Ovalord
1d64bdc786
Core/Instances: mark all difficulty entries as dungeon boss when encounter entry has difficulty -1
2018-02-15 22:46:05 +01:00
Ovalord
309d7ca8d9
Scripts/TSC: make High Priestess Azil's Force Grip interruptable
2018-02-15 16:48:07 +01:00
Ovalord
0ec878933b
Scripts/SFK: fixed godfreys doorstate for the intro for good
2018-02-15 14:18:28 +01:00
Ovalord
6dddfc812c
Core/Movement: merged smooth waypoints (commit: 05fb27dae4)
2018-02-15 13:28:36 +01:00
Ovalord
9b8b296b8a
Corrected two more comments.
2018-02-15 10:47:57 +01:00
Ovalord
6e853f2146
Removed an accidentally added duplicate comment
2018-02-15 10:28:06 +01:00
Ovalord
d4bd425306
Core/Units: reverted an unintended change
2018-02-14 20:44:46 +01:00
Ovalord
84d980742d
Core/Units: send object update before sending smsg_dismount to prevent the mount hitbox becoming huge
2018-02-14 20:40:18 +01:00
Ovalord
02fef5cbe2
Core/Spells: SPELL_EFFECT_CHARGE_DEST will now also use speed values from DBC
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*Scripts/GB: General Umbriss will now properly charge to his Blitz target
2018-02-14 18:24:31 +01:00
Ovalord
dc8f263fc8
Core/Weather: merged commit 6eb9973947
2018-02-14 15:49:48 +01:00
Ovalord
844450d542
Core/Movement: don't stop movements on stuns when the target is currently affected by parabolic splines
2018-02-14 14:41:34 +01:00
Ovalord
9a3c16daf4
Scripts/Deadmines:
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* dropped outdated deadmines instance script
* implement Glubtok encounter
2018-02-14 11:34:28 +01:00
Ovalord
5da35b1d82
Core/Movement: make flying cyclic movement uncompressed
2018-02-14 11:26:35 +01:00
Ovalord
6654e3a1e8
Core/Movement: make MoveCirclePath movement smooth
2018-02-14 11:16:43 +01:00
Ovalord
a64c9f5d0e
Revert "Core/Movement:"
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This reverts commit 154d283d3a .
2018-02-14 10:48:01 +01:00
Ovalord
1f87277ff6
Core/Spells: fixed some targeting cases for trigger missiles
2018-02-12 21:04:45 +01:00
Ovalord
154d283d3a
Core/Movement:
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*cyclic movement will now always use catmullrom and enter_cycle flags. Fixes visual issues when spline gets sent via update_object packet
*MoveCirclePath motion master will now always make the creature fly. According to sniffs all cyclic moving creatures are flying
*remove hack from cyclic monster_move packet. The first vertex is getting deleted by the client when using enter_cycle spline flag.
*recalculate cycle path when completing first loop to get rid of the first vertex
*implement SMSG_FLIGHT_SPLINE_SYNC opcode. according to sniffs this opcode gets sent every 5 seconds to fix client / server asynch movement issues. thx to Morgoporc for the unit.cpp part
2018-02-12 20:09:02 +01:00
Ovalord
0d3daf1120
Merge branch '4.3.4' of https://gitlab.com/trinitycore/TrinityCore_434 into 4.3.4
2018-02-08 22:28:13 +01:00
Ovalord
bb761b1fcd
Core/Reputation: merged a warning fix
2018-02-08 22:23:54 +01:00
Aokromes
3b1913a739
Revert "Core/Spells: fixed a logic mistake that was interrupting channeled spells due to movement"
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This reverts merge request !107
2018-02-08 20:13:53 +00:00
Ovalord
420a2523b5
Core/Spells: reverted an wrong change for channeling spells
2018-02-08 21:12:11 +01:00
Ovalord
0c8689ffff
Scripts/GB: finished Erudax implementation
2018-02-08 21:11:41 +01:00
Ovalord
8248ababf1
Scripts/Mage: dropped an debug part for flame orb
2018-02-08 13:10:52 +01:00
Ovalord
cafae85479
Scripts/GB: Throngus' Glancing Blows will now properly reduce taken damage
2018-02-07 21:20:41 +01:00
Ovalord
c65dc6d5ed
revert some things
2018-02-07 19:10:32 +01:00
Ovalord
f39794a5a1
Core/Spells: fixed spell damage bonus / loss from SPELL_AURA_MOD_DAMAGE_DONE_VERSUS_AURASTATE, SPELL_AURA_MOD_FLAT_SPELL_DAMAGE_VERSUS and SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN
2018-02-07 12:36:10 +01:00
Ovalord
23ff9e8d12
Core/Spells: fixed a logic mistake that was interrupting channeled spells due to movement
2018-02-07 11:15:02 +01:00
Ovalord
fb4b9bc4e3
Core/Spells: fixed a logic mistake that was interrupting channeled spells due to movement
2018-02-07 11:13:45 +01:00
Ovalord
e0aa4f8fb5
Scripts/GB: start implementation for Erudax
2018-02-04 15:01:28 +01:00
Ovalord
a34a67b99c
Core/LFG: fixed a logic mistake that caused some broken visuals for call to arms indicators
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*use a single player pointer instead of calling GetPlayer() over and over again
2018-02-01 13:15:21 +01:00
Ovalord
d7939e2705
Scripts/GB: added some missing overrides to Drahga's script
2018-01-31 11:24:48 +01:00
Ovalord
a18f679c9b
Scripts/GB: implement Drahga Shadowburner encounter
2018-01-30 16:38:29 +01:00
Ovalord
68f573f869
Scripts/GB: add spell immunity for engulfing flames for General Umbriss
2018-01-30 16:33:30 +01:00
Ovalord
86f3c2e749
Scripts/GB: some minor cleanups in Throngus' script
2018-01-30 14:48:50 +01:00
Ovalord
5f6656fcd4
Scripts/GB: implement Forgemaster Throngus encounter
2018-01-27 22:24:04 +01:00
Aokromes
c904859682
Core/Spells: fix Spirit of Redemption
2018-01-27 16:27:52 +01:00
Aokromes
b705a16631
Core/Misc: 2 comment corrections in Language.h
2018-01-27 16:16:51 +01:00
Aokromes
ee54de51a8
Scripts/Outland: Fix logical error in Hellfire event in Honor Hold
2018-01-27 16:13:13 +01:00
Aokromes
8365119235
Core/Battleground: Dropped battleground texts from trinity_string and replaced them with proper BroadcastText
2018-01-27 16:00:38 +01:00
Aokromes
615a997035
Warnings fix
2018-01-27 13:49:25 +01:00
Aokromes
a6835c5872
missing part
2018-01-27 13:12:31 +01:00
Aokromes
aa1032bd17
missing part
2018-01-27 13:07:51 +01:00
Ovalord
8a274f0329
Core/Spells: merged level penalty removal
2018-01-27 12:59:32 +01:00
Aokromes
7be6304306
Core/Spells: Removed outdated mechanic (spell downranking coef penalty)
2018-01-27 12:28:42 +01:00
Ovalord
c3a9f88171
Scripts/GB: finished General Umbriss implementation
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*added blizzlike loot and currency loot to General Umbriss
2018-01-26 09:11:19 +01:00
Ovalord
9968e6e309
Core/LFG: simplified call to arms packet handling and fixed visuals
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*fixed some spelling mistakes
2018-01-26 02:07:17 +01:00
Ovalord
22e1743e51
Core/Player: re-cast mount capability spells after map change so we will always have the correct capability and speed after login or teleport
2018-01-26 02:01:42 +01:00
Ovalord
315ccb4f9f
Core/Spells: fixed mage Flame Orb summon and Frostfire orb summon
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*todo: the core has a bug that prevents the orb from slowing down
*frostfire orb handling
2018-01-26 01:00:18 +01:00
Ovalord
716bd18135
Core/Creature: dropped advance movement until it is moved to ChaseMovementGenerator
2018-01-23 17:52:04 +01:00
Ovalord
f1f06fd8ac
Core/Spells: implement all scaling auras for pets
2018-01-22 12:28:44 +01:00