megamage
24b5ec1e39
Fix the broken logic in NearestHostileUnitInAttackDistanceCheck
2011-10-07 18:11:24 -04:00
megamage
8c9bd67fe9
Fix crash #3274 in Unit::HandleDummyAuraProc
2011-10-07 18:06:33 -04:00
megamage
47994f82d7
Fix crash #3306 in Unit::HandleDummyAuraProc
2011-10-07 18:01:41 -04:00
megamage
ba8cade780
Fix crash #3297 in Unit::HandleDummyAuraProc
2011-10-07 17:58:23 -04:00
megamage
a85b1decb0
Merge pull request #3395 from megamage/master
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Fix a crash caused by SetupBattleground when m_Map is not created.
2011-10-07 14:27:52 -07:00
Shocker
9b218315b8
Core/Spells: Chain spells shouldn't hit critters
2011-10-07 23:33:08 +03:00
Shauren
a886f1cfbd
Scripts/Icecrown Citadel: Removed double casting of SPELL_VALKYR_TARGET_SEARCH
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Closes #3396
2011-10-07 21:32:35 +02:00
megamage
381cf2f9d3
Fix a crash caused by SetupBattleground when m_Map is not created.
2011-10-07 13:21:01 -04:00
root
8a0e7537b5
Core/Misc: Small fixes after recent pulls
2011-10-07 20:07:07 +03:00
Shocker
f130ca8d0a
Merge pull request #3392 from Bizzy/Bizzy
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Core/Commands: Added '.ticket reset' for resetting ticket-id counter. Aut
2011-10-07 09:55:03 -07:00
Shocker
a3c46d7023
Merge pull request #3393 from megamage/master
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Fix possible total price overflow when buying items. Fix #3137 .
2011-10-07 09:54:37 -07:00
Shauren
88277ac10c
Scripts/Icecrown Citadel: Fixed possible crash in spell_the_lich_king_necrotic_plague_jump
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Closes #3390
2011-10-07 18:51:11 +02:00
root
0acd9a9503
Core/Misc: Correct file rights for Unit.cpp
2011-10-07 19:52:40 +03:00
megamage
42d1562183
Merge branch 'master' of https://github.com/TrinityCore/TrinityCore.git
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Conflicts:
src/server/game/Entities/Player/Player.cpp
2011-10-07 12:48:20 -04:00
Shocker
7f89678bcd
Merge pull request #3278 from lost-illusion/master
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CleanUp
2011-10-07 09:28:10 -07:00
Shocker
b789cc63a7
Merge pull request #3385 from stfx/patch-1
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Fix sending custom gameobject animation of a few gameobjects
2011-10-07 09:25:50 -07:00
Shocker
181647c714
Merge pull request #3350 from LiMCrosS/master
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Core/GameObjects: Damage range of DestructibleGameObjects, after intact state.
2011-10-07 09:22:34 -07:00
Bootz
81c0a3a847
REPO: code-style clean-up
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* Fixed pPlayer->player
* Fixed pCreature->creature
~DevNote: codestyle for Player should be (*player), not *plr or *p...
same goes for Creatures (*creature)... more cleaning needed.
We've way too many codestyles happening here.
2011-10-07 11:08:09 -05:00
Bootz
96d7a1e970
REPO: code-style clean-up
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* Fixed pGuild->guild
* Fixed pGroup->group
* Fixed pOwner->owner
2011-10-07 10:54:53 -05:00
Bootz
f1ccb83dc0
REPO: Code-style change
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* Fixed pUnit-unit
2011-10-07 10:48:56 -05:00
Rat
e23fe1845f
Core/SmartAI: Updated SMART_ACTION_RESPAWN_TARGET, should work for GOs as intented. Param1 is to set GO respawn time.
2011-10-07 14:12:09 +02:00
Machiavelli
1eb5bf1a65
Scripts/Ulduar/Flame Leviathan: Make both dummy effects apply on the same target, and boost range of spell Pursue to 50000yds to prevent boss reseting during the encounter.
2011-10-07 13:47:03 +02:00
stfx
9a7805fd88
Fix sending custom gameobject animation of gameobjects which have a time_to_restore = 0
2011-10-07 12:05:31 +03:00
sarjuuk
8306c8299e
Core/Spells: Swift Flight Form speed is set to 310% if a coresponding mount is owned.
2011-10-06 18:21:24 +02:00
Shauren
fc9926a97e
Scripts/Icecrown Citadel
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* Properly remove glow aura during outro from Tirion
* Improved Wicked Spirit behaviour & visibility on heroic mode
* Removed gossip npcflag from Tirion after LK death
2011-10-06 17:57:28 +02:00
Shauren
0ef92d85b7
Scripts/Icecrown Citadel
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* Fixed Mutated Abomination for Professor Putricide
* Tweaked a bit Bone Storm damage formula and fixed its damage (fix by Havenard)
2011-10-06 15:27:47 +02:00
Shauren
4eaa4ce401
Scripts/Icecrown Citadel: Fury of Frostmourne debuff will now be removed correctly
2011-10-06 14:30:33 +02:00
Shauren
4c441af07b
Merge branch 'master' of github.com:TrinityCore/TrinityCore
2011-10-06 14:22:38 +02:00
Shauren
8919b9cb4c
Core/Spells: Fixed typo breaking SPELL_AURA_MOD_AOE_DAMAGE_AVOIDANCE and SPELL_AURA_MOD_CREATURE_AOE_DAMAGE_AVOIDANCE
2011-10-06 14:22:11 +02:00
Kaelima
2f5e10c1ba
Merge pull request #3304 from DemiDroL/patch-1
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Core/Script: Fix possible crash in achievement_defenseless.
2011-10-06 01:59:33 -07:00
Machiavelli
8b1d5128f7
Merge pull request #3357 from idostyle/shatteredbarrier
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Core/Spell: Shattered Barrier should obey proc chance of talent ranks
2011-10-05 21:56:58 -07:00
Shauren
b3d2552937
Scripts/Icecrown Citadel
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* Terenas Menethil should start at 50% health
* Fixed melee damage in The Lich King encounter
2011-10-06 00:54:15 +02:00
Shauren
60efe048a5
Removed more debug code
2011-10-05 21:27:30 +02:00
Shauren
bb5effa3b1
Oops, thats no longer valid
2011-10-05 20:55:09 +02:00
Shauren
2ff1c28c4c
Scripts/Icecrown Citadel
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* The Lich King
2011-10-05 20:48:34 +02:00
Shauren
34678d8d39
Merge branch 'master' of github.com:TrinityCore/TrinityCore
2011-10-05 16:44:08 +02:00
Shauren
8a3ced48c1
Core/Scripts: Limited possible phase number for EventMap to prevent overflows
2011-10-05 16:43:43 +02:00
idostyle@zoit
ae63e8b4f6
Core/Spell: Shattered Barrier should obey proc chance of talent ranks
2011-10-05 14:41:10 +02:00
tobmaps
ce54465d19
Core/Spells: Fix Restricted Flight Area
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Closes #3354
2011-10-05 18:07:44 +07:00
Sebastián Orellana
2be0207c1d
Core/GameObjects: DestructibleGameObjects only have display info in intact state
2011-10-04 20:14:30 -03:00
Bizzy
4112a0d087
Core/Commands: Added '.ticket reset' for resetting ticket-id counter. Author: Bizzy
2011-10-04 17:41:55 +02:00
megamage
7f4be7e93a
Fix a crash caused by items with 0 price.
2011-10-03 08:43:21 -04:00
Shauren
26c76bf388
Core/Spells: Implemented SPELL_AURA_BLOCK_SPELL_FAMILY
2011-10-02 16:23:52 +02:00
DemiDroL
832062589b
Crashfix: GetInstanceScript() if target is NULL in achievement_defenseless
2011-10-02 22:53:57 +10:00
Discover-
bc030cc9ee
Scripts/Dustallow: Fix quest Prisoners of the Grimtotems
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Closes #2904
2011-10-02 02:03:16 +01:00
Nay
03a17b2461
Core/Scripts: Tallhorn Stag should melee attack, by Discover-.
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Closes #2623
2011-10-01 19:15:49 +02:00
Nay
8373e6c32e
Core/Creature: Do not attack non-combat pets.
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Fixes an issue where non-combat pets were aggroing other creatures
2011-10-01 16:57:10 +01:00
Nay
0f7d9e4837
Core/SAI: Fix an issue where SAI was ignoring civilian and passive unit flags
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Closes #2526
Disclaimer: This was not thoroughly tested; report any issue caused by this change.
2011-10-01 16:29:23 +01:00
Lopin
62980da8df
Scripts/Ulduar: Crashfix
2011-09-30 22:49:21 +02:00
Shauren
2a34c5e4c8
Core/Auras: Fixed crashes in Infusion of Light and Frozen Power proc handlers
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Closes #3271 & #3272
2011-09-30 18:45:49 +02:00