Commit Graph

4439 Commits

Author SHA1 Message Date
sirikfoll
1cc0458b11 Core/Scripts Properly set Freya's BossState do DONE and avoid some loot exploits
Closes #19823
2017-05-29 19:20:13 -03:00
ForesterDev
dd4ff1fe54 Scripts/Command: implement .debug play music command
Closes #19809
2017-05-29 23:17:49 +02:00
treeston
b6a4e9f3f9 Instances/Ulduar: Fix a super edge case bug where Algalon would evade if his tank successfully tanked a Cosmic Smash and got knocked up. Shadow priests everywhere rejoiced. 2017-05-27 20:49:24 +02:00
ariel-
d9a1c82ab4 Scripts/VioletHold: fix stack overflow when reflecting 'Splash'
Closes #19514
2017-05-27 00:39:32 -03:00
Aokromes
195db7c7bb Fix build 2017-05-23 12:53:11 +02:00
ForesterDev
abea8bf4cb Core/Defines: define faction templates and replace magic numbers from scripts 2017-05-23 12:30:27 +02:00
ccrs
7afe0b7fb0 Scripts/ICC: add missing cases for Dark Martyrdom difficulty entries
how come nobody noticed this?
2017-05-19 13:49:49 +02:00
ariel-
4a69f5bda5 Core/Scripts: improvements on the Thorim script
Improvements done to initial work by joschiwald:

- Fixed stormhammer casting and visuals
- Fixed spell credits
- Implemented removal of Impale when HP is higher than 90%
- Corrected faction templates for the pre combat creatures
- Implemeted Leap on the arena adds (thanks to joschiwald for implementing conditions)
- Scripted lighting charge using AuraScript periodic
- Fixed timings
- Corrections on the hallway encounters (added knockback immunity to minibosses too)
- Fixed multiple blizzards issue
- Lever will now reset properly, should players fail to get inside. This allows the door to be opened more than once during the combat
- Corrections in the outro event
- Implemented paralytic field traps on the hallway.
- Implemented Ancient Gate of the Keepers opening.
- Changed blizzard bunny targetting to conditions entirely.
- Removed obsolete scripts
- Standards: delete spell script names by ScriptName instead of spell_id
- Swapped factions for pre-adds (alliance should get horde trash and vs)
- Fixed Leap setting home position for adds
- Removed a bunch of magic numbers
- Runic Colossus should finish current Runic Explosion before beginning to attack
- Fixed UpdateAI logic to put it in line with other scripts (ie don't stop casts)

Special thanks to:
- chaodhib for the blizzard trigger waypoints and investigation on spell radius
- Malcrom for creating the Conditions Creator :P

Closes #15008
Closes #17072
2017-05-16 20:23:52 -03:00
joschiwald
5e90c76fd4 Scripts/Ulduar: Initial implementation of the Thorim Encounter
Closes #7651

Fix logic fail in achievement:
SPELL_LIGHTNING_CHARGE aka 62279 is casted on Thorim itself to buff him, not the damage spell tracked by the achievement.
2017-05-16 20:17:58 -03:00
TecDian
4b8644d6e6 Scripts/Events: Add missing line for "Love is in the air" boss fight (#19521) 2017-05-14 11:30:02 +02:00
Chazy Chaz
4843544c21 Scripts/Commands: Update reload commands names 2017-05-05 05:52:49 +02:00
Mikhail Redko
8a5b998f48 Core/Spells: Move Big Blizzard Bear implementation to spell script (#19544) 2017-05-04 12:46:10 -03:00
ccrs
17579f8d91 Core/Creature: drop method SetPosition
eeeevil, use UpdatePosition. It was there just for old scripts compatibility.
2017-05-02 14:18:42 +02:00
ariel-
aa0b7dd152 Core/Misc: build fixes 2017-05-01 18:52:15 -03:00
ariel-
f913f3bb89 Core/Scripts: unified scripted gossip/quest api
- Changed self-accessor on GameObjectAI to "me", like UnitAI
- Moved all related functions to AI, now Unit and GameObject have the same function names with identical behaviour
- Remove "OnUpdate" from CreatureScript/GameObjectScript, was never used and we already have AI Update method
- Quest methods no longer return a bool, the return value was used to call the AI version if the ScriptMgr one returned false
- Implemented GameObjectAI::Destroyed hook (was never called), implemented Damaged method
- Rename OnStateChanged to OnLootStateChanged to reflect when it's really called, and created a new hook OnStateChanged that only gets called on GOState change
- Since the functions are now only getting called from AI, made GetAI methods full virtual. (CanSpawn method is anyways going to be used on creatures with AI)
2017-05-01 18:19:36 -03:00
ariel-
4c4dca6d69 Core/Misc: camelize GetFaction/SetFaction properly 2017-04-28 18:37:38 -03:00
ccrs
229444b74a Core/Misc: cleanup SetInFront uses
Set in front modifies only the serverside orientation, use with care.
Also check for current focus to prevent things like incorrect damage on casting creatures (ie dragon breath direction change in your face because of some taunt missclick)
2017-04-27 15:34:01 +02:00
ccrs
c7a57e2a09 Core/Unit: 2170541a51 followup
use true as default value since pretty much all the script calls will expect that
2017-04-27 14:55:06 +02:00
Keader
4431a1149d Core/Scripts: Re-hack Boss Loken. Followup 3a0cb90ea9
Loken still need ClearUnitState Hack to DoMeleeAttackifReady work
2017-04-27 09:41:07 -03:00
ccrs
5fc366d03b Core/CreatureAI: b6b0353bff followup 2017-04-27 14:00:57 +02:00
ariel-
6892404b27 Core/AI: some tweaks on boundary functionality:
- Moved SetBoundary to public scope to allow for greater flexibility (ie set from external script)
- Extended to allow checking inverted boundaries
2017-04-26 04:20:38 -03:00
Keader
3194d089cb Core/Scripts: Added a missing break in Illidan Stormrage script
Thanks Jackpoz
2017-04-25 11:46:38 -03:00
ariel-
85076dd799 Core/Scripts: fix gaseous bloat proc (again)
- UNIT_STATE_CASTING removal not needed for movement now, but it's needed for melee attacking
2017-04-25 02:57:58 -03:00
Keader
136f1e75aa Core/Scripts: Fix a typo in Blood Prince Council
Thanks ariel-
2017-04-24 08:48:34 -03:00
ariel-
3a0cb90ea9 Core/Spell: define channels without movement interrupt flags as allowed move
- Remove script hacks no longer needed
2017-04-23 21:48:06 -03:00
tkrokli
6cc267d909 Core/Scripts: Willix the Importer - $n in aggro text
* In the existing core script, Willix the Importer in Razorfen Kraul says
"Help! Get this $n off of me!" (showing the $n part in his SAY text)
instead of naming the attacker when using his 'SAY_AGGRO1' creature_text.

* With this commit change, unit target is no longer missing for Talk,
making Willix name the attacking unit when he shouts for help.
2017-04-23 01:15:00 +02:00
Chazy Chaz
fbbe247114 Core/Misc: Sync database schema with master 2017-04-18 13:06:09 +02:00
ariel-
1fa641d7b6 Core/Scripts: fix dereferencing invalid iterator
Closes #19464
2017-04-15 15:00:15 -03:00
Gacko
e90757f763 Fix non-PCH build.
Even on 3.3.5. What's PCH for?
2017-04-15 12:43:19 +02:00
ariel-
e478434146 Core/Misc: fix static analysis issues
CID 1373466
CID 1373481
CID 1373482
2017-04-09 19:18:22 -03:00
Keader
2921449a33 Core/Scripts: Baltharus the Warborn preincrement _cloneCount 2017-04-09 09:25:58 -03:00
Keader
58f2e62098 Core/Scripts: Baltharus the Warborn make clone count more readable
*Also fixed issue that make Baltharus summons alot of clones when he is casting
2017-04-03 10:02:13 -03:00
ariel-
008ddbf197 Core/Scripts: fix Judgement of Wisdom mana return
Closes #19400
2017-04-03 00:51:56 -03:00
Keader
270a639678 Core/Scripts: Fixing Carbonion/Travis 2017-04-02 11:14:24 -03:00
Keader
6b8c4fb74f Core/Scripts: Fixed Baltharus the Warborn clones
*Clones not working after wipe
*Changed Clone Action for a event (to check casting)
2017-04-02 11:08:29 -03:00
Keader
a2a8ffe723 Core/Scripts: Typo in last commit 2017-04-01 21:18:15 -03:00
Keader
8d198cb360 Core/Scripts: Fixed Volatile Ooze/Gas Cloud issues in Professor Putricide
Closes #18925
2017-04-01 21:16:55 -03:00
tkrokli
f6f36be004 Scripts: minimize duplicated enum names in header files (#19377)
* Scripts: Minimize duplicated enum names in header files

This reduces the number of cache resets with the Zapcc compiler

- Standard followed is instance/raid TLA + DataTypes/CreaturesIds/etc
- Partial cherry-pick of master commit 7eb4512eee
- Removed unused defines in sunken_temple.h (the core scripts using these have been moved to SAI)
2017-03-29 10:06:06 +02:00
ariel-
83162fafa4 Core/AI: Build fix
- Stop exposing DoublePosition constructor versions, they're only used for internal representation
- Moved IsInBounds function to public scope
2017-03-28 02:41:50 -03:00
ariel-
2f99fa09c9 Core/AI: AreaBoundary refactor
- Added an auxiliary function IsInBounds to base CreatureAI
- Changed container to vector. Set had no sense because we're storing new pointers, they have different addresses even if the boundary is the same
2017-03-28 01:52:49 -03:00
xinef1
e72b380b93 Added new creature extra flag which makes npc visible only to dead units
closes #19333

* Rename 9999_99_99_99_world.sql to 2017_99_99_99_world_335.sql

- file affects creature removed in patch 4.0.3a

* Update Creature.cpp
2017-03-27 06:41:53 +02:00
ariel-
8e1e081d6c Core/Scripts: implemented enchant Blade Warding 2017-03-26 14:19:20 -03:00
ccrs
9be7f5f57b Core/Movement: 96f4c7c followup 2017-03-25 13:17:29 +01:00
Gustavo
2792046dc7 Core/Scripts: minor fixes in boss_the_lich_king (#19311)
Closes #4427
Closes #7091
2017-03-24 08:59:04 -03:00
ariel-
b74cc80859 Core/Scripts: Updated Ulduar instance model
- Codestyle/indent fixes
- Added ObjectData for some GOs
- Added GetUlduarAI to creatures
- Fixed possible out-of-bounds access in boss_razorscale_controllerAI (boss AI number beyond allocated boss size)
2017-03-23 17:15:02 -03:00
Chaouki Dhib
a1f2f30c14 Core/Spells: fix wrong distance calculations in AoE spells [Needs testing] (#16290)
Core/Spells: Fix wrong distance calculations in AoE spells.
Pull request #16290 by chaodhib.
God bless, finally.
2017-03-23 00:43:04 +01:00
ariel-
8be85a5408 Core/Misc: cache server MOTD and properly format it for RA and when issuing .server motd 2017-03-21 00:51:13 -03:00
Keader
333a403409 Core/Scripts: Fixed wrong calculation of Aura of Desire
Closes #19322
2017-03-20 16:49:42 -03:00
ariel-
6f69f67f78 Core/Scripts: Updated Zul'Aman instance model
- Codestyle/indent fixes
- Use of DoorData and ObjectData
- Added GetZulamanAI for creatures
- Moved bosses to BossAI
2017-03-20 01:04:21 -03:00
Chazy Chaz
a63bd06ec6 Core/Players: Rename "heroic character" to "death knight"
Closes #19287
2017-03-17 19:03:59 +01:00