treeston
27a3eaab33
Scripts/Instances: More #16346 follow-ups. Fixed this time: Halls of Reflection, Ignis the Furnace Master, Mimiron and Rend Blackhand.
2016-06-04 22:14:32 +02:00
jackpoz
1347d7cf7a
Core/VMaps: Fix some vmap height edge cases
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Fix Map::GetWaterOrGroundLevel() checking dynamic object only in phase 1 instead of current Unit phase.
Improve DynamicMapTree::getHeight() dynamic object check by casting the ray at +0.5f from the passed Z coordinate, this value will be tuned to improve even more the results.
2016-06-04 15:01:39 +02:00
treeston
7fbd70d4c4
Compiler warning fix.
2016-06-03 22:41:30 +02:00
treeston
4407877f36
Scripts/TotC: More follow-up to #16346 . Also code style cleanup. Who names all their creature pointers "temp"?
2016-06-03 22:39:04 +02:00
treeston
4e922a5146
Scripts/Instances: Follow-up to #16346 . Fix Illidan and Northrend Beasts.
2016-06-03 22:14:09 +02:00
Trisjdc
34ef05ce0b
Core/Creatures: Remove resetting of UNIT_FLAG_IMMUNE_TO_PC on combat clearing
2016-06-02 23:07:27 +01:00
Keader
43855b47d8
Core/Scripts Improve Felflame Infernal of Lord Jaraxxus fight ( #16998 )
2016-06-02 22:30:18 +02:00
Kittnz
8a386fb389
Merge pull request #17020 from Keader/jormungars
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Core/Scripts: [Trial of the Crusader] Improve Jormungars fight
2016-06-02 19:35:47 +02:00
Keader
7205b4dd65
Override and tkrokli again :D
2016-05-28 18:54:31 -03:00
sirikfoll
e016bf8d06
Core/Achievement A-bomb-inable and A-bomb-ination
2016-05-27 22:48:20 -03:00
Shauren
258368a2bd
Core/Scripts: build fix
2016-05-27 17:20:58 +02:00
Shauren
b36da77185
Core/Units: Renamed and documented UNIT_FLAG_DISABLE_MOVE to prevent people from trying to use this flag to root a creature leaving them wondering why it doesn't do anything
2016-05-27 14:45:06 +02:00
ForesterDev
c73c51d7b1
Merge branch '3.3.5' into creature_family
2016-05-27 12:51:28 +04:00
Aokromes
862d068cde
* DB/Graveyards: Added a comment field to describe the graveyards in graveyard_zone
2016-05-25 19:08:52 +02:00
Shauren
9612ac0e27
Core/Spells: Fixed Eclipse after recent proc cooldown changes
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Closes #17166
2016-05-24 18:37:46 +02:00
Keader
b88d49be24
Changing remove aura method
2016-05-21 09:40:03 -03:00
mik1893
5b8e68ee63
Core/Spells: Proc handler script converions ( #17122 )
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* Blazing Speed (Mage)
* Blessed Recovery (Priest)
* Druid Forms Trinket
* Idol Of Mutilation
* Nature's Guardian (Shaman)
* Nether Protection (Warlock)
* Piercing Shots and Bonus 4P T9 Hunter
* Lightning Shield (Shaman)
* Acclimation (DK)
* Move DK T10 4P Melee Bonus
* Move DK Improved Blood Presence triggered heal (DK)
* Rogue T10 2P Bonus
* Illumination (Paladin)
* Soul Preserver
* Death Choice trinket
* stack trinket scripts (ToC25 Caster Trinket, Lightning Capacitor, Thunder Capacitor)
* Battle Experience (ICC - Gunship)
* Blood Reserve (enchant proc)
* Darkmoon Card Greatness
* Charm of the Amani Witch Doctor
* Mana Drain
2016-05-20 19:27:15 +02:00
ForesterDev
8eac30448f
improve error message
2016-05-17 13:46:13 +04:00
joschiwald
ab2466ac01
Makes travis happy
2016-05-16 21:17:16 +02:00
joschiwald
d812505fc2
Scripts/Freya: removed obsolete code
2016-05-16 18:45:44 +02:00
ForesterDev
d5dd8e8926
fix build
2016-05-16 19:16:40 +04:00
vincent-michael
a01fd52267
Core/Quests: Fixed issue reported by static analysis
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Coverity defect ID: 1355241
2016-05-15 18:08:59 +02:00
r00ty-tc
de918a0f64
Core/Maps - Improvements to Cinematic function
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- Moves to own class for reading, storage and player subclass
- Proper destruction handling for player (ensure cinematic is ended)
- Timeout for cinematic if it reaches past the end without completing
- boost::filesystem::path used for path/filename transform
- Correct for assert trigger under certain circumstances
- Other changes previously suggested
2016-05-11 11:56:25 +02:00
treeston
7e48a02398
Merge branch '3.3.5-commandfixes' into 3.3.5 (PR #16335 )
2016-05-11 02:14:19 +02:00
treeston
0e1eb460d6
Scripts/Commands: Small QoL adjustments
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- .debug hostil now shows spawn ID (DBGUID) in addition to current GUID (so you can .go creature to it)
- .npc temp now takes an additional argument before the creature entry that determines whether the spawned creature instantly despawns upon death. Default is instant despawn (current behavior).
- Add .npc evade command.
- Add .pet level command.
- .server shutdown and .server restart now fail with an error message if time is below a config var (GM.ForceShutdownThreshold, default 30s) as long as another player is connected.
- New commands .server shutdown force and .server restart force bypass this limitation.
2016-05-10 15:09:18 +02:00
Kittnz
f5c142482f
Merge pull request #16481 from sirikfoll/muru
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Script/SWP Full rework of the M'uru encounter
2016-05-09 22:36:13 +02:00
Kittnz
42611e65d0
Merge pull request #16474 from Asterc/Isle
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[3.3.5][6.x] Core/Battleground Script for Isle of Conquest Bosses
2016-05-09 22:25:36 +02:00
sirikfoll
20b3feb559
Implement Quest Riding the Red Rocket
2016-05-09 15:33:37 -03:00
asterc
c1ed002b4b
Core/Battleground Script for Isle of Conquest Bosses
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by @gerripeach
2016-05-09 09:51:16 -03:00
Vincent-Michael
993f6b393c
Core: Fixed warning
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(cherry picked from commit b29005925e )
2016-05-08 16:12:20 +02:00
Vincent-Michael
3a74b52ddc
Core/Commands: Cleanup in 0940f3e077
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(cherry picked from commit a3b4c40073 )
2016-05-08 16:12:11 +02:00
Vincent-Michael
797a168f9a
Core/Commands: Allowed .server idlerestart / idleshutdown / restart / shutdown to take another parameter structure:
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e.g.:
* .server idlerestart 12d3h13m13s
* .server idleshutdown 46m13s
* .server restart 45h56m
* .server shutdown 323m42s
(cherry picked from commit 0940f3e077 )
2016-05-08 16:12:03 +02:00
Kito
033f4cddea
Scripts/Icecrown Citadel: Sindragosa - Ice Tomb should always deal damage to all other ice tombs too
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Closes #7808
Merges #16863
2016-05-04 17:18:57 +02:00
Trond B Krokli
d82534a7bb
Core/Scripts/DB: remove hardcoded text from npc_beaten_corpse ( #16907 )
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- remove hardcoded text from script npc_beaten_corpse
- remove OnGossipHello() hook, gossip text moved to DB
- use sGossipSelect() hook instead of OnGossipSelect()
- add npc_text 3557 and 3558 as text_id to gossip_menu
- add gossip_menu_option 2871 to NPC 10668 Beaten Corpse
- add condition for gossip_menu_option 2871 in Quest ID 4921
Tested on 4 different characters/classes, male & female.
Thanks to joschiwald for the sGossipSelect() script change.
2016-05-02 22:22:17 +02:00
Duarte Duarte
7c82f83c0d
Scripts/SWP: Remove unused #defines
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(cherry picked from commit 71a7f96e22 )
2016-05-02 03:12:59 +01:00
Incorrect
1aa30d3cce
Core/Spells: Fixed overwriting summon requests
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Closes #17049
2016-05-01 12:31:55 +02:00
KarrokDC
775b03bf6f
Core/Scripts: Cleanup cs_modify.cpp
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* Removed a chunk of duplicate code
* Generalized Message notification
* Generalized checking of resources modification with a min-max
* Generalized checking of single value modification
* Closes #16858
2016-04-30 01:06:05 +02:00
Shauren
bee6525d1b
Core/Misc: Fixed -Wmisleading-indentation warnings
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(cherry picked from commit 3ac33163db )
# Conflicts:
# src/server/game/Server/Protocol/PacketLog.cpp
2016-04-28 16:22:51 +01:00
Keader
81083a8593
Fixing the issue
2016-04-24 12:00:47 -03:00
joschiwald
9e371b766c
Core/Utils: replaced std::random_shuffle with our own implementation using SFMT random generator
2016-04-24 01:15:56 +02:00
Keader
2c9c8afc0f
Rename spell_snakes_spray for spell_jormungars_snakes_spray and cleanup
2016-04-23 17:39:41 -03:00
jackpoz
3e73ba9da5
Core/Misc: Fix issues reported by static analysis
2016-04-23 18:20:18 +02:00
DevQuad
5ac000f1e9
Core/Scripts: Process the reset of Mandokir (ZulGurub)
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* Closes #16640
2016-04-23 17:20:55 +02:00
Keader
0912df258d
Core/Scripts Improve Jormungars fight
2016-04-23 09:49:41 -03:00
joschiwald
029527365f
Scripts/Spells: fixed Decahedral Dwarven Dice and Worn Troll Dice
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#Closes 16866
2016-04-23 13:53:07 +02:00
DDuarte
91671a26e8
Scripts: Add missing override
2016-04-19 01:31:19 +01:00
Gacko
eda6254d47
Scripts: Add missing overrides.
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(cherry picked from commit aac868a6d9 )
2016-04-19 00:37:34 +02:00
tkrokli
acdfc36a4e
Core/Scripts: zone_shattrath_city cleanup
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- restore missing text lines for Sal'salabim and Raliq the Drunk
- replace hardcoded text with DB gossip ID enum sections
- move gossip ID, quest ID, spell ID (and so on) into enum
- remove core script for Ishanah, High Priestess of the Aldor
Closes #16684
2016-04-16 18:58:47 +01:00
Gustavo
d1a053e4f5
Core/Quests Fix Quests Borrowed Technology, Volatility and The Solution Solution ( #16968 )
2016-04-16 15:42:07 +02:00
treeston
b115458001
Merge branch '3.3.5-gluth' into 3.3.5 (PR #14865 )
2016-04-16 11:16:28 +02:00