Keader
196eee57fa
Scripts/ICC: Removed not needed entrys added in last commit
2018-09-02 21:25:35 +02:00
Keader
db38a286b9
Scripts/ICC: Fixed Deathbringer after Delay zone script's OnCreatureCreate
...
Also removed some UpdateEntry hacks
Followup: b4a1887c4d
2018-09-02 21:25:27 +02:00
Ovahlord
0c555e61d8
Core/Spells: merged damage calculation spell mod order fix for weapon damage
2018-08-29 23:13:13 +02:00
Treeston
6420e84773
Core/Maps: Fix a crash when spawning a spawn group
2018-08-29 19:26:10 +02:00
Treeston
9e2c08cd2c
Core/GameObject: Add getter for current Quat rotation
2018-08-29 19:19:31 +02:00
Treeston
836a607875
Core/Scripting: Delay zone script's OnCreatureCreate until the creature has been added to map stores
2018-08-29 19:13:07 +02:00
Treeston
08ea000c1b
Core/Maps: Properly re-create map on login for ephemeral player saves. Because it bugged me to no end when testing anything ever.
2018-08-29 19:03:15 +02:00
Ovah
4fdac92252
Core/LFG: fixed random dungeon cooldown ( #22321 )
...
* Core/LFG: fixed random dungeon cooldown
The issue was that queuing up for random dungeons puts you into a queue for a already selected dungeon from the beginning so the dungeonId that we use here is actually the dungeonId that we will enter when out group is complete. We change that and use our selected dungeons as reference instead which contains the random dungeon at the very beginning (if we queued up for random dungeons so we check that too).
2018-08-29 18:51:19 +02:00
PolarCookie
7810fc3b39
Chain heal won't bounce on 100% target now ( #22136 )
2018-08-29 18:46:57 +02:00
PolarCookie
445632c266
DB: Naxxanar and Voltarus teleporters
...
Closes #22311
2018-08-29 18:46:39 +02:00
Ovahlord
10e866aae9
Scripts/Commands: fixed layout of returned values when using .npc info
2018-08-26 23:02:39 +02:00
Ovahlord
d27baf2e36
Scripts/Commands: fixed a crash in .gobject near command
2018-08-26 23:00:50 +02:00
Aokromes
bb19827cfd
rename files
2018-08-26 15:52:22 +02:00
Ovah
1091b55907
Core/Maps: initialize PositionFullTerrainStatus to avoid having issues with those variables ( #22315 )
2018-08-26 14:33:43 +02:00
Treeston
4d0031bbd3
Core/LFG: Order group members before creating LFG group (leader > tank > healer > dps). Closes #16244 .
2018-08-22 21:32:52 +02:00
Aokromes
cb780f97a7
missing part
2018-08-22 18:52:28 +02:00
Aokromes
f9e07adb49
DB/Quest: Move the Sunken Treasure to SAI
2018-08-22 18:51:38 +02:00
PolarCookie
79bbe02e0c
[3.3.5] Core/Loot/Gameobject: Tempspawned Gameobjects after looting ( #22124 )
...
* spell spawned chest non-despawn fix
* fix the consumed game objects
2018-08-22 18:42:47 +02:00
Treeston
b7aa449463
DBError follow-ups:
...
* broadcast_text mismatch (6eb7f06 ) is now a _INFO since Aok isn't nearly as fast as fixing as he claimed.
* SmartAI invoker misuse (482328b and a3c85c8 ) are now blocking errors
2018-08-20 04:51:38 +02:00
Shauren
5a7a83f520
Core/Commands: Fixed .damage command to work with spell schools caused by bad strtok usage
...
Closes #22280
2018-08-20 04:45:08 +02:00
Treeston
62f259e2c9
Startup/DB: Print errors on npc_text vs broadcast_text mismatches.
2018-08-20 04:29:47 +02:00
Ovahlord
0a16dd8b7f
Core/Spells: fixed some tabbing of old code remains from old battle resurrection implementation and use the resurrecting player as map reference target instead of the player
2018-08-20 02:17:51 +02:00
Ovahlord
9b75d09a7a
Core/Spells: reworked and fixed Combat Resurrection system
...
* use SPELL_FAILED_IN_COMBAT_RES_LIMIT_REACHED to notify resurrecting player if no resurrection charges are left
* removed mechanics that are not used for Cataclysm
2018-08-20 02:17:45 +02:00
Aokromes
20ce775fe6
revert unneeded change
2018-08-17 01:42:08 +02:00
Ovahlord
5eb2511e85
Core/BattleNet: fixed a crash when logging in via battle net and fixed login in general. Also added german locale module to allow german computers to log in via battlenet.
2018-08-17 01:15:51 +02:00
Treeston
8bb732b951
Scripts/Commands: Fix .quest complete to properly work with PvP kill quests. Closes #16321 .
2018-08-15 13:37:41 +02:00
Treeston
af82810be9
AI/SmartScripts: Replace SMART_ACTION_INVOKER_CAST with SMART_ACTION_SELF_CAST in action 85. SMART_ACTION_INVOKER_CAST moves to 134.
2018-08-11 01:30:34 +02:00
Treeston
41f2b0f026
AI/SmartScripts: Warn on startup for ACTION_INVOKER_CAST without invoker (same as invoker targets)
2018-08-07 13:17:29 +02:00
Ovah
ae52cb5c12
Core/Spells: added a helper to reset proc cooldowns ( #22137 )
2018-07-29 19:17:49 +02:00
Aokromes
7dc8eea314
Core/Entities: Ethereal Soul-Trader
2018-07-29 19:16:03 +02:00
Treeston
64780d7b31
visibility range check, fac4700 follow-up
2018-07-29 19:04:21 +02:00
Treeston
6cb585aa96
Core/Maps: Continue updating creatures that own auras applied to players. Closes #22110 .
2018-07-29 19:00:09 +02:00
Aokromes
370df76016
Scripts/Misc: Use InstanceMap* in InstanceScript instead of Map*
2018-07-28 12:59:44 +02:00
Treeston
fb6acb3415
visibility range check, fac4700 follow-up
2018-07-24 11:18:25 +02:00
Treeston
c58246d981
Core/Maps: Continue updating creatures that own auras applied to players. Closes #22110 .
2018-07-24 11:18:07 +02:00
Ovahlord
66b7e68296
Merge branch '4.3.4' of https://gitlab.com/trinitycore/TrinityCore_434 into 4.3.4
2018-07-23 16:17:52 +02:00
Ovahlord
5b3b93fd9d
Core/ObjectMgr: corrected log message types for loading spawn data
2018-07-23 16:17:43 +02:00
Aokromes
5d60d1980a
warning fix
2018-07-23 16:16:37 +02:00
Ovahlord
6320bb6a46
Revert "fix warnings" and fix warning properly
2018-07-23 15:59:32 +02:00
Killyana
da6d4e0554
Creature/Script: Add missing emote to Princess Moira Bronzebeard
...
Closes #22182
2018-07-23 14:43:28 +02:00
Aokromes
46be63ba71
Core/Spells: Fixed Righteous Defense crash caused by modifying target list inside effect handler
...
* Already handled in a script
2018-07-23 14:41:05 +02:00
Aokromes
da8b129857
Core/Handlers: Spell handler no longer downranks otherwise-negative spells because they have a potentially-positive aura effect.
2018-07-23 14:13:26 +02:00
Aokromes
965e27bf41
Core/GameObject: Fix an edge case where GOs might never respawn after being manually despawned.
2018-07-23 14:00:18 +02:00
Treeston
f441d36d78
Misc: Pass std::chrono types by value everywhere.
2018-07-23 13:53:13 +02:00
Aokromes
3167005650
fix warnings
2018-07-23 11:34:08 +02:00
Ovahlord
e9a9e9af87
Core/GameObjects: fixed a crash regarding dynamic spawning. Thanks @koyaa for digging into it
2018-07-23 11:07:10 +02:00
Aokromes
ed6053e05c
make travis happy
2018-07-22 23:39:30 +02:00
Aokromes
ce7757639c
Fix linux build
2018-07-22 21:37:25 +02:00
Ovahlord
c07841e2ee
Core/Scripts: fixed loading scriptnames for creatures
2018-07-22 20:54:05 +02:00
Ovahlord
f9ca7d5dcf
Core/Maps: fixed a crash regarding terrain swap grids
2018-07-22 15:50:32 +02:00