31 +01:00
Spp
7bef4ce401
Core/Misc: Reduce header dependencies - Step III
2012-11-20 15:03:56 +01:00
Spp
b5c9ab8802
Core/Misc: Reduction of header dependencies - Step II
2012-11-20 12:30:30 +01:00
Spp
7f061fc57f
Merge branch 'master' into 4.3.4
...
Conflicts:
src/server/game/AI/EventAI/CreatureEventAI.cpp
src/server/game/AI/EventAI/CreatureEventAIMgr.cpp
src/server/game/AI/EventAI/CreatureEventAIMgr.h
src/server/game/Battlegrounds/Battleground.h
src/server/game/Chat/Chat.h
src/server/game/Entities/Player/Player.cpp
src/server/game/Globals/ObjectMgr.cpp
src/server/game/Globals/ObjectMgr.h
src/server/game/Guilds/Guild.cpp
src/server/game/Handlers/CharacterHandler.cpp
src/server/game/Handlers/MailHandler.cpp
src/server/game/Miscellaneous/SharedDefines.h
src/server/game/Server/Protocol/Opcodes.cpp
src/server/game/Spells/SpellInfo.cpp
src/server/game/World/World.cpp
src/server/scripts/Commands/cs_modify.cpp
src/server/scripts/Commands/cs_reload.cpp
src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp
src/server/shared/Database/Implementation/CharacterDatabase.cpp
2012-11-19 10:09:58 +01:00
Spp
b99c347747
Core: Remove Player.h dependency from all the possible headers
2012-11-17 05:18:37 +01:00
Spp
a3a667460a
Core/Achievement: Do not expose AchivementCriteriaData to ScriptMgr
2012-11-12 10:37:27 +01:00
Spp
06eff94506
Merge branch 'master' into 4.3.4
...
Note: Will need extra Guild-Related commit to make it work again (Added some extra data beside the merge)
Conflicts:
src/server/game/Battlefield/BattlefieldHandler.cpp
src/server/game/Entities/Player/Player.h
src/server/game/Guilds/Guild.cpp
src/server/game/Guilds/Guild.h
src/server/game/Guilds/GuildMgr.cpp
src/server/game/Guilds/GuildMgr.h
src/server/game/Handlers/AuctionHouseHandler.cpp
src/server/game/Handlers/BattleGroundHandler.cpp
src/server/game/Handlers/CharacterHandler.cpp
src/server/game/Handlers/ChatHandler.cpp
src/server/game/Handlers/GroupHandler.cpp
src/server/game/Handlers/GuildHandler.cpp
src/server/game/Handlers/ItemHandler.cpp
src/server/game/Handlers/LootHandler.cpp
src/server/game/Handlers/MailHandler.cpp
src/server/game/Handlers/MovementHandler.cpp
src/server/game/Handlers/NPCHandler.cpp
src/server/game/Handlers/PetHandler.cpp
src/server/game/Handlers/PetitionsHandler.cpp
src/server/game/Handlers/QueryHandler.cpp
src/server/game/Handlers/QuestHandler.cpp
src/server/game/Handlers/SkillHandler.cpp
src/server/game/Handlers/SpellHandler.cpp
src/server/game/Handlers/TaxiHandler.cpp
src/server/game/Handlers/VehicleHandler.cpp
src/server/game/Server/WorldSession.h
src/server/shared/Database/Implementation/CharacterDatabase.cpp
src/server/shared/Database/Implementation/CharacterDatabase.h
2012-11-04 20:17:37 +01:00
Nay
e3ea3b28bd
Merge remote-tracking branch 'origin/master' into 4.3.4
...
Conflicts:
src/server/game/Groups/Group.cpp
src/server/game/Handlers/BattleGroundHandler.cpp
src/server/game/Handlers/MailHandler.cpp
src/server/game/Handlers/MiscHandler.cpp
src/server/game/Server/Protocol/Opcodes.cpp
src/server/game/Server/Protocol/Opcodes.h
src/server/game/Server/WorldSession.cpp
src/server/game/Server/WorldSocket.cpp
src/server/worldserver/worldserver.conf.dist
2012-08-21 23:40:38 +01:00
Vincent-Michael
6891fe6248
Core/Battlefield: Add missing stuff for wintergrasp
2012-08-21 23:03:30 +02:00
Nay
354e46d9e0
Merge remote-tracking branch 'origin/master' into 4.3.4
...
Conflicts:
src/server/game/Entities/Player/Player.cpp
src/server/game/Handlers/BattleGroundHandler.cpp
src/server/game/Server/WorldSession.h
src/server/game/Spells/Spell.cpp
src/tools/vmap4_extractor/mpq_libmpq04.h
2012-08-20 22:04:57 +01:00
Kandera
b9f60fe56c
Core/Wintergrasp: finish implementation for battlefields. this is highly experimental enable at you're own risk. will almost definatly cause issues with the wintergrasp patch floating around
2012-08-20 16:23:24 -04:00
Kandera
e4bf9d5cd4
cleanup merge and some unneeded selects in functions
2012-08-20 13:58:58 -04:00
Nay
21fb427ffc
Merge remote-tracking branch 'origin/master' into 4.3.4
...
Conflicts:
src/server/game/Achievements/AchievementMgr.cpp
src/server/game/Events/GameEventMgr.cpp
src/server/game/Globals/ObjectMgr.cpp
src/server/game/Spells/SpellMgr.cpp
src/server/worldserver/worldserver.conf.dist
2012-08-16 20:17:29 +01:00
Spp
a566e3e58b
Core/Logging: Move more log messages to LOG_FILTER_SERVER_LOADING
2012-08-16 11:02:46 +02:00
Subv
d82266bc0e
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
...
Conflicts:
src/server/authserver/Server/AuthSocket.cpp
src/server/game/Achievements/AchievementMgr.cpp
src/server/game/Chat/Chat.h
src/server/game/Chat/Commands/Level1.cpp
src/server/game/Chat/Commands/Level2.cpp
src/server/game/Chat/Commands/Level3.cpp
src/server/game/DataStores/DBCStores.cpp
src/server/game/DataStores/DBCStructure.h
src/server/game/Entities/Object/Object.cpp
src/server/game/Entities/Object/Updates/UpdateData.cpp
src/server/game/Entities/Player/Player.cpp
src/server/game/Globals/ObjectMgr.cpp
src/server/game/Guilds/Guild.cpp
src/server/game/Guilds/GuildMgr.cpp
src/server/game/Handlers/AuctionHouseHandler.cpp
src/server/game/Handlers/CharacterHandler.cpp
src/server/game/Handlers/ChatHandler.cpp
src/server/game/Handlers/GroupHandler.cpp
src/server/game/Handlers/ItemHandler.cpp
src/server/game/Handlers/MailHandler.cpp
src/server/game/Handlers/MiscHandler.cpp
src/server/game/Handlers/MovementHandler.cpp
src/server/game/Handlers/PetHandler.cpp
src/server/game/Handlers/QuestHandler.cpp
src/server/game/Handlers/VehicleHandler.cpp
src/server/game/Server/WorldSession.cpp
src/server/game/Server/WorldSocket.cpp
src/server/game/Spells/Auras/SpellAuraEffects.cpp
src/server/game/Spells/SpellEffects.cpp
src/server/game/Spells/SpellMgr.cpp
src/server/game/World/World.cpp
src/server/scripts/Commands/cs_debug.cpp
src/server/scripts/Commands/cs_modify.cpp
src/server/scripts/Commands/cs_reload.cpp
src/server/scripts/Kalimdor/azuremyst_isle.cpp
src/server/shared/Logging/Log.cpp
src/server/shared/Logging/Log.h
src/server/worldserver/worldserver.conf.dist
2012-08-07 13:44:22 -05:00
Spp
634776e0bc
Fix compile under windows
2012-08-03 15:54:54 +02:00
Spp
55ce180f28
Core/Logging: Add Asyncronous logging with Loggers ("What to log") and Appenders ("Where to log") system. Will allow to select to full log some parts of core while others are not even logged.
...
- Logging System is asyncronous to improve performance.
- Each msg and Logger has a Log Type and Log Level assigned. Each msg is assigned the Logger of same Log Type or "root" Logger is selected if there is no Logger configured for the given Log Type
- Loggers have a list of Appenders to send the msg to. The Msg in the Logger is not sent to Appenders if the msg LogLevel is lower than Logger LogLevel.
- There are three (at the moment) types of Appenders: Console, File or DB (this is WIP, not working ATM). Msg is not written to the resource if msg LogLevel is lower than Appender LogLevel.
- Appender and Console Log levels can be changed while server is active with command '.set loglevel (a/l) name level'
Explanation of use with Sample config:
Appender.Console.Type=1 (1 = Console)
Appender.Console.Level=2 (2 = Debug)
Appender.Server.Type=2 (2 = File)
Appender.Server.Level=3 (3 = Info)
Appender.Server.File=Server.log
Appender.SQL.Type=2 (2 = File)
Appender.SQL.Level=1 (1 = Trace)
Appender.SQL.File=sql.log
Appenders=Console Server (NOTE: SQL has not been included here... that will make core ignore the config for "SQL" as it's not in this list)
Logger.root.Type=0 (0 = Default - if it's not created by config, server will create it with LogLevel = DISABLED)
Logger.root.Level=5 (5 = Error)
Logger.root.Appenders=Console
Logger.SQL.Type=26 (26 = SQL)
Logger.SQL.Level=3 (2 = Debug)
Logger.SQL.Appenders=Console Server SQL
Logger.SomeRandomName.Type=24 (24 = Guild)
Logger.SomeRandomName.Level=5 (5 = Error)
Loggers=root SQL SomeRandomName
* At loading Appender SQL will be ignored, as it's not present on "Appenders"
* sLog->outDebug(LOG_FILTER_GUILD, "Some log msg related to Guilds")
- Msg is sent to Logger of Type LOG_FILTER_GUILD (24). Logger with name SomeRandomName is found but it's LogLevel = 5 and Msg LogLevel=2... Msg is not logged
* sLog->outError(LOG_FILTER_GUILD, "Some error log msg related to Guilds")
- Msg is sent to Logger of Type LOG_FILTER_GUILD (24). Logger with name SomeRandomeName is found with proper LogLevel but Logger does not have any Appenders assigned to that logger... Msg is not logged
* sLog->outDebug(LOG_FILTER_SQL, "Some msg related to SQLs")
- Msg is sent to Logger SQL (matches type), as it matches LogLevel the msg is sent to Appenders Console, Server and SQL
- Appender Console has lower Log Level: Msg is logged to Console
- Appender Server has higher Log Level: Msg is not logged to file
- Appender SQL has lower Log Level: Msg is logged to file sql.log
* sLog->outDebug(LOG_FILTER_BATTLEGROUND, "Some msg related to Battelgrounds")
- Msg is sent to Logger root (Type 0) as no Logger was found with Type LOG_FILTER_BATTLEGROUND (13). As Logger has higher LogLevel msg is not sent to any appender
* sLog->outError(LOG_FILTER_BATTLEGROUND, "Some error msg related to Battelgrounds")
- Msg is sent to Logger root (Type 0) as no Logger was found with Type LOG_FILTER_BATTLEGROUND (13). Msg has lower LogLevel and is sent to Appender Console
- Appender Console has lower LogLevel: Msg is logged to Console
2012-08-03 14:20:18 +02:00
Vincent-Michael
634b3645d5
Core/Misc: Use proper headers to optimize compile
2012-07-30 05:38:40 +02:00
Nay
0f04b2fc36
Core/Misc: Update money to 64 bits (from 32), increasing the maximum gold possible
...
This got a bit messy and will be further fixed when all related packets are updated.
(Also fixed a typo in atoll msvc macro)
2012-07-24 15:27:42 +01:00
kaelima
3d14384c32
Merge git://github.com/TrinityCore/TrinityCore into 4.x
...
Conflicts:
dep/PackageList.txt
sql/base/auth_database.sql
src/server/authserver/Server/AuthSocket.cpp
src/server/game/Battlegrounds/BattlegroundMgr.cpp
src/server/game/Chat/Commands/Level1.cpp
src/server/game/Chat/Commands/Level3.cpp
src/server/game/DataStores/DBCEnums.h
src/server/game/DataStores/DBCStores.cpp
src/server/game/DataStores/DBCStores.h
src/server/game/DataStores/DBCStructure.h
src/server/game/DataStores/DBCfmt.h
src/server/game/Entities/Corpse/Corpse.cpp
src/server/game/Entities/Creature/Creature.cpp
src/server/game/Entities/DynamicObject/DynamicObject.cpp
src/server/game/Entities/GameObject/GameObject.cpp
src/server/game/Entities/Item/Item.cpp
src/server/game/Entities/Object/Object.cpp
src/server/game/Entities/Object/Updates/UpdateData.h
src/server/game/Entities/Pet/Pet.cpp
src/server/game/Entities/Player/Player.cpp
src/server/game/Entities/Player/Player.h
src/server/game/Entities/Transport/Transport.cpp
src/server/game/Entities/Unit/Unit.cpp
src/server/game/Globals/ObjectMgr.cpp
src/server/game/Globals/ObjectMgr.h
src/server/game/Guilds/Guild.cpp
src/server/game/Handlers/CharacterHandler.cpp
src/server/game/Handlers/MiscHandler.cpp
src/server/game/Handlers/MovementHandler.cpp
src/server/game/Handlers/QuestHandler.cpp
src/server/game/Loot/LootMgr.cpp
src/server/game/Miscellaneous/SharedDefines.h
src/server/game/Quests/QuestDef.cpp
src/server/game/Server/Protocol/Opcodes.cpp
src/server/game/Server/Protocol/Opcodes.h
src/server/game/Server/WorldSession.cpp
src/server/game/Server/WorldSocket.cpp
src/server/game/Spells/Auras/SpellAuraEffects.cpp
src/server/game/Spells/Spell.cpp
src/server/game/Spells/Spell.h
src/server/game/Spells/SpellEffects.cpp
src/server/game/Tickets/TicketMgr.cpp
src/server/scripts/Commands/cs_gps.cpp
src/server/scripts/Commands/cs_modify.cpp
src/server/shared/Database/Implementation/CharacterDatabase.cpp
src/server/shared/Logging/Log.h
src/tools/map_extractor/CMakeLists.txt
src/tools/map_extractor/System.cpp
src/tools/map_extractor/mpq_libmpq04.h
src/tools/vmap4_extractor/CMakeLists.txt
2012-05-30 08:01:02 +02:00
Kandera
c70792df02
Core/Scripting: add the ability to access loot/go state changed events for gameobjects from cpp scripting. (malcrom's idea)
2012-05-16 08:47:43 -04:00
Shauren
4f14693ef2
Core/Scripts: Corrected previous commit and added a few AI hooks to GameObjectAI
2012-04-14 18:26:16 +02:00
Shauren
a3bdaf7e6d
Core/Scripts: Added support for creating custom GameObjectAI classes, similar to how creature scripts work.
2012-04-14 17:49:51 +02:00
Subv
ba3f25c143
Core/Scripting: Allow the use of WorldMapScript for maps that are not continents (aka, all maps)
...
Closes #171
Signed-off-by: Subv <s.v.h21@hotmail.com >
2012-04-07 11:59:01 -05:00
Shauren
78e8de5913
Core/Scripts: Fixed script unloading
2012-03-24 17:09:42 +01:00
leak
2a5caef4a6
Revert "Core: more more cleanup" - Build test anyone?
...
This reverts commit 20cd4c71ee .
2012-03-14 18:51:51 +01:00
thomas33
20cd4c71ee
Core: more more cleanup
2012-03-14 17:51:11 +01:00
Shauren
f85fdbebe7
Core/DBC: Remove store getters (useless since we don't have scripts as external dll)
2012-03-10 20:53:26 +01:00
Kandera
42454640cf
Core/Scripting: codestyle and comment for previous commit
2012-03-02 09:49:44 -05:00
Kandera
c1270bd758
Core/Scripting: added OnPlayerUpdateZone for player scripts
2012-03-02 09:42:17 -05:00
Subv
8a72aede16
Codestyle: Renamed some variables to fit codestyle, corrected order in structure/class fields to match alignment (they use slightly less memory now)
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Signed-off-by: Subv <s.v.h21@hotmail.com >
2012-02-14 12:46:26 -05:00
Subv
d790adefe0
Codestyle: Renamed some variables to fit codestyle
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Signed-off-by: Subv <s.v.h21@hotmail.com >
2012-02-12 20:10:09 -05:00
QAston
ce4a4ffe50
Core/Db/Conditions: Add ContidionTarget column which allows selection of objects which will be checked by condition, depending on SourceTypeOrReferenceId.
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So far usable only with CONDITION_SOURCE_TYPE_SPELL:
ContidionTarget = 0 - check caster
ContidionTarget = 1 - check explicit target
2012-02-10 23:42:08 +01:00
QAston
8713b44ee7
Core/Db/Conditions: Prepare conditions system to work on objects of different type than players.
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Warning: API has changed a bit:
ConditionScript::OnConditionCheck(Condition* condition, Player* player, Unit* invoker) is now
ConditionScript::OnConditionCheck(Condition* condition, WorldObject* object, WorldObject* invoker)
2012-02-10 14:18:59 +01:00
kiper
8299627ed9
Update headers for 2012. HAPPY NEW YEAR!!!
2012-01-01 00:32:13 +01:00
Nay
c19a6c7e31
Core/Loading: Drop the field script_version from the table version.
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It serves no purpose (and one step closer to remove EAI from the core/db)
2011-10-28 23:00:00 +01:00