Shauren
2ac6380202
Core/Auras: Allow preventing whole aura proc default handler from script hooks, just how it is possible for separate effects
2013-08-15 16:32:22 +02:00
joschiwald
e87402dd05
Core/Spells:
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- corrected structure of SMSG_PET_CAST_FAILED (fixes highlighted action buttons)
- simplified spell focus check
2013-08-14 15:45:36 +02:00
Vincent-Michael
147c7d5243
Core/Spells: Fix Rogue T10 4P bonus
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Closes #4153
2013-08-12 13:04:52 +02:00
Vincent-Michael
4c64e407b7
Core/Spells: Convert hunter "Improved Mend Pet" in spell script
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Closes #5597
Closes #9006
Closes #10346
2013-08-11 19:23:21 +02:00
Nay
2abaf6224e
Core/Player: Add debug log when SendCanTakeQuestResponse(INVALIDREASON_*) is used
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Intent is to find broken quest chains
Requested by Aokromes
2013-08-11 16:36:36 +01:00
Nay
d0bde02b21
Core/CreatureAI: Do not remove clone_caster auras on evade (in addition to control_vehicle auras)
2013-08-11 15:52:23 +01:00
Spp
b05665660a
Core/Battleground: Get rid of dinamic casts BattlegroundXX outside Battleground scope by implementing generic functions (1/2)
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- HandleQuestComplete, CanActivateGO and IsSpellAllowed
2013-08-07 10:31:13 +02:00
Nay
ebaee135c9
Server/Player: Fix a logical mistake in ApplyEquipCooldown
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Thanks Joschiwald
2013-08-06 18:19:18 +01:00
Nay
8dfaf27d25
Merge pull request #10245 from Mihapro/master
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Core/SmartScripts
2013-08-06 08:55:41 -07:00
Nay
8dccf61005
Merge pull request #10445 from Discover-/Cooldown-Exploit
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Core/Items: Fix an exploit where players would be able to reset the cool...
2013-08-06 08:35:57 -07:00
Nay
1bf1f95a8e
Merge pull request #10455 from Discover-/Battleground-Reinterpret-Casts
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Core/Misc: Implement reinterpret casts for all battleground classes and ...
2013-08-06 08:31:59 -07:00
Discover-
7f744de746
Core/Misc: Implement reinterpret casts for all battleground classes and use them.
2013-08-06 13:26:52 +02:00
Nay
2bd4049890
Scripts/Commands: Fix compile (v2)
2013-08-05 22:55:06 +01:00
Nay
ccdba0859d
Core/Items: Correct randomProperlyId type when reading to/from DB
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Ref #10446
2013-08-05 19:59:54 +01:00
Aokromes
1dcd027426
Merge pull request #9761 from xjose93/ImproveLog11
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Core/Logs: Added functions GetMapAreaAndZoneString() and GetCoordsMapAreaAndZoneString()
2013-08-05 01:13:52 -07:00
Discover-
4bb49378fc
Core/Items: Fix an exploit where players would be able to reset the cooldown of items to the equip cooldown (30 seconds) when unequipping, equipping and then relogging.
2013-08-04 23:10:21 +02:00
Shauren
20a61b6400
Core/Creatures: DoTs and self damage will no longer reset time since last damage taken for stopping creature from evading
2013-08-02 19:56:48 +02:00
joschiwald
a522be8108
Merge pull request #10336 from joschiwald/spellscripts5
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Scripts/Spells: backport some SpellScripts from 4.3.4 branch
2013-07-23 17:21:17 -07:00
joschiwald
99c67c103d
Scripts/Spells: backport some SpellScripts from 4.3.4 branch
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- Fix Earth Shield
- Fix Necrotic Touch
- Fix Reflective Shield
Closes #9145 , #9163 , #9665
2013-07-24 02:13:49 +02:00
Nay
5463f211b4
Merge pull request #10323 from joschiwald/spellranks
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Core/Spells: use SpellInfo class to get spellrank node instead of SpellMgr helpers
2013-07-22 16:28:35 -07:00
joschiwald
2d6a48840c
Core/Spells: use SpellInfo class to get spell rank instead of SpellMgr helpers
2013-07-21 13:37:34 +02:00
joschiwald
380cf5d241
Core/Misc: replace (Player*) casts with ToPlayer()
2013-07-21 01:38:21 +02:00
Vlad
0b9a8ccef5
Core/Misc: Change creatures and gameobject phasemask from 16 to 32 bits
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Signed-off-by: Nay <dnpd.dd@gmail.com >
2013-07-19 04:03:40 +01:00
Warpten
cd3a7f4175
Core/Players: Dueling players in your party / raid should not make them always detectable.
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Fixes seeing stealthed rogues & druids, as well as invisible mages in duels.
2013-07-14 16:46:11 +02:00
Shauren
330dd624b6
Core/Movement: Do not remove movement flags that have special opcodes associated with them on teleport
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Closes #10162
2013-07-13 15:26:10 +02:00
Shauren
30f6efb416
Core/Quests: Fixed quest sharing
2013-07-11 21:45:14 +02:00
Mihapro
e00fc19779
Core/SmartScripts
2013-07-08 18:01:41 +02:00
Shauren
13208ff257
Core/Vehicles: Implemented vehicle seat flag that makes passengers unselectable and dropped redundant UNIT_STATE_ONVEHICLE (it is only checked in the same places as unselectable unit flag)
2013-06-29 15:20:15 +02:00
Shauren
89466f76ac
Core/Auras: Fixed crashes introduced in 1addad4dbd
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Closes #10081
2013-06-23 11:20:13 +02:00
Shauren
1addad4dbd
Core/Vehicles: Fixed crashes in StopCastingCharm happening when unit was attempting to enter 2 vehicles at the same time
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Closes #9293
Closes #9618
2013-06-22 16:10:48 +02:00
Shauren
55fa58af19
Core/Movement: Prevent dynamic changes of movement flags for charmed creatures
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Closes #10075
Closes #10079
2013-06-22 13:42:13 +02:00
Malcrom
e5a8f6cd98
Core: Fix some error messages, more useful, less engrish.
2013-06-22 02:05:32 -02:30
Shauren
89ec907539
Core/Objects: Refactored MovementInfo structure
2013-06-18 18:15:33 +02:00
Vincent-Michael
47ea7943e5
Core: Fix new warnings ...
2013-06-18 17:23:47 +02:00
Vincent-Michael
09eea66ee1
Core: Fix warnings
2013-06-18 16:51:56 +02:00
Shauren
d9df460694
Core/Movement
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* Added wrapper methods for setting various movement flags and sending correct movement opcodes
* Made flying and falling spline flags exclusive with each other
2013-06-18 16:47:12 +02:00
Shauren
fa75fe78bd
Core/Objects
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* Split BuildValuesUpdate into separate virtual methods for every object type that does something special with update fields
* Removed _SetCreateBits/_SetUpdateBits to halve the amount of checks if field needs to be sent
2013-06-15 15:16:36 +02:00
Shauren
a8a5239aad
Core/Objects: Added missed change to 9ec22fffa0
2013-06-15 14:45:28 +02:00
Vincent-Michael
3a7a681319
Core/Gossip: Add missing check for only class trainers in 46374bf533
2013-06-12 17:16:13 +02:00
Spp
a54244fb2d
Fix compile
2013-06-12 14:16:51 +02:00
Malcrom
4096c54efa
Core: More Function name updates
2013-06-11 22:02:00 -02:30
Malcrom
ec474a62e5
Core: More Function Renaming.
2013-06-11 21:25:12 -02:30
Malcrom
66978cfc3b
Core: Some function renaming.
2013-06-11 19:54:27 -02:30
Vincent-Michael
46374bf533
Core/Gossip: Add log for GOSSIP_OPTION_TRAINER for missing conditions
2013-06-12 00:09:10 +02:00
Malcrom
047608e7de
Core/SAI: Add check so npc will not send text to pet. Also updated isPet() to IsPet().
2013-06-11 18:39:51 -02:30
Shauren
9ec22fffa0
Core/Objects: Object scale will now also affect bounding radius and combat reach fields
2013-06-11 17:28:16 +02:00
Shauren
ef15fe8ed2
Core/Instances: Fixed a bug that caused switching group leader inside active instance to cause players not being saved when a boss was killed.
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Closes #5109
2013-06-11 15:50:08 +02:00
Vincent-Michael
cd24f8521c
Core/Gossip: Revert unlearn and dual spec gossip stuff in c238cae7d0
2013-06-08 20:51:39 +02:00
Shauren
5254e5ead1
Core/PacketIO: Send item create object blocks only to their owner
2013-06-07 17:50:39 +02:00
Shauren
88bbff2236
Core/Creatures
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* Refactored setting movement flags into separate method
* Falling creatures are no longer treated as flying for movement flag setting purposes
2013-06-07 16:05:39 +02:00