Commit Graph

12409 Commits

Author SHA1 Message Date
leak
1ebdc5c19c Core/Warden: Add reload ability for character.warden_action table / Centralize the crypto keys in one header file 2012-02-25 22:06:18 +01:00
Shocker
f0d0d95cf9 Core/Spells: Fix spellmod restore on failed cast for auras that have multiple mods for different spells (by lost-illusion) 2012-02-25 22:51:06 +02:00
Discovered
c10e6708ed Core: Add some more output in HandleSetActionButtonOpcode (show playername/guid as well)
Signed-off-by: click <click@gonnamakeyou.com>
2012-02-25 21:40:05 +01:00
click
e37d9d73a9 Core/Scripts: Remove script for npc_goblin_prisoner (handled by SAI already) 2012-02-25 21:19:05 +01:00
click
6f152a1ff8 Core/Scripts: Remove some leftover debugging-output from the warlock spellscripts 2012-02-25 21:18:29 +01:00
click
e615fba7f8 Revert "Core: Fix the SFMT randgen-initbug" - alignment-fix is now properly handled within the respective code
This reverts commit 28310f0938.
2012-02-25 20:39:28 +01:00
Malcrom
bed3fb6d98 DB/SAI: SAI for Quest: 12843 "They Took Our Men!". Remove cpp script. 2012-02-25 15:59:40 -03:30
Shauren
63ebdcda5b Core/Player: Fixed feral AP applying for non-scaling items 2012-02-25 20:23:14 +01:00
click
4e1c8e0fa1 Core/Scripts: Fix non-PCH building and linking under GCC 2012-02-25 19:41:51 +01:00
Nay
a813e6f579 Core/Calendar: Use defines when sending holiday data
Update some comments
2012-02-25 16:17:23 +00:00
Shauren
5c00e93602 Core/Commands: Added lost group commands 2012-02-25 16:56:25 +01:00
Shauren
7b2672b17b Core/Calendar: Fix compile without PCH 2012-02-25 15:32:55 +01:00
QAston
a0de042efe Core/Spells: Remove SpellSelectTargetTypes enum - it's not needed anymore. 2012-02-25 14:07:07 +01:00
Malcrom
c952c7f98f Scripts/go_black_cage: Remove script replaced by SAI. 2012-02-25 07:26:01 -03:30
QAston
b7b37dca29 Core/Spells: send spell error messages on spell cast condition checks. 2012-02-25 11:54:12 +01:00
Shauren
1f373c0f37 Scripts/Icecrown Citadel: Removed obsolete workaround for Ice Tomb LoS 2012-02-25 11:42:00 +01:00
Shauren
6ce46624d2 Core/Calendar: Fixed crash happening when inviting an offline player to an event 2012-02-25 11:14:19 +01:00
Nay
7885e2066a Copy-paste typos in previous commit (0f1bd50) :( 2012-02-25 05:33:27 +00:00
Nay
0f1bd50ae0 Core/Calendar: Holiday.dbc -> SMSG_CALENDAR_SEND_CALENDAR 2012-02-25 05:28:22 +00:00
Nay
ad78d44da8 Core/Calendar: Change (revert) CalendarFlags vars to ints
P.S I'd like to have type safe enums (C#-like, also [Flags] attr)
2012-02-25 04:16:17 +00:00
Nay
d6c0a67a7c Core/Calendar:
- Fix build
- Use enums where possible
- Renaming
2012-02-25 04:00:32 +00:00
Elron103
28310f0938 Core: Fix the SFMT randgen-initbug
Signed-off-by: click <click@gonnamakeyou.com>
2012-02-25 02:16:08 +01:00
Shauren
8945d115b2 Core/Calendar: Added some checks & error responses for calendar actions, many more to do still 2012-02-25 00:14:39 +01:00
Shauren
0e86b3a578 Core/Calendar: Corrected structure of SMSG_CALENDAR_COMMAND_RESULT 2012-02-24 23:40:06 +01:00
Shauren
e5621dfd99 Compile fix 2012-02-24 23:30:09 +01:00
kaelima
bc151a0453 Scripts/Zalazane's Fall: Fixed a logical mistake from last commit 2012-02-24 23:10:12 +01:00
kaelima
c7ddb428b3 Scripts/Zalazane's Fall: Some cleanup and general code improvement 2012-02-24 22:56:41 +01:00
Shauren
f1f469481d Core/MovementGenerators: Removed pointless check 2012-02-24 22:43:12 +01:00
Shauren
ae5ecb6ac0 Core/Calendar: Code refactoring/removed obsolete functions 2012-02-24 22:04:29 +01:00
Spp
32eab3dca7 Core/Calendar: WIP Calendar. 2012-02-24 20:11:29 +01:00
Shauren
a934abbbb7 Core/Calendar
* Added sending SMSG_CALENDAR_RAID_LOCKOUT_REMOVED when instance save is removed
* Refactored sending SMSG_CALENDAR_RAID_LOCKOUT_ADDED/REMOVED into separate method
2012-02-24 19:31:40 +01:00
Nay
a09310244f Core/Calendar: Use enums
Source: WPP
2012-02-24 18:22:31 +00:00
Shauren
9c3357c1de Core/Calendar
* Fixed raid resets display in calendar
* Active instance locks will now be added to calendar as soon as they are created (not after login)
2012-02-24 19:06:53 +01:00
Nay
c4b6dc3a15 Core/Calendar: Initial work for calendar
Original author: Silinoron
(from calendar branch)
2012-02-24 16:46:29 +00:00
Kandera
348ed1782f Core/Scripts: fix rotface ooze flood (thx to vincent-michael) 2012-02-23 12:45:04 -05:00
QAston
ccbe209ded Merge pull request #5343 from kandera/fix_spell_script_stuff
fix a few issues with the spell scripts i made.
2012-02-23 09:35:10 -08:00
Kandera
c27a0333ce Core/Scripts: script despawn for dummy effect of muisek vessels 2012-02-23 12:18:51 -05:00
Shauren
8ae3037307 Compile fix for gcc 4.5 and higher 2012-02-23 16:14:50 +01:00
Shauren
adc115dc41 Core/Vmaps: Fixed errors during loading gameobject models and improved error output (will now write to logs) 2012-02-23 15:56:53 +01:00
Shauren
40cda6b095 Copypaste fix 2012-02-23 13:07:51 +01:00
Shauren
dc28b92415 Core: Random cleanup + compile fix 2012-02-23 13:01:16 +01:00
Venugh
5416b734e4 Core/Movement: Use SetLevitate(true/false) instead of AddUnit/RemoveUnit. 2012-02-23 12:32:21 +01:00
Venugh
1cac01b3df Core/Movement: Use SetWalk(true/false) instead of AddUnit/RemoveUnit. 2012-02-23 11:50:58 +01:00
w1sht0l1v3
1fc122e5c6 DB/Quests: Mounting Hodir's Helm.
DB/Quests: Quest relations for Polishing the Helm.
Closes #5231
2012-02-22 22:38:16 +00:00
Machiavelli
dc91fc1050 Core/Vehicles: Fix a crash in object update packet builder (need to remove UPDATEFLAG_VEHICLE on Unit::RemoveFromWorld) 2012-02-22 21:50:01 +01:00
Nay
bbfceafed6 Actually remove searing_gorge.cpp from CMakeLists, sorry. 2012-02-22 20:12:45 +00:00
QAston
fb5d05c198 Core/Spells: Prevent assertion failure in Spell::SelectImplicitDestDestTargets by setting dest to caster if no dest provided. 2012-02-22 21:06:29 +01:00
Nay
a7e5c3c7c4 Misc: Delete searing_gorge.cpp and fix a typo in worldserver config 2012-02-22 19:56:23 +00:00
Shauren
dba27e61a3 Core/Unit: Corrected packet structure in Unit::BuildMovementPacket 2012-02-22 20:00:16 +01:00
Machiavelli
fa546d1428 Core/Spells: Change logic in assertion in Spell::SelectImplicitTargetObjectTargets.
Not sure if this a step in the right direction for the intended design, but following the logic of the function there should be OR unit target OR gameobject target OR item target pointers available. If Item target doesn't belong there then the already present AddItemTarget call should be removed.
2012-02-22 19:16:47 +01:00