* Pursue is never cast on players at retail, however, being there without a vehicle doesn't prevent the boss from attacking you, nor does it enter evade mode.
Closes#11199
- Ensures rep adjustment buff is always applied (overrides evade, implements existing evade + re-apply buff)
- Removes un-owned ravagers with incorrect faction from DB (the correct ones are spawned with their masters without the DB entries)
- Create some extra steps in the wolf's waypoints in order to generate some AI events for the Ryga NPC. I think it's a bit of a dirty solution, but it seems to work with minimal changes.
- Created RP series of events with Ryga NPC and Ancestral Wolf Spirit (Ryga Kneels, talks to wolf, then returns to spawn position after around a minute).
Closes#13619Fix#4028
Fix 'School of Red Snapper' now disappear correctly when using 'Draenei Fishing Net', the bug is caused because the GameObject is SpellFocus type.
Fix#1673Closes#13748
* Implement dialogue after Sapphiron dies.
* Spawn missing triggers at Kel'Thuzad's room.
* Implement a couple of missing texts and emotes to Kel'Thuzad's fight.
* Remove script for The Flesh Giant Champion
* Remove script from for Vereth the Cunning as even though I scripted new recruit using the correct npc (Geist Return Bunny) today discovered this npc had script for it even though never worked as before I scripted the lithe stalkers did not move when subdued.
Fixes wrong data being inserted into the database (i.e explored zones).
More info in #13493Fixes#13493
Thanks to @jackpoz for finding the code issue and @Vavehl for an expectional bug report.
Conflicts:
src/server/game/Entities/Player/Player.cpp
src/server/game/Globals/ObjectMgr.cpp
src/server/scripts/Commands/cs_misc.cpp
src/server/scripts/Commands/cs_modify.cpp
With these lines it's almost impossible to finish properly this dungeon. For example when Arthas moves ahead to attack NPC and then returns back, when this happens, Arthas is despawned.
- Script rewritten to EventMaps
- Implemented random special ability sequence
- Adjusted timer for special abilities to 45 seconds
- Misc clean up.
Closes#7546