acidmanifesto
29cf2a61af
Core/Spells: Interrupt spells and auras before sending loot to client ( #27279 )
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(cherry picked from commit a24ea431dc )
2022-03-22 00:19:47 +01:00
Shauren
ad4f4bfab7
Core/Misc: Minor game include cleanup
2022-02-13 00:49:10 +01:00
Shauren
02979daf76
Core/Auras: Proc flag updates
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* Rename to official names
* Corrected logic selecting flags for each spell cast - determine them by attributes instead of DmgClass
* Implemented new proc flags (PROC_FLAG_CAST_ENDED, PROC_FLAG_LOOTED)
2022-02-10 21:11:07 +01:00
ForesterDev
9124fd1f1f
Core/Items: implement some helper methods for easier readability ( #24113 )
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(cherry picked from commit 573ddf4d22 )
2021-12-21 00:46:13 +01:00
ccrs
4e6c59dca7
Core/Unit: rename several getters to follow codestyle
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uint8 GetLevel()
uint8 GetLevelForTarget(WorldObject const* /*target*/)
void SetLevel(uint8 lvl)
uint8 GetRace()
uint32 GetRaceMask()
uint8 GetClass()
uint32 GetClassMask()
uint8 GetGender()
(cherry picked from commit 5c09ff51f7 )
2021-12-13 00:42:20 +01:00
Wyrserth
7b346bcf8d
Core/Loot: fix some issues with master loot and don't allow players to see soulbound recipes that they already learned in the loot window. ( #23410 )
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(cherry picked from commit e6ad9b10cf )
2021-12-11 13:06:25 +01:00
Jozef Dúc
a13a765610
Core/Object: Range check vol. 2 ( #23226 )
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* Core/Object: Fix all missing parts for #23062
* Update GameObject.cpp
(cherry picked from commit 78070163dc )
2021-12-03 00:21:19 +01:00
Meji
0a83f74876
Core/Achievements: Update CriteriaType enum ( #26856 )
2021-09-08 22:07:01 +02:00
Meji
bca465a569
Core/Achievements: Several criteria fixes ( #26839 )
2021-08-20 09:41:13 +02:00
Shauren
0461826689
Core/Loot: Properly clear tracked looted objects with item loot
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Closes #22538
2021-03-28 14:18:34 +02:00
Shauren
9b5a46ca2b
Core/Auras: Defined and implemented many new interrupt flags
2021-03-21 12:05:32 +01:00
Shauren
1c52d5fff7
Core/Misc: Replace NULL with nullptr
2020-08-14 17:06:03 +02:00
Shauren
661470c658
Core/PacketIO: Convert all leftover packets to use packet classes
2020-07-02 00:07:38 +02:00
xinef1
090fd8304a
Core/Loot: implement Loot Item Storage ( #19018 )
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* Created Item Loot Storage, no more synchronous DB selects
* Fixed buyback case, where stored loot was not removed from db
* Added Primary key, and changed field types to be unsigned for table item_loot_money
(cherry picked from commit 9dc3de10f0 )
2020-04-27 12:25:52 +02:00
Aokromes
b0bf1275ee
New Year
2020-01-02 06:44:10 +01:00
xinef1
4f65dc5e20
Core/Misc: Various crash fixes ( #19059 )
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* Replaced some FindPlayer calls with GetPlayer
Fixed some more crashes
* Correction
(cherrypicked from 14dfc377b4 )
2019-07-21 21:06:54 +02:00
Shauren
82c7b6c568
Core/Items: Drop item random property and suffix - all random stats must be given using bonus lists
2019-06-08 17:09:20 +02:00
Shauren
455959c606
Core/PacketIO: Rewrite updatefield handling
2019-06-08 17:06:57 +02:00
Shauren
31fda79556
Core/PacketIO: Updated packet structures to 8.1.5
2019-06-08 17:03:15 +02:00
vincent-michael
5620eb9463
Update copyright note for 2019
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auto happy = new year(2019);
2019-01-01 10:14:33 +01:00
vincent-michael
7d00ae4045
Update copyright note for 2018
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auto happy = new year(2018);
2018-01-01 00:40:17 +01:00
Shauren
b453e12423
Core/Game: Include cleanup part 5
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* ObjectMgr.h
* Player.h
* Unit.h
* G3D should no longer propagate everywhere from Spline/MotionMaster
2017-06-04 01:00:45 +02:00
Shauren
c5d3dd90be
Core/Game: Include cleanup
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* Mostly aimed at removing Log/DatabaseEnv includes from other headers
* Fix most packet headers including other packet headers - moved common structures such as ItemInstance to their own files
* Moved SAI function definitions to source files (massive or requiring many different dependencies)
2017-05-18 23:53:25 +02:00
Shauren
9299e9bde0
Core/Grids: Ported cmangos/mangos-wotlk@ea99457e50
2017-05-13 19:37:33 +02:00
Shauren
8fc527f404
Core/Items: Set and save item context field
2017-05-08 23:56:35 +02:00
Aokromes
d2dd5f9f02
Core/Logs: Fine tune more logs
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And move others to more logical appenders
(cherry picked from commit 1ad24352ac )
# Conflicts:
# src/server/authserver/Server/AuthSession.cpp
# src/server/game/Entities/Player/Player.cpp
# src/server/game/Handlers/AuctionHouseHandler.cpp
# src/server/game/Handlers/CharacterHandler.cpp
# src/server/game/Handlers/GuildHandler.cpp
# src/server/game/Handlers/LootHandler.cpp
# src/server/game/Handlers/PetitionsHandler.cpp
# src/server/game/Handlers/QuestHandler.cpp
# src/server/game/Handlers/SpellHandler.cpp
# src/server/game/Spells/SpellEffects.cpp
2017-02-11 23:15:24 +01:00
joschiwald
18d9f53a61
Fixed Build
2017-01-29 22:24:43 +01:00
Treeston
d8911a9dd6
Creature/Loot: Do not display "lootable" sparkles for player even if others in the group still have quest items to be looted from creature. ( #16265 )
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(cherry picked from commit a49544cc18 )
# Conflicts:
# src/server/game/Handlers/LootHandler.cpp
2017-01-29 21:51:04 +01:00
vincent-michael
86b98686a9
Update copyright note for 2017
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Happy new year
2017-01-01 16:23:13 +01:00
Shauren
dc704efe45
Core/Loot: Increased allowed loot range and updated SendLootError
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Closes #18685
2016-12-31 20:50:39 +01:00
Shauren
5c1503f859
Core/Loot: Implemented AoE loot
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Closes #16065
2016-12-28 01:12:01 +01:00
Shauren
fe26f8ae48
Core/Loot: Fixed group loot
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Closes #17696
2016-12-27 21:36:40 +01:00
Shauren
ef29f32965
Core/Items: Defined all item flags
2016-09-09 10:22:57 +02:00
Shauren
c75fcbe20b
Core/Achievements: AchievementMgr refactoring
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* Extracted base CriteriaHandler class that deals with criteria only and will be reused for future scenario implementation
* Fixed players earning guild achievements
2016-05-07 01:16:29 +02:00
Vincent-Michael
478cc756eb
Update copyright note for 2016
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Happy new year (Again new year with idiots ...)
2016-01-01 00:34:25 +01:00
Vincent-Michael
d8b36dfc17
Core/PacketIO: Added and enabled CMSG_SET_LOOT_SPECIALIZATION opcode
2015-08-08 18:10:02 +02:00
Vincent-Michael
2e586bc520
Core: Header cleanup in game/*/*.cpp
2015-07-25 20:18:42 +02:00
jackpoz
9292217ccc
Core/Instances: Make achievements and loot rolls instance-wide
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Make achievements, loot rolls, master loot at money loot instance-wide, removing the previous limit for 74.f yards
(cherry picked from commit cb4d1574e0 )
2015-06-26 03:32:40 +01:00
Kinzcool
0453fafaec
Core/Enums: Defined two unknown item flags, and cleaned the other item flags enums to reflect a better standardization
2015-05-01 21:56:33 -04:00
Shauren
7e5df6d504
Core/Logging: Removed a bunch of useless "received X" logs
2015-04-21 21:26:15 +02:00
Shauren
5389180778
Core/PacketIO: Updated all client opcode values
2015-04-01 01:44:10 +02:00
Shauren
5fed109cbf
Core/Loot: Implemented automatic assignment of Heroic/Mythic item bonuses when dropped in appropriate instance difficulty
2015-01-24 20:28:42 +01:00
cemak
44b2e52021
Core/Loot: Implement CMSG_LOOT_MONEY, CMSG_LOOT_RELEASE, SMSG_COIN_REMOVED, SMSG_LOOT_MONEY_NOTIFY
2015-01-16 19:33:21 +02:00
Intel
dc9ce43c45
Core/Loot: Implemented SMSG_LOOT_RESPONSE, SMSG_LOOT_REMOVED, CMSG_AUTOSTORE_LOOT_ITEM
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AoE looting is work in progress.
2015-01-15 22:37:10 +02:00
Vincent-Michael
ab90f74486
Update copyright note for 2015
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Happy new year
2015-01-01 00:28:09 +01:00
Intel
821e253460
Core/Loot: Implemented CMSG_LOOT packet
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Updated Object Dynamic Flags
Cleaned up obsolete code
Sorted packet struct alphabetically
2014-12-29 03:05:17 +02:00
Shauren
6dbb516b65
Core/Items: Refactored ItemTemplate
2014-12-21 13:35:43 +01:00
Intel
1e51d22d29
Core/DataStores: Updated Item DataStores
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Signed-off-by: Nayd <dnpd.dd@gmail.com >
2014-11-15 04:27:37 +00:00
Shauren
7afab9f783
Core/Entities: Updated HighGuid values
2014-10-27 12:03:35 +01:00
Shauren
209a743bbe
Core/Entities: Updated updatefields
2014-10-26 22:06:48 +01:00