Shocker
8331da627d
Some old typo fixes, closes issues #3747 , #2756 , #2607 , thanks 2010phenix/jean-michele.nefen/toshik.777
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--HG--
branch : trunk
2010-09-02 15:25:02 +03:00
Shocker
c8dfbdac35
Conflagrate direct & DoT damage shouldn't scale with duration increases of Immolate/Shadowflame, fixes issue 3376.
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--HG--
branch : trunk
2010-09-02 06:02:51 +03:00
azazel
b2a49ad79a
Scripts/Blackrock Depths: fix spectral chalice spawning for quest with the same name (thanks niksad8). Closes issue #3086 . Closes issue #2989 .
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--HG--
branch : trunk
2010-09-01 10:40:44 +06:00
silinoron
80df469a38
Oooh, C++... How I love you.
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--HG--
branch : trunk
2010-08-31 17:41:18 -07:00
Shocker
4e067dd313
Add LoS check for melee autoattacks, fixes issue 3535
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--HG--
branch : trunk
2010-09-01 01:16:43 +03:00
John Holiver
3a765da2fa
Small fix to Chimera Shot Serpent dmg and Scorpid CD.
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Thanks to Arcane.
--HG--
branch : trunk
2010-08-31 19:13:59 -03:00
Shauren
6c3b39ac01
Scripts/Icecrown Citadel: Added Festergut script, thx Cromash for providing the base and Cyrax for sniffs
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Scripts/Icecrown Citadel: Added Professor Putricide script handling ONLY Festergut related events
--HG--
branch : trunk
2010-08-30 11:36:15 +02:00
Shauren
dc2c28985f
Scripts/Icecrown Citadel: Remove Mark of the Fallen Champion when Saurfang dies
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Scripts/Icecrown Citadel: Change previous scripts to use BossAI instead of ScriptedAI
--HG--
branch : trunk
2010-08-31 21:47:45 +02:00
Shauren
6048d2ec5e
Core/Achievements: Pass killed unit pointer to UpdateAchievementCriteria for ACHIEVEMENT_CRITERIA_TYPE_KILL_CREATURE (use in scripts)
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--HG--
branch : trunk
2010-08-31 21:47:44 +02:00
Shauren
996e7741a1
Scripts/Icecrown Citadel: Corrected vehicleId for Deathbringer Saurfang, patch by Heisenberg/bolvor
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Closes issue #3704 .
--HG--
branch : trunk
2010-08-31 21:47:43 +02:00
John Holiver
258398ed30
Fixes Druid T10 Balance 4P bonus.
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Fixes DK T10 Melee 4P bonus.
--HG--
branch : trunk
2010-08-31 15:01:04 -03:00
Shocker
e32ece52ea
Pet level-synchronization with owner should be done before initializing stats, closes issue 3732, thanks moriquendu
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--HG--
branch : trunk
2010-08-31 20:40:43 +03:00
Shauren
58ce3c77af
Core/Scripts: Revert revision 619ba8b76250 and fix it properly
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--HG--
branch : trunk
2010-08-31 15:37:29 +02:00
Spp
b5beb1c706
Better way to fix some warnings from rev 621c100eeb.
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--HG--
branch : trunk
2010-08-31 13:31:38 +02:00
Spp
866c28fbec
Core/Groups: Fix a crash loading groups from DB
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Fixes issue 3693
--HG--
branch : trunk
2010-08-31 11:50:07 +02:00
Spp
b9e19572c4
Core: Fix more warnings (very few left under linux 32)
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--HG--
branch : trunk
2010-08-31 11:39:51 +02:00
Spp
849ae84f5b
Core: Fix more warnings and fix compile under linux 64
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--HG--
branch : trunk
2010-08-31 10:23:22 +02:00
Spp
e252b8abe7
Core: Fix more warnings
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--HG--
branch : trunk
2010-08-30 23:07:14 +02:00
click
9fb9254810
Buildsystem: Remove some cruft (double set) of SCRIPT_LIB in worldserver CMakeLists.txt - if this breaks OSX build, notify us.
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--HG--
branch : trunk
2010-08-30 23:06:07 +02:00
click
511d571d25
Buildsystem: Clean up target link-definitions a bit
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--HG--
branch : trunk
2010-08-30 22:58:37 +02:00
Machiavelli
376958d474
Call _SaveTalents along side of _SaveSpells in Player::resetTalents.
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Please leave feedback on how this affects your character_spell duplicate entry errors.
--HG--
branch : trunk
2010-08-30 22:15:42 +02:00
Machiavelli
9f5708f4f5
Wrap guild_bank_item save queries in transactions.
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Fixes a potential dataloss issue
--HG--
branch : trunk
2010-08-30 19:19:47 +02:00
QAston
ee8d61eaa4
*Missing function from commit r90b0ebdba9 :(.
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--HG--
branch : trunk
2010-08-30 18:33:02 +02:00
QAston
a8de57559b
*Allow channeled spells to be casted on dead target
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*Define relted spell attributes
--HG--
branch : trunk
2010-08-30 17:32:51 +02:00
Spp
405f312918
Core: Fix more warnings
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--HG--
branch : trunk
2010-08-30 15:25:15 +02:00
Shocker
d81864e7f3
Cleansing Totem should no longer pulse at spawn as of patch 3.2.2, thanks SimonDMII/olegoriy for noticing, closes issue #3702 .
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--HG--
branch : trunk
2010-08-30 10:53:29 +03:00
silinoron
08205afcc9
Rewrite much of the GM ticket system
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* Extract storage and manipulation of tickets to TicketMgr (from ObjectMgr)
* Extract ticket commands to TicketCommands.cpp
* Adds support for sending GM responses and GM surveys.
* Fix structure of several ticket-related packets.
* Add support for understanding lag reports.
* Thanks Zor for some of the packet structures, and Cyrax for some sniffs
* Please report any issues encountered via the tracker.
--HG--
branch : trunk
2010-08-29 20:28:14 -07:00
Liberate
1f9936399c
Add a function to calculate the ratin gain/loss, instead of calculating it seperately 5 times.
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Thanks to proof1337 for the patch.
Closes issue #3686
--HG--
branch : trunk
2010-08-29 23:36:55 +02:00
azazel
d952c90754
Spell Scripts:
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* add new file spell_item.cpp for spells used by items (but not by quests)
* move some dummy effects of generic spells to scripts
* implement spell for quest 12937 Relief for the Fallen. Closes issue #3070
--HG--
branch : trunk
2010-08-29 22:40:23 +06:00
QAston
d81f5facc0
*Allow SPELL_EFFECT_POWER_BURN(64) to proc with damage.
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--HG--
branch : trunk
2010-08-29 05:26:32 +02:00
Shocker
f81dcf55bb
Add HealReceived event for Creature AI to be used in scripts
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--HG--
branch : trunk
2010-08-29 06:01:14 +03:00
QAston
2d877bbbfd
*Allow damage shield hits to miss.
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*Send overkill on damage shield hit.
*Correct data order for execute log of power take effects.
--HG--
branch : trunk
2010-08-29 03:38:21 +02:00
Liberate
f67441b863
Fixes gossip scripts or points of interests of npc's with a Scriptname assigned to them.
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This fixes guards in Major cities.
Thanks to Aokromes for testing.
Thanks to click for converting all the scripts to work with this change.
--HG--
branch : trunk
2010-08-29 00:57:51 +02:00
Liberate
453476e2c3
Fixes the huge personal rating gained. Damned typos.
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Also changes the max rating loss from 48 to 24 when under 1000 rating.
Only the max rating gain is 48.
Huge thanks to Gyullo for giving me lots of info which led to finding this hidden typo.
Thanks go to click and Shocker as well for helping me find this issue.
Now, please, is it finished yet? is it finally over?
--HG--
branch : trunk
2010-08-28 23:17:09 +02:00
QAston
511e8c5acf
*Make EffectHealMechanical, EffectHealPct, EffectHealMaxHealth and EffectHealthLeech to use proc system for their dmg/heal (thanks kiper for research)
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*Fix some spells with EffectHealMaxHealth with effect value set to 0.
*Fix a typo.
--HG--
branch : trunk
2010-08-28 23:01:04 +02:00
Shauren
a6d681b41c
Core/Pets: Add forgotten change in revision 9fce5af1e5
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--HG--
branch : trunk
2010-08-28 20:30:20 +02:00
click
2930c02198
Buildsystem: Update CMakeLists to use the proper check, not the old one...
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--HG--
branch : trunk
2010-08-28 19:24:50 +02:00
Shauren
8f97ba8440
Core/Pets: Improved hunter pet's scaling with stamina, values should now be closer to what retail has (but still not perfect)
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Core/Pets: Fixed display of pet's spell bonus
--HG--
branch : trunk
2010-08-28 18:03:09 +02:00
azazel
71de9aa79f
DB Scripts: Fix calling of DB scripts from spell_scripts table
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--HG--
branch : trunk
2010-08-28 21:01:16 +06:00
Liberate
d91ec9d8dc
Typo in r9b698bb399. Can this finally be over with? I'm being messy.
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--HG--
branch : trunk
2010-08-28 16:10:07 +02:00
Liberate
2228a8f8d9
Change the Arena Rating system to reflect the official system more.
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Under 1000 rating the max rating gained should be 48.
Between 1000 rating and 1300 rating the max rating gained should move from 48 to 24.
Above 1300 rating the max rating gained is 24.
Team Rating and Personal Rating use this formula now.
--HG--
branch : trunk
2010-08-28 13:31:13 +02:00
Shocker
f89a27dc98
Make sure crafting spells with non-random loot are not allowed to be casted if inventory is full. Fixes issue #2791
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--HG--
branch : trunk
2010-08-28 02:20:26 +03:00
Shocker
e3b92f9630
Implement .reload all_gossips, .reload quest_poi, .reload locales_gossip_menu_option. Original code by VladimirMangos, ported by Ramus. Closes issue #3466 , issue #3637 and issue #3477
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--HG--
branch : trunk
2010-08-28 01:44:35 +03:00
QAston
e85df47749
*Send SMSG_SPELLINSTAKILLLOG on SPELL_EFFECT_INSTAKILL(1), thanks to Zor for base packet info.
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--HG--
branch : trunk
2010-08-28 00:30:07 +02:00
QAston
5eb7e80fd5
*Send VICTIMSTATE_INTACT on melee attack miss.
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*Rename VICTIMSTATE_NORMAL to VICTIMSTATE_HIT.
*Set default memory allocated in Spell::InitExecuteLogData to 32 bytes.
--HG--
branch : trunk
2010-08-27 23:12:52 +02:00
QAston
91233b9ba8
*Fix size of SMSG_SPELLHEALLOG and build (rage!!!)
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--HG--
branch : trunk
2010-08-27 21:07:33 +02:00
QAston
6c3015a7e6
*Fix issues with negative dmg of periodic power burn and periodic power leech effects added recently.
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*Minor cleanup.
--HG--
branch : trunk
2010-08-27 20:51:29 +02:00
QAston
36640c263a
*Consistent parameter names of spell effect handlers - use effIndex instead of i or eff_idx or variations of it.
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--HG--
branch : trunk
2010-08-27 19:36:27 +02:00
Spp
8333b1b23f
Dungeon Finder: Fix incorrect use of guid
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--HG--
branch : trunk
2010-08-27 19:27:50 +02:00
Liberate
a96d884bf8
Revert unintended change to UpdateFields.h. This file should NEVER be changed. My mistake.
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--HG--
branch : trunk
2010-08-27 18:38:48 +02:00