Cerveciento
12df852cce
DB/Locales: Add missing esES & esMX quest locales (Part 125)
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Closes #26199
2021-03-11 18:07:57 +02:00
Cerveciento
b756ef4b96
DB/Locales: Add missing esES & esMX quest locales (Part 124)
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Closes #26195
2021-03-11 18:07:41 +02:00
Cerveciento
81f65b4224
DB/Locales: Add missing esES & esMX quest locales (Part 123)
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Closes #26179
2021-03-11 18:07:23 +02:00
Giacomo Pozzoni
84ad438d15
Push docker images to DockerHub ( #26177 )
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* CI/CircleCI: Push docker images to DockerHub
Push docker image to DockerHub is DOCKERHUB_PUSH_IMAGES environmental variable is set to "TRUE".
* Build in Release only if pushing the images to dockerhub
* Move branch from repository name to tag name
* Update docker readme
Co-authored-by: Trond B. Krokli <38162891+illfated@users.noreply.github.com >
2021-03-05 22:22:56 +01:00
Shauren
a34519bded
Core/Units: Renamed unknown unit flag (UNIT_FLAG_UNK_29 -> UNIT_FLAG_PREVENT_EMOTES_FROM_CHAT_TEXT)
2021-03-02 23:11:49 +01:00
Keader
06c1f728ba
Script/Ulduar: Fixed conflict with Random Aggro Periodic spell ( #26184 )
2021-02-28 17:22:29 -03:00
Jakub Cieplinski
97e41645d3
Revive all command ( #26127 )
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* First version of command handler
* Done HandleReviveAllCommand
* Moved command to group subcommonads
* removed empty row
* nullptr check for player target
2021-02-27 14:04:07 +01:00
Cerveciento
657f313e9a
DB/Locales: Add missing esES & esMX quest locales (Part 122)
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Closes #26168
2021-02-27 14:17:08 +02:00
Cerveciento
7512e39d47
DB/Locales: Add missing esES & esMX quest locales (Part 121)
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Closes #26161
2021-02-27 14:16:51 +02:00
Cerveciento
93a65cfe39
DB/Locales: Add missing esES & esMX quest locales (Part 120)
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Closes #26144
2021-02-27 14:16:36 +02:00
offl
cd09db0157
DB/Creature: Awilo Lon'gomba
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Closes #26166
2021-02-27 14:16:16 +02:00
offl
e5a997973d
DB/Quest: Rework 'The Shining Light' (11288)
2021-02-27 14:15:56 +02:00
Shauren
fd54f19d41
Core/SAI: Reserve master branch SAI action id 143
2021-02-27 11:46:40 +01:00
Kargatum
b0aaccb908
Core/ThreadManager: delete double include "TemporarySummon.h" ( #26163 )
2021-02-25 17:46:54 +01:00
robinsch
60680283db
Core/LFG: Fixed incorrect role check timer unit (was milliseconds instead of seconds) ( #26145 )
2021-02-24 21:20:47 +01:00
jackpoz
7635f3f948
Scripts/Ulduar: Apply renames of #25529
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Apply renames of #25529 to review that PR easier
2021-02-23 19:36:33 +01:00
offl
e2ba73e9a3
DB/Instance/Gruul's Lair: Remove instance bind flag from Maulgar's friends
2021-02-23 02:17:09 +02:00
offl
cb52c020fe
DB/Creature: Partially revert bbbf607fe7
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If path_id is loaded from c_t_a and not from c_a, creature requires MovementType = 2 in c_t. Otherwise waypoint will be not loaded. Reverting instead of changing MovementType since MovementType in c_t with huge chance is not really what we need, that column before that commit was barely used. And waypoints better to store in c_a and not in c_t_a since it's easier to interract with them.
2021-02-23 02:16:49 +02:00
Cerveciento
21eb48d87f
DB/Locales: Add missing esES & esMX quest locales (Part 119)
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Closes #26124
2021-02-22 17:20:57 +02:00
Cerveciento
4cbd98ed2e
DB/Locales: Add missing esES & esMX quest locales (Part 118)
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Closes #26123
2021-02-22 17:20:41 +02:00
Cerveciento
d647c2df7e
DB/Locales: Add missing esES & esMX quest locales (Part 117)
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Closes #26113
2021-02-22 17:20:27 +02:00
offl
cdb7904182
DB/Instance/Gruul's Lair: Overhaul
2021-02-22 17:20:03 +02:00
offl
b7b1c2df79
DB/Creature: Set RangeAttackTime to default value
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Don't see the point of holding old funny values of TBC and classic creatures and at the same time let parser update it every time to default value.
2021-02-22 17:15:19 +02:00
offl
3fdbdbea26
DB/Creature: Remove UNIT_FLAG_NON_ATTACKABLE part 5
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Ref #25764
2021-02-22 17:15:01 +02:00
offl
d8723fcc15
DB/Instance/The Eye: Overhaul part 3
2021-02-22 17:14:43 +02:00
Gildor
6e1b9d775c
Core/Spells: Warlock Death Coil shouldn't be able to crit ( #26118 )
2021-02-21 22:23:33 +01:00
Giacomo Pozzoni
dc78b5a6a7
CMake: Add WITH_BOOST_STACKTRACE option to use libbacktrace ( #26119 )
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* CMake: Add WITH_BOOST_STACKTRACE option to use libbacktrace
* Allow to specify where backtrace.h header is with cmake option -DBOOST_STACKTRACE_BACKTRACE_INCLUDE_FILE="/usr/lib/gcc/x86_64-linux-gnu/10/include/backtrace.h"
Co-authored-by: Trond B. Krokli <38162891+illfated@users.noreply.github.com >
2021-02-21 22:16:13 +01:00
Giacomo Pozzoni
f96aab2186
Core/Maps: Use a fixed offset instead of full collision height when retrieving floor Z ( #26092 )
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Use a fixed offset 0.5f instead of full collision height when retrieving floor Z as a full collision height ended up on the floor above a few times. It makes more sense to cast the ray just a bit higher up than using a full collision height (which by default is 2.0f)
2021-02-21 17:29:09 +01:00
Metalaka
69916138bd
Core/Unit: Fix glancing blow calculation ( #26120 )
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* Fix glancing blow calculation
* Comment readability improvement
Co-authored-by: Trond B. Krokli <38162891+illfated@users.noreply.github.com >
* Update src/server/game/Entities/Unit/Unit.cpp
Co-authored-by: Metalaka <Metalaka@users.noreply.github.com >
* Tabs to spaces
Co-authored-by: Trond B. Krokli <38162891+illfated@users.noreply.github.com >
Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com >
2021-02-21 17:28:47 +01:00
jackpoz
8014fa1a2f
Revert "Core/Unit: Improve Glancing Blow calculation ( #26100 )"
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This reverts commit c3165dce31 .
2021-02-20 15:21:38 +01:00
Metalaka
c3165dce31
Core/Unit: Improve Glancing Blow calculation ( #26100 )
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* Core/Unit: Improve Glancing Blow calculation
* Fix minimum reduction of Glancing Blow
* Fix comment
* Fix glancing minimum damage reduction
2021-02-19 18:13:10 +01:00
Cerveciento
fc56410b6e
DB/Locales: Add missing esES & esMX quest locales (Part 116)
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Closes #26112
2021-02-19 00:42:06 +02:00
Cerveciento
30c2b95906
DB/Locales: Add missing esES & esMX quest locales (Part 115)
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Closes #26105
2021-02-19 00:41:51 +02:00
Cerveciento
bec74a65d9
DB/Locales: Add missing esES & esMX quest locales (Part 114)
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Closes #26099
2021-02-19 00:41:38 +02:00
dr-j
e4ad17a6e4
DB/SAI: Remove unneeded triggered cast flag
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Closes #26098
2021-02-19 00:41:22 +02:00
offl
fd6c89219a
DB/Creature: Update stats of some creatures
2021-02-19 00:41:06 +02:00
offl
6ad76dd7c0
DB/Instance/The Eye: Overhaul part 2
2021-02-19 00:40:50 +02:00
Gildor
ca253e4124
Scripts/Events: Fix achievement in Love is in the air: "Lonely?" ( #26083 )
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* Scripts/Events: Fix achievement in Love is in the air: "Lonely?"
* apply @keader feedback ;)
* apply @jackpoz feedback ;)
* @jackpoz feedback
2021-02-18 19:39:03 +01:00
offl
2f9e38612f
DB/Instance/The Eye: Overhaul part 1
2021-02-16 00:16:38 +02:00
offl
cfe5b6452b
DB/Creature: Add CREATURE_FLAG_EXTRA_IGNORE_PATHFINDING to Segacedi
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Closes #26024
2021-02-15 15:14:59 +02:00
TDB Release
271ab4193a
TDB 335.21021 - 2021/02/15
TDB335.21021
2021-02-15 12:40:08 +00:00
Engilas
f6e52f6b3d
Core/SmartAI: AI change on charmed ( #26065 )
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* Fix AI refresh on charmed
* Remove unnecessary refresh
* Check SMART_EVENT_FLAG_WHILE_CHARMED flag
2021-02-14 14:38:06 +01:00
Cerveciento
ee098380c9
DB/Locales: Add missing esES & esMX quest locales (Part 113)
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Closes #26080
2021-02-14 12:25:03 +02:00
Cerveciento
f3560d0e81
DB/Locales: Add missing esES & esMX quest locales (Part 112)
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Closes #26079
2021-02-14 12:24:46 +02:00
Cerveciento
c2a105d24e
DB/Locales: Add missing esES & esMX quest locales (Part 111)
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Closes #26074
2021-02-14 12:24:30 +02:00
dr-j
5eb0267ade
DB/Spells: Perfume/Cologne (Apothecary Hummel Encounter)
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Closes #26073
2021-02-14 12:24:11 +02:00
offl
0e7f0b1b85
DB/Creature: Add ground movement state to Stinglasher
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Closes #26086 Ref 6d3c01732d
2021-02-14 12:23:51 +02:00
offl
83279bd007
DB/Creature: Grunty, Zergling
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Updates #11044
2021-02-14 12:23:36 +02:00
offl
b9cc11f76e
DB/Creature: Bonesunder
2021-02-14 12:23:21 +02:00
Shauren
895dbc06dc
Core/SAI: Reserve additional param for SMART_ACTION_SUMMON_CREATURE
2021-02-10 21:19:56 +01:00