Keader
1bdc792559
Scripts/Blood Furnace: Fixed Broggok reset issues and some little improvements
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Closes #23658
2020-01-07 23:09:59 -03:00
Aokromes
ed93932537
New year
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Say bye bye to every year changing dates
2020-01-02 06:25:50 +01:00
Eridium
efcbfa5c24
Boss/Script: Fix Mechano-Lord Capacitus's Nether Charges ( #23976 )
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* Boss/Script: Fix Mechano-Lord Capacitus's Nether Charges
Closes #23973
* Update boss_mechano_lord_capacitus.cpp
* Update boss_mechano_lord_capacitus.cpp
* Update boss_mechano_lord_capacitus.cpp
* Rename 2019_12_99_99_world.sql to 2019_12_19_00_world.sql
2019-12-19 07:57:26 +01:00
jackpoz
30823f9b79
Core/Misc: Fix C++17 build errors
2019-10-13 20:12:36 +02:00
Keader
746a1d89b3
Scripts/Tempest Keep: Fixed a typo in Nethermancer Sepethrea
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Closes #23828
Ty Rizztazz
2019-09-25 16:56:03 -03:00
Artamedes
1b095811b8
Scripts/Outland: Change auto to TempSummon* ( #23764 )
2019-09-05 16:57:34 +02:00
Artamedes
0b3a9e2a2b
Scripts/Outland: Fix npc_ancestral_wolf not starting waypoint ( #23763 )
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* Scripts/Outlands: Fix npc_ancestral_wolf not starting waypoint, and also add a way to not follow owner automatically in CreatureAI::JustAppeared() for tempsummons
* fix nopch
2019-09-05 08:37:44 +02:00
Giacomo Pozzoni
30a4aca266
Scripts/Blood Furnace: Fix infinite loop in Broggok encounter
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Fix infinite loop in Broggok encounter caused by https://github.com/TrinityCore/TrinityCore/pull/23300
2019-07-29 08:22:58 +02:00
ForesterDev
0c317498a5
Scripts/Defines: cleanup some magic numbers in factions ( #23631 )
2019-07-25 12:54:49 +02:00
Treeston
0e7c66cb4c
Core/AI: Finally move the "is creature engaged" flag to be a property of the creature AI, where it honestly always belonged. Fixes #17981 and #23602 for real this time.
2019-07-21 01:50:52 +02:00
Wyrserth
b8d86bba99
Script/SethekkHalls: fix gossip text and quest event for NPC Lakka in Sethekk Halls.
2019-07-20 21:02:23 +02:00
Ianislav Vasilev
c71e36acae
Scripts/Blood Furnace: Broggok improvements ( #23300 )
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* 23285 Fixed lever respawn and future encounters after it respawns.
* Removed unnecessary additional container.
Made lever not to despawn and respawn but rather change flags only.
* Made one conditional branch easier to debug.
2019-07-08 19:53:08 +02:00
Treeston
a3c3526269
Scripts/Outland: Rewrite the Watch Commander Leonus event so it no longer starts exponentially more often if the grid remains loaded for over an hour. Closes #23348 .
2019-07-08 16:04:32 +02:00
ccrs
401777d024
Core/Unit: rename several getters to follow codestyle
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uint8 GetLevel()
uint8 GetLevelForTarget(WorldObject const* /*target*/)
void SetLevel(uint8 lvl)
uint8 GetRace()
uint32 GetRaceMask()
uint8 GetClass()
uint32 GetClassMask()
uint8 GetGender()
2019-07-01 21:36:32 +02:00
Aokromes
fe744977c9
Coding standards ( #23514 )
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* Coding standards
* revert part
2019-06-26 08:56:20 +02:00
Treeston
1158f267df
Combat/Threat: Split ThreatManager::NotifyDisengaged off from ThreatManager::ClearAllThreat. NotifyDisengaged signifies intent to clear the engagement flag, and should only be called from AI. Fixes #23490 .
2019-06-23 23:31:51 +02:00
Killyana
a3dec9068b
DB/Quest: A Visit With The Ancestors
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Closes #23284
2019-06-20 11:51:18 +02:00
Wyrserth
8bc5451864
Core/Misc: don't allow players to use/activate/loot non-allowed gameobjects while under the effect of a damage immunity aura ( #23319 )
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* Core/Misc: don't allow players to use/activate/loot non-allowed gameobjects while under the effect of a damage immunity aura.
* Forgot to change this in last-second rename.
* Apply suggested changes, thanks Shauren!
2019-05-30 20:07:46 +02:00
Killyana
2829f5fb9c
DB/Creature: Hydross the unstable npc triggers
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Update the correct channel spell SPELL_BLUE_BEAM and spawn triggers used to cast it
2019-05-25 04:26:58 +02:00
Giacomo Pozzoni
797fba98e9
3.3.5 gameobject summoner ( #23289 )
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* Scripts/Misc: Change IsSummonedBy(Unit*) to IsSummonedBy(WorldObject*)
* Scripts/Misc: Fix build
* Core/TempSummons: Rename GetSummoner() to GetSummonerUnit()
* Core/TempSummons: Add support to TempSummons::GetSummoner() to return GameObject too
* Fix build
* Core/TempSummons: Allow GameObject to be owner of TempSummon
* Core/TempSummons: Add support to SAI for GameObject owner of TempSummon
* Scripts/Misc: Fix no-pch build
* Core/TempSummons: Implement PR comments
2019-05-23 21:08:29 +02:00
Killyana
9435caa8d1
Instance/Script: Blood Furnace
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Ref #23285
2019-05-16 19:31:54 +02:00
jackpoz
1d04a3b216
Core/Misc: Fix GCC 8 warnings
2019-03-31 17:34:28 +02:00
Sorikoff
dbadb6369c
Core/Movement: Allow using walk when chasing v2 ( #23073 )
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* Allow walk when chasing
2019-03-02 15:04:01 +01:00
Sorikoff
c2f2db08aa
Allow walk when chasing ( #23069 )
2019-02-25 09:36:36 +01:00
Keader
a617cc4097
Scripts/Illidan: Fixed Parasitic shadowfiends reproducing like rabbits
2019-02-20 10:40:19 -03:00
Keader
fd69c133b1
Scripts/Black Temple: Mother Shahraz fatal attraction need be random
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Higher distance showed in my sniffs is 48 yards (rounding 50 yards). If someone find more then that, please let me know.
Ty killerwife
2019-01-28 11:19:23 -03:00
Keader
ef6240312c
Scripts/Black Temple: Fixed some issues in Illidari Council
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Ty killerwife for all help :)
2019-01-28 10:15:00 -03:00
Giacomo Pozzoni
08dcee0cf9
Scripts/Misc: Fix LoadMinionData() dynamic analysis issues
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Fix issues reported by Address Sanitizer about LoadMinionData() calls on arrays that don't end with a {0, 0} pair.
2019-01-07 10:17:05 +01:00
Rochet2
d9ba611651
Fix non pch ( #22915 )
2019-01-06 20:07:41 +01:00
Keader
b283565d8a
Scripts/The Steamvault: Fixed Chambers Access Panel and Main Chambers Door
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Closes #21067
Ty Kittnz, killerwife, Aokromes (sniffs)
2019-01-02 11:57:33 -03:00
Treeston
fcfcb0eb6f
Happy New Year, folks. It's 2019!
2019-01-01 15:45:25 +01:00
Giacomo Pozzoni
cb13638721
Scripts/Nagrand: Fix crash added in PR #22806 ( #22878 )
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Fix crash added in PR #22806 happening in quest "Ruthless Cunning and Returning the Favor"
2018-12-19 16:08:35 +01:00
PolarCookie
9d93504f34
Quest: Ruthless Cunning and Returning the Favor ( #22806 )
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* Ruthless Cunning and Returning the Favor
* no more magic numbers
* now with scripted ai and condition
* travis
* more travis
* jackpoz
* now with no banner spellscripts
* typo
* Rename 9999_99_99_99_world.sql to 2018_12_03_00_word.sql
2018-12-03 08:57:23 +01:00
Gildor
0ee8a77dce
Core/Scripts - The Eye: Fix Kael'thas Sunstrider Mind Control, limit MaxAffectedTargets to 3 ( #22828 )
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Closes : #22826
2018-11-24 12:55:04 -03:00
Keader
6cb754ca4e
Scripts/Illidari Council: Changed urand to SelectRandomContainerElement
2018-10-15 08:55:06 -03:00
Keader
9a443306fb
Scripts/Black Temple: Fixed a crash on Illidari Council ( #22652 )
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Ty Sirikfoll :)
2018-10-15 08:44:21 -03:00
DanVS
5b0f4009df
Core/Scripts: Unify Chrono Literals ( #22420 )
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* Unify Chrono Literals
* Retire IN_MILLISECONDS
* Build fix
* Build fix (sequel)
* Retire urand()
* Edge cases
* Build
* Whitespaces
* More edge cases
* Additional cases
2018-09-17 18:38:22 +02:00
Keader
0ebb315d6c
Scripts/Black Temple: Fixed some issues on Illidan
2018-08-26 00:54:33 -03:00
Treeston
042f5515e4
Core/AI: Clean up charm AI handling, we now have two unique_ptr instead of a crapton of booleans
2018-08-23 16:34:42 +02:00
Treeston
2ef9d301f0
Misc: Pass std::chrono types by value everywhere.
2018-07-18 17:48:15 +02:00
Keader
c9b09fc2cb
Scripts/Black Temple: Removing double hook call in Spiritual Vengeance
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(i realy dont remember why i did it lol)
2018-07-15 19:53:31 -03:00
illfated
0004531081
Creature/Script: remove obsolete script npc_skywing ( #22147 )
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- replaced with SAI script for the same quest and creature (Skywing)
Ref. https://github.com/TrinityCore/TrinityCore/issues/22078#issuecomment-399760597
2018-07-11 05:13:59 +02:00
sirikfoll
35ba5aa138
Scripts/TheSlavePens: Boss Ahune fixes and updates
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Fixes some visual problems
Fixes encounter start
Updated codestyle
Closes #22071
2018-06-22 13:47:02 -03:00
Gildor
eb6e240fd1
TheSlavePens/Ahune: Fix crash ( #22070 )
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Closes : #22069
2018-06-22 09:24:52 -03:00
ZenoX92
5f69a8de70
DB/Quest: Escaping the Tomb
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Closes #22033
2018-06-17 15:26:41 +02:00
ccrs
982643cd96
Core/Movement: MotionMaster reimplementation ( #21888 )
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Internal structure and handling changes, nothing behavioural (or thats the intention at least).
2018-06-03 10:06:57 -07:00
Keader
65bad41144
Scripts/Magtheridon Lair: Fixed a case when channelers get hit kill and not start fight
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It's needed for cataclysm+
2018-05-29 11:38:37 -03:00
Treeston
ebc96af6bb
Core/Object: Bump hover delta handling on nearpoints downstack into GetNearPoint2D (from movement generators); functionality should be unchanged
2018-04-01 18:27:29 +02:00
Treeston
4692e10ca2
Core/Position: Refactor GetAngle -> GetAbsoluteAngle because code clarity is good.
2018-04-01 13:52:36 +02:00
Keader
99993a7f62
Scripts/Magtheridon: Fixed Magtheridon inaccessible
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Closes #21693
2018-03-26 16:24:46 -03:00