Commit Graph

17 Commits

Author SHA1 Message Date
Nay
24cd72c8e1 Merge remote-tracking branch 'origin/master' into mmaps
Conflicts:
	src/server/game/Maps/Map.cpp
	src/server/game/Movement/MovementGenerator.h
	src/server/game/Movement/MovementGenerators/ConfusedMovementGenerator.cpp
	src/server/game/Movement/MovementGenerators/ConfusedMovementGenerator.h
	src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.cpp
	src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.h
	src/server/game/Movement/MovementGenerators/HomeMovementGenerator.cpp
	src/server/game/Movement/MovementGenerators/HomeMovementGenerator.h
	src/server/game/Movement/MovementGenerators/PointMovementGenerator.cpp
	src/server/game/Movement/MovementGenerators/PointMovementGenerator.h
	src/server/game/Movement/MovementGenerators/RandomMovementGenerator.cpp
	src/server/game/Movement/MovementGenerators/RandomMovementGenerator.h
	src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.cpp
	src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.h
	src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp
	src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.h
	src/server/game/Spells/SpellEffects.cpp
2012-11-23 23:39:03 +00:00
Spp
b99c347747 Core: Remove Player.h dependency from all the possible headers 2012-11-17 05:18:37 +01:00
Spp
333b8e5159 Core/Build: Enable Clang PCH support and OS X specific features
Core: Fix warnings here and there
2012-11-09 13:13:45 +01:00
kaelima
3c13454ad7 Merge git://github.com/TrinityCore/TrinityCore into mmaps
Conflicts:
	src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.cpp
	src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp
	src/server/game/Movement/Spline/MoveSplineInit.cpp
2012-11-05 12:02:08 +01:00
ille
573cd7dde2 fix random typos (f.i. blocked activation autocast petspells from spellbook) 2012-11-03 16:01:46 +01:00
Spp
58ec4e5319 Core/Guild: Code Refactor
- Send correct events when modifiying Ranks (Add, modify, delete)
- Store money/slots withdraw, not remaining slots. This will update remaining slots/money properly.
- Reset daily slots/money withdraw for all members at same time, configurable
- Better debug messages
2012-11-02 22:26:10 +01:00
Spp
013fb1f4d9 Core/Misc: reduced amount of string memory allocations (Step I) 2012-10-24 15:34:48 +02:00
Subv
33994351ff Core/Configs: Removed vmap.petLOS option in the worldserver config, it was intended to somewhat fix the lack of pathfinding, its not needed anymore.
Closes #7817
2012-09-25 12:22:02 -05:00
Spp
55ce180f28 Core/Logging: Add Asyncronous logging with Loggers ("What to log") and Appenders ("Where to log") system. Will allow to select to full log some parts of core while others are not even logged.
- Logging System is asyncronous to improve performance.
- Each msg and Logger has a Log Type and Log Level assigned. Each msg is assigned the Logger of same Log Type or "root" Logger is selected if there is no Logger configured for the given Log Type
- Loggers have a list of Appenders to send the msg to. The Msg in the Logger is not sent to Appenders if the msg LogLevel is lower than Logger LogLevel.
- There are three (at the moment) types of Appenders: Console, File or DB (this is WIP, not working ATM). Msg is not written to the resource if msg LogLevel is lower than Appender LogLevel.
- Appender and Console Log levels can be changed while server is active with command '.set loglevel (a/l) name level'

Explanation of use with Sample config:

Appender.Console.Type=1       (1 = Console)
Appender.Console.Level=2      (2 = Debug)

Appender.Server.Type=2        (2 = File)
Appender.Server.Level=3       (3 = Info)
Appender.Server.File=Server.log

Appender.SQL.Type=2           (2 = File)
Appender.SQL.Level=1          (1 = Trace)
Appender.SQL.File=sql.log

Appenders=Console Server      (NOTE: SQL has not been included here... that will make core ignore the config for "SQL" as it's not in this list)

Logger.root.Type=0            (0 = Default - if it's not created by config, server will create it with LogLevel = DISABLED)
Logger.root.Level=5           (5 = Error)
Logger.root.Appenders=Console

Logger.SQL.Type=26            (26 = SQL)
Logger.SQL.Level=3            (2 = Debug)
Logger.SQL.Appenders=Console Server SQL

Logger.SomeRandomName.Type=24 (24 = Guild)
Logger.SomeRandomName.Level=5 (5 = Error)
Loggers=root SQL SomeRandomName

* At loading Appender SQL will be ignored, as it's not present on "Appenders"

* sLog->outDebug(LOG_FILTER_GUILD, "Some log msg related to Guilds")
  - Msg is sent to Logger of Type LOG_FILTER_GUILD (24). Logger with name SomeRandomName is found but it's LogLevel = 5 and Msg LogLevel=2... Msg is not logged

* sLog->outError(LOG_FILTER_GUILD, "Some error log msg related to Guilds")
  - Msg is sent to Logger of Type LOG_FILTER_GUILD (24). Logger with name SomeRandomeName is found with proper LogLevel but Logger does not have any Appenders assigned to that logger... Msg is not logged

* sLog->outDebug(LOG_FILTER_SQL, "Some msg related to SQLs")
  - Msg is sent to Logger SQL (matches type), as it matches LogLevel the msg is sent to Appenders Console, Server and SQL
    - Appender Console has lower Log Level: Msg is logged to Console
    - Appender Server has higher Log Level: Msg is not logged to file
    - Appender SQL has lower Log Level: Msg is logged to file sql.log

* sLog->outDebug(LOG_FILTER_BATTLEGROUND, "Some msg related to Battelgrounds")
  - Msg is sent to Logger root (Type 0) as no Logger was found with Type LOG_FILTER_BATTLEGROUND (13). As Logger has higher LogLevel msg is not sent to any appender

* sLog->outError(LOG_FILTER_BATTLEGROUND, "Some error msg related to Battelgrounds")
  - Msg is sent to Logger root (Type 0) as no Logger was found with Type LOG_FILTER_BATTLEGROUND (13). Msg has lower LogLevel and is sent to Appender Console
    - Appender Console has lower LogLevel: Msg is logged to Console
2012-08-03 14:20:18 +02:00
kaelima
a32f4f439b Core/Protocol: Move some debug messages to their appropriate debug output mask. 2012-06-03 05:41:30 +02:00
MrSmite
b843688fa8 PeAI update
* Better handle target selection for defensive pets. Adds triggers for when owner is damaged or begins attacking something.

* Defensive pets no longer run off as soon as a mob aggros the owner but rather at first damage to owner or owner first attack

* Pets on stay will continue to attack unless target unreachable
2012-04-06 12:26:45 -04:00
leak
71c02fb54d Core/DBLayer: Convert PAppend() queries to prepared statements No.2 2012-03-25 18:32:26 +02:00
leak
c6cbe4c77c Core/DBLayer: Convert PAppend() queries to prepared statements No.1 2012-03-25 16:25:06 +02:00
Machiavelli
7c84500b9d Update src/server/game/Handlers/PetHandler.cpp 2012-02-21 11:12:10 +01:00
Machiavelli
1aceab6b62 Core/Pets: Fix stay command if pet is currently processing spline movement 2012-02-21 10:41:48 +01:00
Shocker
08be716ef8 Core/Misc: Rename UNIT_STAT_* enums to UNIT_STATE_* 2012-02-03 19:02:17 +02:00
Spp
c9762b0e38 Core: Change Handlers location 2012-01-26 10:54:53 +01:00