Commit Graph

2113 Commits

Author SHA1 Message Date
Shauren
22cd262e6c DB/Spawns: Deleted MO_TRANSPORT gameobject spawns
SQL: Corrected naming
2011-03-04 21:30:56 +01:00
Shauren
7120f1eff8 Core/Spells:
* Implemented on CheckCast spell script hook
* Added possibility to send SPELL_FAILED_CUSTOM_ERROR and added enum with all possible options for it

Scripts/Spells:
* Added example script for CheckCast hook with SPELL_FAILED_CUSTOM_ERROR (profession research and Book of Glyph Mastery)
2011-03-04 21:19:43 +01:00
Machiavelli
a9582964d3 Core/Vehicles: Make the vehicle system more aura driven. Get rid of redundant checks and update relevant data.
Closes #805
2011-03-04 21:17:06 +01:00
Shauren
c2a2d7201b DB/Skills: Changed required skill value to 0 for debug spell, spells with no skillline cant have skill value requirement
Fixed compile
2011-03-04 21:13:09 +01:00
Malcrom
f8a6522291 DB/SAI: Add combat scripts to Crust Burster 2011-03-02 18:03:43 +00:00
Malcrom
3853f5caae DB/SAI: Add waypoints and scripts to Thulrin 2011-03-02 17:41:18 +00:00
Malcrom
f0ec27da30 DB/Waypoints: Add pathing to Vilewing Chimaera 2011-03-02 17:22:28 +00:00
Malcrom
ebc1f1eb3c DB/NPC: Add some missing gossips 2011-03-02 17:21:19 +00:00
Malcrom
b8d357d279 DB/Waypoints: Add pathing to Mature Netherwing Drake. Fix some waypoint errors. 2011-03-02 17:07:47 +00:00
Nay
c02455f92d DB/Achiev: Send in-game mail on Emblematic achievement completion. 2011-03-02 17:02:39 +00:00
Nay
a65dc35a4e DB/NPC: Fix typos in vehicle ids introduced in previous commits. Thanks Tassader. 2011-03-02 16:04:44 +00:00
MrQuickFx
2b9346e5a0 DB/Trainer: Update Flying Carpet crafting requirements
Closes #774
2011-03-01 18:38:49 +00:00
Malcrom
838338b7f2 DB/SAI: Fix quest Captives at Deatholme
Closes #650
2011-03-01 18:35:51 +00:00
Malcrom
849d50b9c2 DB/SAI: Replace core script by proper SmartAI script for quest Inoculation
Closes #681
2011-03-01 18:33:24 +00:00
ZxBiohazardZx
c242c9db3e DB/NPC: Set correct npcflag and vehicleid for some difficulty entries npcs. Fixes DB startup errors.
Closes #814
2011-03-01 18:21:20 +00:00
Malcrom
1618afc5d1 DB/Conditions: Added conditions for spell 36325. 2011-03-01 00:29:51 -03:00
kaelima
e32bdb3a4c DB/SQL: Fix recent added SQL date naming. 2011-03-01 01:53:47 +01:00
Nay
6b1837cecb DB/SQL: Fix SQL errors 2011-03-01 00:32:15 +00:00
Nay
c247b70512 DB/Vehicles: Implement Argent Tournament mounts. 2011-03-01 00:07:05 +00:00
unholy
77ef8dd80f DB/SAI: Add scripts to Fenrick Barlowe
Closes #751
2011-03-01 00:06:38 +00:00
Malcrom
8edb244847 DB/SAI: Add scripts to Thoralius the Wise and to Ascented Mage Hunter
Closes #747 & #750
2011-03-01 00:01:40 +00:00
Malcrom
d5413639ae DB/SAI: Fix quest The Fallen Sisters
Closes #749
2011-03-01 00:00:10 +00:00
stormbyte
5f820a996c DB/Quests: Fix spawn position for Zuluhed The Whacked.
Closes #424
2011-02-28 23:50:58 +00:00
kaelima
319ecd792d DB/World: Add npc_spellclick_spells for some vehicles.
Will fix some of the DB errors introduced in 3ac80ee3a4.
2011-02-28 12:29:03 +01:00
kaelima
d8fa272d9c DB/NPC: Update some random creature_templates in Icecrown Citadel 2011-02-27 20:25:00 +01:00
Machiavelli
e31d08e9e1 Core/SQL: Remove duplicate entry from my previous commit 2011-02-27 18:44:52 +01:00
Machiavelli
76f393717d DB/World: npc_spellclick_spells updates for Strand of the Ancients and Wintergrasp vehicles. 2011-02-27 16:15:47 +01:00
Svannon
de624adffc DB/NPC: Update some creature_template in Ulduar 2011-02-27 05:38:56 +00:00
Nay
8c746435fe DB/NPC: Add some vehicles and update their templates 2011-02-27 04:08:24 +00:00
Machiavelli
3ac80ee3a4 Core/Vehicles: Correct usage of npc_spellclick_spells instead of blatant hacks for vehicle entry.
Note: This may break a few vehicles, but only due to the absence of proper, non-hackish data.
2011-02-26 23:00:09 +01:00
Shauren
8497fb27e9 DB/Spells: Added flower summoning visual of Lifeblood 2011-02-26 14:09:32 +01:00
Shauren
45f91feaa8 DB: Fixed startup errors and formatting
Core/Vehicles: Prevent "unprocessed tail data" vehicle packet spam
2011-02-26 12:53:17 +01:00
Malcrom
490f99a80a DB/SAI: Fix quest 11344 (Anguish of Nifflevar)
DB/NPCs: Add related spawns
Closes #683
2011-02-26 02:36:07 +00:00
Nay
27e20946c2 DB/NPC: Captain Fairmount should not be invisible
DB/SAI: Add combat scripts to Captain Fairmount
Closes #303 & #699
2011-02-26 02:33:48 +00:00
Malcrom
3fb3b18b61 DB/SAI: Add scripts and waypoints for Gor'drek 2011-02-26 02:31:29 +00:00
Shocker
3525cb39b8 Core/Spells: Focus Magic should proc only from critical hits 2011-02-25 16:56:45 +02:00
Machiavelli
02d8d7c2a6 Scripts/Ulduar: Kologarn (90% complete)
- Kologarn is unable to parry (correct spellID used)
- Fix Arm respawning
- Correct Arm despawn animation
- Only cast Arm Sweep if left arm is alive
- Remove minimum required range for Focused Eyebeams
- Fix possible crash in Rubble despawn
- Correct gameobject handling
- Fix bridge visual
- Correct instance load operations for this encounter
2011-02-25 15:17:15 +01:00
Azazel
154b114615 Core/SQL: change script from bcd7e45e12 commit to make it more simple and safe in case of multiple executions. 2011-02-25 15:03:36 +06:00
Azazel
bcd7e45e12 CharDB Schema/Cleanup: cleanup character_tutorial table:
* rename table to account_tutorial, because it holds account specific data;
* rename column account to accountId;
* introduce prepared statements for table.
2011-02-25 00:45:57 +06:00
Azazel
20ab3e4bda CharDB Schema/Cleanup: cleanup account_data and character_account_data tables:
* rename column account to accountId;
* introduce prepared statements for both tables.
2011-02-25 00:44:33 +06:00
gildor
e15c8a7fff DB/Spell linked spell: (Gundrak/Eck) Spell Eck Spit (55814) triggers Eck Residue (55817). Should fix the related achievement.
Closes #673
2011-02-24 00:07:02 +00:00
Nay
f65a55372e DB/SAI: Fix quest Counterattack! (The Barrens)
Closes #692
2011-02-23 23:14:18 +00:00
Malcrom
e689edb7c2 Scripts/Shadowmoon Valley: Remove support for NPC Nelthakaru
DB/Misc: Add waypoints and scripts for quest Nelthakaru's Tale (SAI)
Closes #746
2011-02-23 23:10:48 +00:00
Malcrom
a3b977d467 DB/Creatures: Fix various NPC misc data (states, inhabit types, etc.) 2011-02-23 22:47:23 +00:00
Machiavelli
102c089ab8 Scripts/Kologarn:
- Correct target limitation for Focused Eyebeam
- Correct target selection and limitation for Stone Grip
** Fixes random teleports to the "safe spot" caused by aura unapply when that player wasn't intended as target.
** Stone Grip will only target the main tank if there's no one else in range.
- Despawn Rubbles on encounter reset/complete
- Use elegant MotionMaster::MoveJump instead of NearTeleportTo when releasing Stone Grip target

DB/NPC Templates:
- Add civilian flag for Armsweep Stalker and Rubble Stalker

Other:
- Fix 2011_02_23_2_world_conditions.sql to comply to standards
- Cleanup affected code
2011-02-23 18:17:20 +01:00
Machiavelli
0ec88a642c Scripts/Ulduar:
- Fix Focused Eyebeams
- Fix Arm Sweep
- Fix respawning and re-entering of arms

DB/Templates:
- Fix speed, modelId and trigger state of Focused Eyebeams
- Set NullAI to semi-triggers; Rubble Stalker, Kologarn Pit Kill Bunny
2011-02-23 01:45:22 +01:00
Machiavelli
918f1ce8ec Core/Vehicles:
- Allow configurable TempSummonType and timer for vehicle_accessory table instead of hard coded values
- Reimplement some earlier charted VehicleSeatFlagsB, that were temporarily removed because of VEHICLE_SEAT_FLAG_UNCONTROLLED (they now work in conjunction with eachother)
2011-02-22 23:47:28 +01:00
Machiavelli
1cdec5880e DB/NPC: Remove instance bind flag from Right Arm and Left Arm 2011-02-22 12:42:58 +01:00
Azazel
401ec2180f Fix typo in script from previous commit 2011-02-22 15:50:07 +06:00
Machiavelli
480517c3be Scripts/Ulduar: Kologarn:
- Correct target selection of Stone Grip
- Correct functionality of Stone Grip (absorb aura, stun, damage, vehicle join, correct removal of the aforementioned when needed, +teleport to platform)
- Blizzlike casters for certain spells, which led to merging arms AI to KologarnsAI.
- Blizzlike timer for Stone Grip
- Fix Rubble spawn on arm death
2011-02-22 04:46:13 +01:00