Shauren
22cd262e6c
DB/Spawns: Deleted MO_TRANSPORT gameobject spawns
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SQL: Corrected naming
2011-03-04 21:30:56 +01:00
Shauren
7120f1eff8
Core/Spells:
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* Implemented on CheckCast spell script hook
* Added possibility to send SPELL_FAILED_CUSTOM_ERROR and added enum with all possible options for it
Scripts/Spells:
* Added example script for CheckCast hook with SPELL_FAILED_CUSTOM_ERROR (profession research and Book of Glyph Mastery)
2011-03-04 21:19:43 +01:00
Machiavelli
a9582964d3
Core/Vehicles: Make the vehicle system more aura driven. Get rid of redundant checks and update relevant data.
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Closes #805
2011-03-04 21:17:06 +01:00
Shauren
c2a2d7201b
DB/Skills: Changed required skill value to 0 for debug spell, spells with no skillline cant have skill value requirement
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Fixed compile
2011-03-04 21:13:09 +01:00
Shauren
7ecaf1d816
Scripts/Spells: Cleanup in spell_generic
2011-03-04 20:20:06 +01:00
EdwinDW
7798474e74
Fix: SQL syntax error in world base SQL script
2011-03-04 16:48:39 +01:00
Shauren
704491101f
Core/Achievements:
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Implemented map and group requirements for achievements
Changed possible methods to const
Implemented hidden flag for achievement criteria
2011-03-04 12:11:20 +01:00
Manuel
7a0df5876b
Core/SmartAI: Moved log to debug level.
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Signed-off-by: Manuel <manue.l@live.com.ar >
2011-03-04 00:13:25 -03:00
Shauren
067648aad6
Buildsystem: Compile bzip2 project only with map tools
2011-03-03 21:27:46 +01:00
Nay
eea7efa463
Core/SAI: Correct debug log for SMART_ACTION_CAST
2011-03-02 18:20:33 +00:00
Malcrom
f8a6522291
DB/SAI: Add combat scripts to Crust Burster
2011-03-02 18:03:43 +00:00
Malcrom
3853f5caae
DB/SAI: Add waypoints and scripts to Thulrin
2011-03-02 17:41:18 +00:00
Shauren
3cb0c4d969
Core/SAI: Fixed SMART_ACTION_EQUIP used with creature_equip_template ids
2011-03-02 18:23:50 +01:00
Malcrom
f0ec27da30
DB/Waypoints: Add pathing to Vilewing Chimaera
2011-03-02 17:22:28 +00:00
Malcrom
ebc1f1eb3c
DB/NPC: Add some missing gossips
2011-03-02 17:21:19 +00:00
Malcrom
b8d357d279
DB/Waypoints: Add pathing to Mature Netherwing Drake. Fix some waypoint errors.
2011-03-02 17:07:47 +00:00
Nay
c02455f92d
DB/Achiev: Send in-game mail on Emblematic achievement completion.
2011-03-02 17:02:39 +00:00
Nay
a65dc35a4e
DB/NPC: Fix typos in vehicle ids introduced in previous commits. Thanks Tassader.
2011-03-02 16:04:44 +00:00
Shauren
6c020c72cc
Core/SAI: Implemented Gameobject action allowing to send SMSG_GAMEOBJECT_CUSTOM_ANIM with parameter set in param1
2011-03-02 16:50:09 +01:00
MrQuickFx
2b9346e5a0
DB/Trainer: Update Flying Carpet crafting requirements
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Closes #774
2011-03-01 18:38:49 +00:00
Malcrom
838338b7f2
DB/SAI: Fix quest Captives at Deatholme
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Closes #650
2011-03-01 18:35:51 +00:00
Malcrom
849d50b9c2
DB/SAI: Replace core script by proper SmartAI script for quest Inoculation
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Closes #681
2011-03-01 18:33:24 +00:00
ZxBiohazardZx
c242c9db3e
DB/NPC: Set correct npcflag and vehicleid for some difficulty entries npcs. Fixes DB startup errors.
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Closes #814
2011-03-01 18:21:20 +00:00
Shocker
43240f8c3d
Core/Spells: Correctly give skill bonus provided by spells on cast, fixes Mining/Herbalism (and similar) exploits that allowed players to mine/gather anything with any skill
2011-03-01 17:47:53 +02:00
Malcrom
1618afc5d1
DB/Conditions: Added conditions for spell 36325.
2011-03-01 00:29:51 -03:00
Malcrom
1a8c3f9dbe
Core/Spells: Implemented EffectTriggerSpell 36325 for spell 36350.
2011-03-01 00:28:03 -03:00
leak
f5e9c2c23b
Core/Groups: And here i was talking about sync execution..
2011-03-01 01:59:26 +01:00
kaelima
e32bdb3a4c
DB/SQL: Fix recent added SQL date naming.
2011-03-01 01:53:47 +01:00
leak
709c395421
Core/Groups: Forgotten changes from group id recycling reimplementation, also cleanup queries should be sync (and due to their one time execution have no need to be prepared statements)
2011-03-01 01:42:18 +01:00
Nay
6b1837cecb
DB/SQL: Fix SQL errors
2011-03-01 00:32:15 +00:00
Nay
c247b70512
DB/Vehicles: Implement Argent Tournament mounts.
2011-03-01 00:07:05 +00:00
unholy
77ef8dd80f
DB/SAI: Add scripts to Fenrick Barlowe
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Closes #751
2011-03-01 00:06:38 +00:00
Malcrom
8edb244847
DB/SAI: Add scripts to Thoralius the Wise and to Ascented Mage Hunter
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Closes #747 & #750
2011-03-01 00:01:40 +00:00
Malcrom
d5413639ae
DB/SAI: Fix quest The Fallen Sisters
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Closes #749
2011-03-01 00:00:10 +00:00
stormbyte
5f820a996c
DB/Quests: Fix spawn position for Zuluhed The Whacked.
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Closes #424
2011-02-28 23:50:58 +00:00
kaelima
319ecd792d
DB/World: Add npc_spellclick_spells for some vehicles.
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Will fix some of the DB errors introduced in 3ac80ee3a4 .
2011-02-28 12:29:03 +01:00
kaelima
d8fa272d9c
DB/NPC: Update some random creature_templates in Icecrown Citadel
2011-02-27 20:25:00 +01:00
Machiavelli
e31d08e9e1
Core/SQL: Remove duplicate entry from my previous commit
2011-02-27 18:44:52 +01:00
click
d92fb9ad65
Core: Clean up some rogue whitespace and tabs
2011-02-27 18:34:24 +01:00
Machiavelli
da773981f8
Core/Vehicles: Respect seatId in vehicle_accessory
2011-02-27 17:38:20 +01:00
Machiavelli
76f393717d
DB/World: npc_spellclick_spells updates for Strand of the Ancients and Wintergrasp vehicles.
2011-02-27 16:15:47 +01:00
Machiavelli
3c36ff92dc
Core/Vehicles: Fix an error log message (missing change from 683cea9e83)
2011-02-27 15:45:28 +01:00
Svannon
de624adffc
DB/NPC: Update some creature_template in Ulduar
2011-02-27 05:38:56 +00:00
Nay
8c746435fe
DB/NPC: Add some vehicles and update their templates
2011-02-27 04:08:24 +00:00
Machiavelli
b161b0859b
Core/Vehicles: Fix a possible crash in InstallAccessory
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Closes ticket #769
2011-02-27 04:05:21 +01:00
Machiavelli
683cea9e83
Core/Vehicles:
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- Grab correct npc entry from npc_spellclick_spells in case of player vehicle. Fixes DB errors added in my previous changeset
- Allow aura's with SPELL_AURA_CONTROL_VEHICLE to stack if there are enough free seats, even if spellIds are identical.
- Fix a possible infinite loop. Thanks to manuel for spotting
2011-02-27 03:58:41 +01:00
leak
aa2455b586
Core/Groups: Reimplement group id recycling
2011-02-27 00:55:45 +01:00
Machiavelli
3ac80ee3a4
Core/Vehicles: Correct usage of npc_spellclick_spells instead of blatant hacks for vehicle entry.
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Note: This may break a few vehicles, but only due to the absence of proper, non-hackish data.
2011-02-26 23:00:09 +01:00
Shauren
8497fb27e9
DB/Spells: Added flower summoning visual of Lifeblood
2011-02-26 14:09:32 +01:00
Shauren
cbbfc21934
Fixed compile (bad copy&paste)
2011-02-26 12:55:15 +01:00