Shauren
f37e0ee838
Core/Players: Implemented converting quests on faction change (keeping old faction quests in disabled state - not loaded during login) and restoring them if changing back to original faction
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Closes #890
Closes #9248
2013-03-04 14:15:52 +01:00
Nay
2a69143cec
DB/Characters: Update sql/base/characters_database.sql
2013-02-04 16:22:43 +00:00
MrSmite
04f08d26a7
Implements saving of loot (items / money) contained inside lootable inventory items.
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* Unlooted items / money persist across player sessions
* Loot inside items is tied to the item rather than the player so if trading
partially looted items becomes possible, this implementation will still work
* New tables added:
characters_database.sql (first time users)
characters_create_item_loot.sql (existing users)
Implementation Can be tested with:
Watertight Trunk [21113]
Bulging Sack of Gems [25422]
Fat Sack of Coins [11937]
Closes #2048
2012-12-15 00:06:32 -05:00
Vincent-Michael
d1b09205a2
SQL: Update characters_database.sql
2012-12-04 09:40:35 +01:00
horn
771aafc499
Core/Calendar: Completely rewrite and fix most of the calendar system
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There are still some issues that need to be fixed, for more info see CalendarHandler.cpp TODO part.
Some unblizzlike behaviour possible, we don't have a lot of sniffs.
Big thanks to @Warpten, he joined my project and helped a lot.
IMPORTANT NOTE: Read / append packed time functions in ByteBuffer.h are not correct, they need to be fixed in order to have event times accurate
Signed-off-by: Nay <dnpd.dd@gmail.com >
2012-11-18 22:42:28 +00:00
Spp
7bd86b6b83
Update characters_database.sql (Missing changes from 58ec4e5319)
2012-11-07 09:49:31 +01:00
kaelima
6abc6253a6
DB: Add gm_tickets changes to base character db
2012-10-17 02:56:07 +02:00
tibbi
c0e0f1d89b
allow glyph1 be null like other glyph slots
2012-10-09 16:58:29 +01:00
Nay
b03b112327
SQL: Update characters_database.sql
2012-09-08 15:28:00 +01:00
Shauren
f8cd39b2ed
Core/Players: Improved alcohol handling, weeeeeeeeeeeeeeeee
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Closes #7293
2012-08-07 17:45:10 +02:00
NNN666
e757ebf6ba
Core/Player: Fix issues with 'ignore this slot' option on equipment manager usage
2012-07-13 16:27:11 +02:00
Shauren
73e6eedce8
And missing full sql changes
2012-06-07 23:25:33 +02:00
Nay
2d0e5e2e0c
Core/Conditions: Add missing code for CONDITION_TITLE
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DB/Char: Add changes to character base
Thanks to manuel and QAston for noticing
2012-04-08 12:56:18 +01:00
Nay
107a6f2c4b
DB/Auth: Update auth_database.sql with recent changes
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DB/GameEvent: Resync Darkmoon, again - by Aokromes
2012-03-25 21:15:22 +01:00
leak
8e3a4b956e
Core/Warden: Base implementation for Warden functionality
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Note: The default config file action for clients failing the checks can be changed for each check via the characters.warden_action table
Credits to TOM_RUS
2012-02-19 13:51:16 +01:00
Nay
0762c76c62
DB/Characters: Add missing table create to characters_database.sql from f4075f0f94
2012-01-19 17:42:43 +00:00
Nay
4a0ab9177f
DB: Add missing changes to characters base sql
2012-01-07 22:21:22 +00:00
Nay
fd3bd4c49d
Core/Quests: Implement quests that require PlayerSlain. Closes #169
2011-09-05 15:20:02 +01:00
Silinoron
76fe596160
Core/Refer-a-Friend: Finish base work for Refer-a-Friend.
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Any testing would be very much appreciated.
2011-08-03 09:28:12 -07:00
tobmaps
600cc16c94
Core/Players: Pet talents can be reset at a pet trainer for free, original idea by rsa
2011-05-31 05:47:17 +07:00
Machiavelli
05cc29b54a
DB/Schema: Add index to characters.character_pet.slot. Prevents deadlocks when operating on this table.
2011-05-29 18:28:54 +02:00
Machiavelli
f8bd56e219
DB/Schema: Correct use of indexes on mail_items table. Prevents deadlocks in operations on this table.
2011-05-29 00:32:18 +02:00
Nay
e6e3174d9a
DB/SQL: No tabs nor CR line feeds
2011-05-18 15:51:42 +01:00
Shocker
3fa651ce19
Core/Misc: Include resilience in character_stats
2011-05-09 17:01:10 +03:00
runningnak3d
3acbd2aaf6
SQL/Structure: Allow 20 character guild names.
2011-05-06 00:32:26 -04:00
laserjet
a2a751b9d6
DB: Fixed comments in character_banned table
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Closes #1273
2011-04-23 10:56:04 +02:00
Azazel
c36846d78a
Core/GM System: rename columns of gm_surveys, gm_subsurveys, gm_tickets and lag_reports tables to lowerCamel, move queries to prepared statements and refactor the code of TicketMgr.
2011-04-19 14:04:18 +06:00
Azazel
a26b4ff95e
Core/SQL: fix a few minor mishaps with wrong keys not being updated in commit 5357b1ba77 - fixes import of base characters database (thanks click for pointing out). Closes #1231 .
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Also rename indexes in recently cleaned tables to have 'idx_' prefix.
Add queries to recreate indexes based on recently modified columns (just to make sure that all indexes are correct).
2011-04-14 11:31:15 +06:00
Azazel
3993b73925
Core/CharDB cleanup: change creature_respawn and gameobject_respawn column names to lowerCamel, rename instance column to instanceId and move all queries to these tables to prepared statements.
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Fix import error in character_database.sql.
2011-04-13 17:02:06 +06:00
leak
d4f4f4bfea
SQL: Updated char db base
2011-04-12 09:34:35 +02:00
Azazel
5357b1ba77
Core/CharDB Cleanup: alter corpse table making column names lowerCamel and move all queries to prepared statements.
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NOTICE: column can be named `guid` only if it represents character guid. All other guids will be renamed to reflect their purpose (like corpseGuid in this specific case)
2011-04-11 14:39:00 +06:00
leak
7935c2f5c2
Core/Arena: Move personalRating to arena_team_member
2011-04-08 21:14:30 +02:00
leak
1e94fc530b
SQL/Arena: Fix some warnings with missing default values
2011-04-08 15:57:25 +02:00
Azazel
9f1cc4407a
Core/CharDB Cleanup: alter character_homebind table making column names lowerCamel and move all queries to prepared statements.
2011-04-08 17:04:51 +06:00
Azazel
37a6fe2ae7
Core/CharDB Cleanup: alter character_battleground_data table making column names lowerCamel and move all queries to prepared statements.
2011-04-08 11:28:10 +06:00
leak
9456ae7199
SQL/Arena: Removing ambiguous personalRating column until things are sorted out
2011-04-06 11:20:01 +02:00
leak
ae3ab32ea5
Core/Arenas: Refactor arena code and db layout
2011-04-05 21:54:28 +02:00
leak
6eb5014182
SQL: Lost changes in character base sql
2011-03-19 00:23:35 +01:00
Azazel
a959618f31
Core/DB: increase size of phaseMask field in corpse table to allow values larger than 255
2011-03-17 12:33:20 +06:00
Azazel
3973d1b454
CharDB Schema/Cleanup: cleanup channels table:
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* rename columns (remove m_ prefix and convert to lowerCamel case);
* rename prepared statements to conform to standards (there is no CLEAN statement).
2011-03-11 17:18:17 +06:00
Azazel
bcd7e45e12
CharDB Schema/Cleanup: cleanup character_tutorial table:
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* rename table to account_tutorial, because it holds account specific data;
* rename column account to accountId;
* introduce prepared statements for table.
2011-02-25 00:45:57 +06:00
Azazel
20ab3e4bda
CharDB Schema/Cleanup: cleanup account_data and character_account_data tables:
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* rename column account to accountId;
* introduce prepared statements for both tables.
2011-02-25 00:44:33 +06:00
Shauren
c2b0bcbd6c
Core/Instances: Implemented DungeonEncounter.dbc for creating completed encounters mask to use in packets
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Core/Dungeon Finder: Implemented new way of giving random dungeon rewards, linked to DungeonEncounter.dbc
2011-02-03 22:20:40 +01:00
Shauren
464837077a
Core/Instances: Implemented hourly instance limit: players are limited to entering 5 instances per hour (account wide limit)
2011-01-24 11:20:30 +01:00
Machiavelli
920b3b0b37
Core/SQL: Add unique table key for (guid, bag, slot) in character_inventory to prevent storing different item entities in the same slot.
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NOTE: If you get import errors it's YOUR OWN RESPONSIBILITY to fix current data inconsistencies your database might have.
2011-01-22 19:05:23 +01:00
leak
f7af49291b
SQL: Characters db storage type cleanup No. 7 (final) - Note:
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- It is _strongly_ recommended to extensively test the recent changes before applying them to live data
- To fully resync the character db layout with TC releases it is recommended to dump the characters table with
mysqldump --no-data characters > characters_database_livedata.sql
and use a diff tool to compare it against sql/base/characters_database.sql
2011-01-20 02:11:49 +01:00
leak
c59ea4726e
SQL: Characters db storage type cleanup No. 6
2011-01-20 01:02:24 +01:00
leak
a486eb0c2f
SQL: Characters db storage type cleanup No. 5
2011-01-20 00:08:45 +01:00
leak
a7df9ddff1
SQL: Characters db storage type cleanup No. 4
2011-01-19 22:46:21 +01:00
leak
471b6f138d
SQL: Characters db storage type cleanup No. 3 - Note:
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There is a chance that you will be getting importing errors / data truncation warnings because of ancient invalid pet names.
SELECT * FROM character_pet WHERE CHAR_LENGTH(`name`) > 21;
2011-01-19 18:51:00 +01:00