- Proper management commands (.account 2fa)
- Secrets can now be encrypted (set TOTPTokenSecret in .conf)
- Secret now stored in binary
- Argon2 and AES primitives
- Base32/64 support
* Core/RBAC: add permission that prevents accounts from earning all achievements or only realm firsts.
* Kill evil spaces.
* Rename 9999_99_99_99_auth.sql to 2019_06_21_00_auth.sql
* Update auth_database.sql
* Core/Commands: implement commands to look up a map/item/quest name for a given id.
* Add entry to updates table.
* Rename 9999_99_99_99_auth.sql to 2019_06_16_00_auth.sql
* Add missed change, thanks jackpoz!
* Update auth_database.sql
* Core/Battleground: Fix arena distribution timer where it is less than the current unix time.
* fix bracket
* fix when the timer starts for the first time.
* m_NextAutoDistributionTime instead of GetGameTime.
- Shows detailed information about server setup, useful when reporting a bug:
* rev. hash
* versions of mysql, openssl, boost, cmake
* info about autoupdater
* info about ports (realmlist and current)
* vmap/map/mmap status and folder sizes
* available DBC locales
* TDB version
Closes#19957
- Decoupled Unit logic: split of spell critical chance into done (caster bonuses) and taken (target bonuses), this allows to precalculate caster bonuses on aura apply and then check victim's auras on damage/healing calc
- Made static a bunch of methods (they no longer have this pointer because they are now called from periodic handlers which may or may not have an active caster in world)
- Simplified all AuraEffect bonuses into AuraEffect::_amount, no more duplicated code
- Critical chance and whether or not caster is player owned unit (for resilience calcs) is now saved one level upper, on Aura itself (it's impossible as of 3.3.5 to have different effects with different critical chances)
- Minor cleanup of SPELL_DAMAGE_CLASS_NONE and Arcane Potency (#18813) crit handling
Closes#19876