leak
ffdeeb3195
SQL: Minor cleanup in existing roll up patches
2011-01-25 14:40:05 +01:00
Manuel
6dbae56f57
Core/SQL: Fixed typo in world_scripts_full.
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Signed-off-by: Manuel <manue.l@live.com.ar >
2011-01-25 01:57:57 -03:00
Manuel
ba204ae3a7
Core/SQL: Added forgotten sql data.
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Signed-off-by: Manuel <manue.l@live.com.ar >
2011-01-24 18:58:07 -03:00
Shauren
464837077a
Core/Instances: Implemented hourly instance limit: players are limited to entering 5 instances per hour (account wide limit)
2011-01-24 11:20:30 +01:00
Machiavelli
920b3b0b37
Core/SQL: Add unique table key for (guid, bag, slot) in character_inventory to prevent storing different item entities in the same slot.
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NOTE: If you get import errors it's YOUR OWN RESPONSIBILITY to fix current data inconsistencies your database might have.
2011-01-22 19:05:23 +01:00
Shauren
5adf9c5d30
Scripts/Spells: Moved all special target filtering cases to scripts
2011-01-22 17:21:24 +01:00
Manuel
76e4b6dda4
Core/Scripts/Oculus: Implemented AI for boss Varos Cloudstrider <Azure-Lord of the Blue Dragonflight>.
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Signed-off-by: Manuel <manue.l@live.com.ar >
2011-01-20 12:37:41 -03:00
leak
f7af49291b
SQL: Characters db storage type cleanup No. 7 (final) - Note:
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- It is _strongly_ recommended to extensively test the recent changes before applying them to live data
- To fully resync the character db layout with TC releases it is recommended to dump the characters table with
mysqldump --no-data characters > characters_database_livedata.sql
and use a diff tool to compare it against sql/base/characters_database.sql
2011-01-20 02:11:49 +01:00
leak
c59ea4726e
SQL: Characters db storage type cleanup No. 6
2011-01-20 01:02:24 +01:00
leak
a486eb0c2f
SQL: Characters db storage type cleanup No. 5
2011-01-20 00:08:45 +01:00
leak
a7df9ddff1
SQL: Characters db storage type cleanup No. 4
2011-01-19 22:46:21 +01:00
leak
471b6f138d
SQL: Characters db storage type cleanup No. 3 - Note:
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There is a chance that you will be getting importing errors / data truncation warnings because of ancient invalid pet names.
SELECT * FROM character_pet WHERE CHAR_LENGTH(`name`) > 21;
2011-01-19 18:51:00 +01:00
leak
c306acf298
SQL: Characters db storage type cleanup No. 2
2011-01-19 14:04:33 +01:00
leak
b8210f4396
SQL: Characters db storage type cleanup #1 - Note:
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- MySQL numeric types can NOT be altered in value range or or storage size at all, so things like INT(32) are entirely pointless. As TC currently doesn't use the display width of numeric types, use the default width to avoid confusion. (see MySQL numeric types docs)
- Timestamps can be stored as INT(10) UNSIGNED. As the max value of this type is 4294967295 which translates into year 2106 using it as timestamp we are NOT affected by the year 2038 bug. If the timestamp needs to be negative in some cases, i.e. for displaying infinity using -1, use BIGINT(20) instead.
- Do NOT set ROW_FORMAT for InnoDB tables unless you specifically want COMPRESSED tables (which we don't for performance reasons). MySQL will chose the appropriate ROW_FORMAT by itself depending on the innodb_file_format setting of the server. (FIXED is only available for MyISAM)
- Even though VARCHAR does require less storage space than CHAR for values with variable length, the length still needs to be chosen wisely as this doesn't apply to memory consumption.
2011-01-19 02:53:44 +01:00
leak
719ffeb414
SQL: Resync characters db base SQL with rollups and redump with recent mysqldump version in preparation for char db storage type cleanup
2011-01-19 01:31:08 +01:00
Shauren
a370103c03
SQL: Removed unused spell script name.
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Scripts/Icecrown Citadel: Fixed Professor Putricide adds chasing different targets than selected.
Scripts/Icecrown Citadel: Fixed Coldflame ticking twice because of too close spawning.
Scripts/Icecrown Citadel: Fixed Coldflame affecting spiked targets.
2011-01-16 17:41:49 +01:00
leak
44670c2e4f
Core/SQL: Fix SQL rollup file name. (Usually gets lost when batch applying with with *characters*.sql file mask)
2011-01-16 13:38:31 +01:00
click
a039086bca
Core/SQL: Fix up a few missing tables from base world_database import schema and a few typos
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Thanks to Aokromes for the heads up ref the typos, and Oinquer on the missing tables.
2011-01-11 08:26:10 +01:00
Shauren
870add0a3d
Core/Spells: Fixed Spirit Walk ability of shaman's Feral Spirit summons
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Closes #115
Signed-off-by: Shauren <shauren.dev@gmail.com >
2011-01-10 22:01:19 +01:00
Manuel
cdf60d0643
Core/SQL: Assigned script npc_four_car_garage to creature 35273.
2011-01-09 21:12:17 -03:00
Machiavelli
4ec6ec66c4
Core/SQL: Fix world_scripts_full.sql import
2011-01-09 13:43:35 +01:00
Manuel
644902d369
Core/SQL: Fixed typo in sql file name. Thanks to laly.
2011-01-09 02:03:14 -03:00
Manuel
5cf76896eb
Core/Battleground: Implemented blizzlike script for Isle of Conquest, written by gyullo and me, based on Socolin's and Josh's patch -BIG THANKS TO THEM-
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Anyway the map is not yet playable, there are issues not related with the script.
I also want to thanks to QAston, linencloth, Shauren and Machiavelli to be so patient with my questions.
2011-01-09 00:00:08 -03:00
Machiavelli
57173df80f
Core/SQL: Move spell_script_names from world_database.sql to world_scripts_full.sql (they're called scripts for a reason)
2011-01-08 22:49:44 +01:00
Machiavelli
a5cabb0705
Scripts/Ulduar: Some work on Kologarn:
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- Get rid of UNIT_FLAG_STUNNED hack
- Use proper spells instead of vehicle hacks
- AI scripts for both arms instead of everything being defined in Kologarn's AI script
- Proper support for detecting when to release players (Right Arm)
Still todo:
- Eyebeams
- Rubbles
- Achievements
- Post-encounter doors/GO's toggling
2011-01-08 22:21:24 +01:00
Lopin
ef3e0d3477
Scripts/Ulduar: Spell script for spells 62524,62525,62521 (Freya encounter)
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Signed-off-by: Machiavelli <machiavelli.trinity@gmail.com >
2011-01-08 21:44:29 +01:00
Shauren
04d7476087
SQL: This table is handled by db team
2011-01-08 17:45:14 +01:00
McBitter
63333dc6ff
Core/Spells: Fixed targeting for spell 49305 (missing unit target)
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Signed-off-by: Shauren <shauren.dev@gmail.com >
2011-01-08 17:40:10 +01:00
click
df602e955e
Core/SQL: Fix a small typo in world_script_texts.sql messing up imports.
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Closes issue #63
2011-01-08 05:40:47 +01:00
Shauren
f63d84534f
SQL: Added missing sql from revision 855e910298
2011-01-07 19:05:17 +01:00
sarjuuk
dfc44856d1
Scripts/Sholazar Basin: Fix quest 12645
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Signed-off-by: Machiavelli <machiavelli.trinity@gmail.com >
2011-01-06 20:55:23 +01:00
sarjuuk
6235a3b89f
Scripts/Northrend: Creature script for npc 29639, related to quest 12856
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Signed-off-by: Machiavelli <machiavelli.trinity@gmail.com >
2011-01-06 20:40:31 +01:00
click
3f0ebd25aa
Core: Fix a ypo in world_script_texts.sql - thansk to fuchs for noticing
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closes #38
2011-01-04 06:36:03 +01:00
Shauren
eec299e605
Core/Spells: Cleaned up Shaman 4P Enhancement and Paladin 2P Retribution set bonus code
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SQL: Added missing sql for that revision, thx cyberbrest
Closes #12
2011-01-02 16:27:38 +01:00
leak
a1d185cc44
Restore sql patch numbering
2011-01-02 12:25:45 +01:00
Dark0r
81c358d6dc
Scripts/Pit of Saron: Rewrite Pit of Saron instance
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Signed-off-by: Shauren <krzysiek.7.5.4@gmail.com >
2011-01-01 19:13:59 +01:00
John Holiver
3a053c6cd3
Scripts/Trial of the Crusader:
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1) Fix Leeching Swarm damage and create spell difficulty links to code. Closes issue #4909 .
2) Fix Valkyr's Touch. Closes issue #4553 .
3) Fix Permafrost aura difficulty check.
4) Reduce Slime Pool damage range.
5) Avoid Shaman Champion Heroism spam using 5 minutes (CD) as timer.
6) Fix many spell target selection to only select players (no more totens or pets).
7) Fix Anub'arak Spike being able to receibe the permafrost aura in order to cast spike fail, hopefully.
2010-12-31 06:01:01 +01:00
QAston
8cd2c73e45
Core/ScriptSystem: Add OnEffectManaShield and AfterEffectManaShield hooks to AuraScript class. Usage of these is the same as similar Absorb hooks.
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Scripts: Move Incanter's Absorbtion script from Unit::CalcAbsorbResist to AuraScript.
2010-12-30 19:05:19 +01:00
QAston
c8adcc95f9
Core/Unit: Move spell specific code from Unit::CalcAbsorbResist to AuraScripts.
2010-12-30 02:03:46 +01:00
Machiavelli
e26294db56
Scripts: Correct function registration of spell_dru_moonkin_form_passive_AuraScript, fix intendation in world_database.sql
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Author: QAston
2010-12-29 11:58:09 +01:00
Machiavelli
46328318d2
Core/DB:
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- Only use configured PersistentFlags for character database cleaner to determine data saving behaviour during runtime, instead of all original flags set in worldstates.
- Remove the forced deletion of abandoned quest entries in 10828_characters_character_queststatus.sql for those who do not want to lose that data. If you want to purge that data then run the core with CleanupFlags & 0x10. If you want to both purge the data now and prevent it from being saved in the future, run the core with CleanupFlags & 0x10 AND PersistentCleanupFlags & 0x10
--HG--
branch : trunk
2010-12-28 09:49:07 +01:00
QAston
ef968f4b15
Core/Unit: Big cleanup in Unit::CalcAbsorbResist
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Core/AuraScript:
Fix compile time check for AuraScript functions
Remove AuraApplication from hook functions parameter list, use GetTarget() and GetTargetApplication() instead
Add OnEffectAbsorb hook
Scripts: move handlers of Spell Deflection, Savage Defense, Primal Tenacity, Nerves of Steel, Astral shift from core to scripts.
--HG--
branch : trunk
2010-12-27 20:14:54 +01:00
Machiavelli
f0d884ee20
Scripts/Ulduar: Implement script for General Vezax encounter.
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Based on original patch by Lopin -- thank you!
--HG--
branch : trunk
2010-12-26 23:35:12 +01:00
Shauren
9de8466d84
SQL: Added missing update for previous revision
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--HG--
branch : trunk
2010-12-26 17:00:31 +01:00
linencloth
b150172521
Core/QuestStatus:
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- Separate rewarded quests from active quests, and store them in a new table to reduce database size
- Drop the no longer needed `rewarded` column from character_queststatus for smaller table size
- Prevent filling the database with dropped quests
- Delete useless records
- Implement queststatus save "queues" instead of states
- Minor optimizations
WARNING: Backup your database!
--HG--
branch : trunk
2010-12-26 04:16:18 +01:00
runningnak3d
beb713ec62
SQL: Move old SQL updates in preperation for UP36
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--HG--
branch : trunk
rename : sql/updates/10383_world_version.sql => sql/updates/3.3.5a_old/10383_world_version.sql
rename : sql/updates/10392_world_spell_bonus_data.sql => sql/updates/3.3.5a_old/10392_world_spell_bonus_data.sql
rename : sql/updates/10393_world_spell_proc_event.sql => sql/updates/3.3.5a_old/10393_world_spell_proc_event.sql
rename : sql/updates/10397_world_command.sql => sql/updates/3.3.5a_old/10397_world_command.sql
rename : sql/updates/10402_world_spell_script_names.sql => sql/updates/3.3.5a_old/10402_world_spell_script_names.sql
rename : sql/updates/10418_world_spell_script_names.sql => sql/updates/3.3.5a_old/10418_world_spell_script_names.sql
rename : sql/updates/10419_world_spell_linked_spell.sql => sql/updates/3.3.5a_old/10419_world_spell_linked_spell.sql
rename : sql/updates/10431_world_trinity_string.sql => sql/updates/3.3.5a_old/10431_world_trinity_string.sql
rename : sql/updates/10436_world_script_texts.sql => sql/updates/3.3.5a_old/10436_world_script_texts.sql
rename : sql/updates/10436_world_scriptname.sql => sql/updates/3.3.5a_old/10436_world_scriptname.sql
rename : sql/updates/10453_world_creature_template.sql => sql/updates/3.3.5a_old/10453_world_creature_template.sql
rename : sql/updates/10453_world_script_text.sql => sql/updates/3.3.5a_old/10453_world_script_text.sql
rename : sql/updates/10460_world_command.sql => sql/updates/3.3.5a_old/10460_world_command.sql
rename : sql/updates/10462_world_spell_script_names.sql => sql/updates/3.3.5a_old/10462_world_spell_script_names.sql
rename : sql/updates/10468_world_script_texts.sql => sql/updates/3.3.5a_old/10468_world_script_texts.sql
rename : sql/updates/10468_world_spell_script_names.sql => sql/updates/3.3.5a_old/10468_world_spell_script_names.sql
rename : sql/updates/10470_world_command.sql => sql/updates/3.3.5a_old/10470_world_command.sql
rename : sql/updates/10470_world_trinity_string.sql => sql/updates/3.3.5a_old/10470_world_trinity_string.sql
rename : sql/updates/10475_characters_character_banned.sql => sql/updates/3.3.5a_old/10475_characters_character_banned.sql
rename : sql/updates/10475_characters_creature_respawn.sql => sql/updates/3.3.5a_old/10475_characters_creature_respawn.sql
rename : sql/updates/10475_characters_gameobject_respawn.sql => sql/updates/3.3.5a_old/10475_characters_gameobject_respawn.sql
rename : sql/updates/10475_characters_reserved_name.sql => sql/updates/3.3.5a_old/10475_characters_reserved_name.sql
rename : sql/updates/10490_world_scriptname.sql => sql/updates/3.3.5a_old/10490_world_scriptname.sql
rename : sql/updates/10543_characters_group_member.sql => sql/updates/3.3.5a_old/10543_characters_group_member.sql
rename : sql/updates/10545_world_script_texts.sql => sql/updates/3.3.5a_old/10545_world_script_texts.sql
rename : sql/updates/10545_world_scriptname.sql => sql/updates/3.3.5a_old/10545_world_scriptname.sql
rename : sql/updates/10548_characters_channel.sql => sql/updates/3.3.5a_old/10548_characters_channel.sql
rename : sql/updates/10548_world_command.sql => sql/updates/3.3.5a_old/10548_world_command.sql
rename : sql/updates/10548_world_trinity_string.sql => sql/updates/3.3.5a_old/10548_world_trinity_string.sql
rename : sql/updates/10561_world_achievement_criteria_data.sql => sql/updates/3.3.5a_old/10561_world_achievement_criteria_data.sql
rename : sql/updates/10561_world_scriptname.sql => sql/updates/3.3.5a_old/10561_world_scriptname.sql
rename : sql/updates/10561_world_spell_linked_spell.sql => sql/updates/3.3.5a_old/10561_world_spell_linked_spell.sql
rename : sql/updates/10561_world_spell_script_names.sql => sql/updates/3.3.5a_old/10561_world_spell_script_names.sql
rename : sql/updates/10563_world_scriptname.sql => sql/updates/3.3.5a_old/10563_world_scriptname.sql
rename : sql/updates/10570_world_disables.sql => sql/updates/3.3.5a_old/10570_world_disables.sql
rename : sql/updates/10619_world_spell_script_names.sql => sql/updates/3.3.5a_old/10619_world_spell_script_names.sql
rename : sql/updates/10623_world_spell_bonus_data.sql => sql/updates/3.3.5a_old/10623_world_spell_bonus_data.sql
rename : sql/updates/10646_world_scriptname.sql => sql/updates/3.3.5a_old/10646_world_scriptname.sql
rename : sql/updates/10654_characters_item_instance.sql => sql/updates/3.3.5a_old/10654_characters_item_instance.sql
rename : sql/updates/10681_world_command.sql => sql/updates/3.3.5a_old/10681_world_command.sql
rename : sql/updates/10733_world_spell_proc_event.sql => sql/updates/3.3.5a_old/10733_world_spell_proc_event.sql
rename : sql/updates/10736_world_scriptname.sql => sql/updates/3.3.5a_old/10736_world_scriptname.sql
rename : sql/updates/10741_characters_character_aura.sql => sql/updates/3.3.5a_old/10741_characters_character_aura.sql
rename : sql/updates/10765_world_scriptname.sql => sql/updates/3.3.5a_old/10765_world_scriptname.sql
rename : sql/updates/10765_world_spell_dbc.sql => sql/updates/3.3.5a_old/10765_world_spell_dbc.sql
rename : sql/updates/10777_characters_creature_respawn.sql => sql/updates/3.3.5a_old/10777_characters_creature_respawn.sql
rename : sql/updates/10777_characters_gameobject_respawn.sql => sql/updates/3.3.5a_old/10777_characters_gameobject_respawn.sql
rename : sql/updates/10801_world_creature_linked_respawn.sql => sql/updates/3.3.5a_old/10801_world_creature_linked_respawn.sql
rename : sql/updates/10806_world_scriptname.sql => sql/updates/3.3.5a_old/10806_world_scriptname.sql
rename : sql/updates/10815_world_spell_script_names.sql => sql/updates/3.3.5a_old/10815_world_spell_script_names.sql
2010-12-25 05:28:50 -07:00
Shauren
99ff32be28
Scripts/Spells: Added support for Red Rider Air Rifle (item 46725)
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--HG--
branch : trunk
2010-12-25 15:26:16 +01:00
Machiavelli
18cc4c4aba
Scripts/Orgrimmar: Remove a not finished quest script. Proper quest support will be included in a future TDB release.
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Author: Nay
--HG--
branch : trunk
2010-12-24 19:54:52 +01:00
Machiavelli
c05ed659cb
Core/Entities:
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- Rename creature_linked_respawn to linked_respawn
- Update functionality: add field ´linkType´.
** 0 = creature respawn dependant on creature (default)
** 1 = creature respawn dependant on gameobject
** 2 = gameobject respawn dependant on gameobject
** 3 = gameobject respawn dependant on creature
--HG--
branch : trunk
2010-12-24 18:55:50 +01:00
click
e57866ac9a
Buildsystem: Stop the retarded recursive hunting for CMakeLists.txt when copying SQL-files nad use the proper method for direct copying.
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Closes issue 5240
--HG--
branch : trunk
2010-12-24 18:33:11 +01:00