Shauren
1851a2e9e3
Scripts: Replaced calls to ForcedDespawn with DespawnOrUnsummon (calls appropriate AI hooks in case of temporary summons) and made ForcedDespawn private
2012-04-24 16:53:37 +02:00
Xanvial
98f9472715
Convert script of npc tabard vendor to SAI and add missing tabard recovery
2012-04-22 08:40:22 +07:00
Kandera
413cfac953
Core/NPC: add essence infused moonstone, key to the focusing iris (and hc) to the list of keys gettable from locksmith npcs. (per aokromes)
2012-04-16 11:40:29 -04:00
Gyx
a1c4786ba0
Core/Script: Code style and some rewriting.
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MoveInLineOfSight(Unit* unit) -> MoveInLineOfSight(Unit* who)
Signed-off-by: Gyx <2359980687@qq.com >
2012-04-01 19:56:41 +08:00
Gyx
391d68be20
Core/Script: Code style.
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WaypointReached(uint32 i) -> WaypointReached(uint32 waypointId)
WaypointReached(uint32 uiPointId) -> WaypointReached(uint32 waypointId)
WaypointReached(uint32 /*point*/) -> WaypointReached(uint32 /*waypointId*/)
WaypointReached(uint32 uiI) -> WaypointReached(uint32 waypointId)
WaypointReached(uint32 /*i*/) -> WaypointReached(uint32 waypointId)
WaypointReached(uint32 uiWPointId) -> WaypointReached(uint32 waypointId)
WaypointReached(uint32 /*wp*/) -> WaypointReached(uint32 waypointId)
WaypointReached(uint32 /*point*/) -> WaypointReached(uint32 waypointId)
Signed-off-by: Gyx <2359980687@qq.com >
2012-03-29 15:44:24 +08:00
Gyx
e050945c91
Core/Script: Code style and remove unused core.
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Signed-off-by: Gyx <2359980687@qq.com >
2012-03-28 11:13:37 +08:00
Gyx
5cb16b65fc
Core/Script: Code style and remove unused core.
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Signed-off-by: Gyx <2359980687@qq.com >
2012-03-17 17:54:48 +08:00
Gyx
7877eae6ba
Core/Script: Code style and remove unused core.
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Signed-off-by: Gyx <2359980687@qq.com >
2012-03-17 12:17:15 +08:00
Gyx
d8b4bc590a
Core/Script: Code style and remove unused core.
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Signed-off-by: Gyx <2359980687@qq.com >
2012-03-16 21:41:15 +08:00
Gyx
e5afa4a950
Core/Script: Clean-Up in Scripts.
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Item* pItem -> Item* item
Signed-off-by: Gyx <2359980687@qq.com >
2012-03-16 20:57:13 +08:00
Gyx
cd38e7df2b
Core/Script: Code style.
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Signed-off-by: Gyx <2359980687@qq.com >
2012-03-16 20:31:23 +08:00
Gyx
bef1b0c402
Core/Script: Code style.
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Signed-off-by: Gyx <2359980687@qq.com >
2012-03-16 19:40:57 +08:00
Gyx
76c18e00c7
Core/Script: Clean-Up in Scripts.
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GameObject* pGO -> GameObject* go
Signed-off-by: Gyx <2359980687@qq.com >
2012-03-16 19:28:10 +08:00
Gyx
fcbb222aca
Core/Script: Clean-Up in Scripts.
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Creature* c -> Creature* creature
Creature* _Creature -> Creature* creature
Creature* Creature -> Creature* creature
Signed-off-by: Gyx <2359980687@qq.com >
2012-03-16 19:21:47 +08:00
leak
2a5caef4a6
Revert "Core: more more cleanup" - Build test anyone?
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This reverts commit 20cd4c71ee .
2012-03-14 18:51:51 +01:00
thomas33
20cd4c71ee
Core: more more cleanup
2012-03-14 17:51:11 +01:00
Gyx
e8f414e143
Core/Script: Clean-Up in Scripts.
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Creature* c -> Creature* creature
Signed-off-by: Gyx <2359980687@qq.com >
2012-03-14 09:20:36 +08:00
Machiavelli
03a24a84e4
Core/Units:
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- Implement UNIT_FIELD_HOVERHEIGHT (requires DB data). This field, sent in update object packet, will determine the height at which a creature hovers if it has movementflag_hover applied. Note that hovering will now update the server-sided z-coordinate by the value of this field, and that all subsequent positional updates to the client will need to send z coordinate MINUS the hover height offset, or the hoverheight will be visually doubled client side.
- Correct our usage of movementflag_flying, movementflag_can_fly, movementflag_hover and movementflag_disable_gravity (previously levitate), and how they relate to InhabitType in the database. This fixes "flying creatures on steroids" bug (wings flapping too fast), and potentially a lot of visual issues in AI scripts. Note that a lot of scripts still set wrong movementflags, these need to be fixed on a case by case basis.
- Send correct packets for SPELL_AURA_FEATHER_FALL, SPELL_AURA_WATER_WALK and SPELL_AURA_HOVER apply/unapply.
- Send correct packet contents for movement update in Unit::SetSpeed.
- Misc. cleanup in affected scripts.
2012-03-12 00:53:45 +01:00
frozenarmor
609728a17b
Update forgotten copyright-headers for 2012.
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Signed-off-by: frozenarmor <venom.victorios@gmail.com >
2012-03-11 00:52:06 +05:00
Spp
f495e0efe4
Warning fixes and some random cleanup here and there
2012-03-07 14:09:18 +01:00
Malcrom
45ef7dbfcb
Add handling for areatriggers at Area 52 entances.
2012-03-04 16:44:27 -03:30
Discover-
c48a1ad17d
Scripts/Misc: Script entrance areatriggers for Area 52.
2012-03-04 02:45:21 +01:00
Spp
d38bc3a178
Core: Rename GetCreatureInfo to GetCreatureTemplate and minor cleanup here and there
2012-02-27 14:58:47 +01:00
Malcrom
bed3fb6d98
DB/SAI: SAI for Quest: 12843 "They Took Our Men!". Remove cpp script.
2012-02-25 15:59:40 -03:30
Malcrom
c952c7f98f
Scripts/go_black_cage: Remove script replaced by SAI.
2012-02-25 07:26:01 -03:30
Shauren
dc28b92415
Core: Random cleanup + compile fix
2012-02-23 13:01:16 +01:00
Venugh
5416b734e4
Core/Movement: Use SetLevitate(true/false) instead of AddUnit/RemoveUnit.
2012-02-23 12:32:21 +01:00
Venugh
1cac01b3df
Core/Movement: Use SetWalk(true/false) instead of AddUnit/RemoveUnit.
2012-02-23 11:50:58 +01:00
click
5411e1ce52
Core: Clean up whitespace and tabs in the base sourcetree
2012-02-18 16:52:08 +01:00
Pitcrawler
6bb7f15092
DB/NPCs: Remaining Grizzly Hills gossips
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Scripts|SAI: Convert npc_kingdom_of_dalaran_quests to SAI
Closes #4845
2012-02-11 20:01:06 +00:00
zwerg
cd7b0c2635
Scripts/Noblegarden: Fix Spring Fling achievements
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Closes #1070
2012-02-08 22:49:40 +00:00
Giuseppe Montesanto
9a3a6c7641
Fix a bug introdouced in recent commit.
2012-02-05 21:22:01 +01:00
Giuseppe Montesanto
14bc551862
Fix pet/guardian and other types of minion pet attack on targets with Crowd Controls.
2012-02-04 14:59:17 +01:00
QAston
c7ea952a47
Core/Entities: Rename UNIT_FLAG_OOC_NOT_ATTACKABLE and UNIT_FLAG_PASSIVE to UNIT_FLAG_IMMUNE_TO_PC and UNIT_FLAG_IMMUNE_TO_NPC respectively. New names tell much more about what those flags do.
2012-02-03 18:46:05 +01:00
Shocker
08be716ef8
Core/Misc: Rename UNIT_STAT_* enums to UNIT_STATE_*
2012-02-03 19:02:17 +02:00
Souler
eef0c61bbf
Script/Spells: Solve problems with argent tournament spells
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- Including cleanup in spell_generic
2012-02-01 16:02:58 +01:00
Souler
75992143c1
Scripts/Spells: Fix Argent Tournament mount spells:
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* Break-Shield
* Charge
* Defend (visual)
* Mounted duel
* Faction Pennants when riding argent tournament mounts
Closes #4917 .
2012-01-30 00:21:42 +01:00
Souler
50a6ec015e
Scripts/Spells: Fixed behaviour of Elune's Candle, Rockets and Rocket Clusters.
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Scripts/NPC: Implemented AI for Omen and his summoning ritual.
2012-01-29 03:49:55 +01:00
Machiavelli
dbbac0bdaa
Core/Movement: Implement spline movement subsystem.
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Spline movement controls movements of server-side controlled units (monster movement, taxi movement, etc).
Proper implementation of effects such as charge, jump, cyclic movement will rely on it.
However, need improve our states system before.
Technical changes:
* Added linear, catmullrom and bezier3 splines which based on client's algorthims. They can be reused for proper transport position interpolation.
* Precission increased. There are no more position desync issues since client's position calculation formulas used.
* Now possible to move by paths with multiple points, send whole path to client.
--
Original author of research and implementation: SilverIce. Massive kudos.
Original port for Trinity (ref #4629 ) Chaplain and Venugh
With the following incremental fixes during my review:
- Restore flightmaster end grid pre-loading
- Fix uninitialized Creature::m_path_id
- Add missing trinity_string entries for .movegens command
- Fix a bug in WaypointMovementGenerator that would trigger unexpected pausing at waypoints for various amounts of time
Known issues:
- Errors like WaypointMovementGenerator::LoadPath creature XXX (Entry: YYYYY GUID: ZZZZZZ) doesn't have waypoint path id: 0.
This is caused by bad DB data. This commit didn't "break" it.
Do not forget to re-run CMake before compiling.
2012-01-14 15:36:07 +01:00
kiper
8299627ed9
Update headers for 2012. HAPPY NEW YEAR!!!
2012-01-01 00:32:13 +01:00
Spp
c1513b2c05
Warning fixes
2011-12-28 11:00:27 +01:00
Discover-
3176289024
Merge pull request #4254 from wilds/fix_lightwell
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Core/Spells: fix Lightwell (in combat consume charges)
2011-12-26 16:56:33 -08:00
Discover-
dbcccbbb44
Core/Quests: Add script for quest The Thunderspike.
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Closes #4458 .
2011-12-25 16:44:55 +01:00
Discover-
78ac79220f
Scripts/Miscellaneous: Script Brewfest welcome areatriggers.
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Texts were already added in 0a3a961211 .
Closes #3615
2011-12-25 01:47:02 +01:00
Discover-
0a112a2f45
Scripts/Quests: Script quests Down At the Docks, Gateway to the Frontier, Lordaeron Throne Room, Bought of Eternals, Spooky Lighthouse, Stonewrought Dam, Dark Portal (A/H)
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Closes #3322
Closes #1428
Closes #1403
Closes #1387
2011-12-25 01:29:35 +01:00
Discover-
49e10f992a
Scripts/Quests: Zuhuled the Wacked
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And obviously, some typo's.
Closes #3704
2011-12-25 00:52:01 +01:00
Discover-
8cec401f0c
Core/Scripts: Script quest Nat's Bargain.
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Closes #3140 .
2011-12-25 00:29:15 +01:00
Discover-
b82eb200e8
DB/Quests: Script quest Raptor Captor.
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Yet another stupid mistake from previous commit, sorry.
2011-12-25 00:20:56 +01:00
Discover-
ef4608f07c
Core/Quests: Fix an exploit in Red Snapper - Very Tasty!
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Also fix a silly codestyle typo in previous commit.
Closes #3887
2011-12-25 00:13:28 +01:00
Discover-
23b54b8416
Core/Quests: Script quest Missing Friends
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Closes #3604
2011-12-25 00:04:26 +01:00