ModoX
2e4eecf96c
Core/Spell: Allow creatures with sparring active to damage themselves
2023-11-10 21:48:02 +01:00
ModoX
c5735edcc8
Core/Utilities: Added timer series queuing to EventMap ( #29420 )
2023-11-10 20:15:37 +01:00
Shauren
42c44bd787
Core/Chat: Explicitly ignore disabling chat feature
...
Closes #29425
2023-11-10 19:55:35 +01:00
Shauren
97f9e18cbd
Tools: Updated expected table hash for Map.db2 in extractors
2023-11-09 19:08:17 +01:00
ModoX
449f00457b
Core: Update allowed build to 10.2.0.52106
2023-11-09 18:22:24 +01:00
Shauren
1eea1d11b1
Core: Update to 10.2.0
2023-11-09 13:33:26 +01:00
Naddley
f58ff3d0f7
Scripts/Mardum: Implement quest: "Enter The Illidari: Shivarra" ( #29417 )
2023-11-08 23:26:56 +01:00
Meji
32e43f98cd
DB/SwampOfSorrows: Added Hallows End spawns
2023-11-08 02:50:16 +01:00
Meji
03a4ef8749
DB/Duskwood: Added Hallows End spawns
2023-11-08 02:49:43 +01:00
Meji
9d298aa1d7
DB/TheDeadmines: Added Hallows End spawns
2023-11-08 02:49:29 +01:00
Meji
66b6e6a2c6
DB/Westfall: Added Hallows End spawns
2023-11-08 02:49:13 +01:00
Meji
8c4ef59d13
DB/RedridgeMountains: Added Hallows End spawns
2023-11-08 02:48:42 +01:00
Meji
d50629e97c
DB/TheStockade: Update Hallows End spawns
2023-11-08 02:48:21 +01:00
Meji
2d2804c031
DB/ElwynnForest: Update Hallows End spawns
2023-11-08 02:48:03 +01:00
Meji
e5516b0187
DB/Badlands: Added Hallows End spawns
2023-11-08 02:47:40 +01:00
Meji
6d65f3e013
DB/SearingGorge: Added Hallows End spawns
2023-11-08 02:46:59 +01:00
Meji
82de79e386
DB/LochModan: Added Hallows End spawns
2023-11-08 02:46:37 +01:00
Meji
a6d17228b5
DB/DunMorogh: Update Hallows End spawns
2023-11-08 02:46:08 +01:00
Meji
d0f8592279
DB/Wetlands: Added Hallows End spawns
2023-11-08 02:45:18 +01:00
Meji
eaf84247fc
Scripts/HallowsEnd: Implement quest: "Foul Fertilizer" ( #29407 )
2023-11-08 00:54:34 +01:00
Shauren
1dcb2904d5
Core/Mail: Moved gold check closer to where it is taken away
2023-11-07 19:15:21 +01:00
Ovahlord
30759beac7
Scripts/LCT: implement Lockmaw encounter
2023-11-07 16:17:55 +01:00
Ovahlord
b606af8c4a
Scripts/LCT: use the correct difficulty check to enable General Husam's heroic mechanics for Timewalking difficulty as well
2023-11-07 16:17:55 +01:00
Ovahlord
a6c9e44c55
Scripts/LCT: gave General Husam's enums unique names to reduce linking time
2023-11-07 16:17:55 +01:00
Meji
6699539f58
DB/ArathiHighlands: Added Hallows End spawns
2023-11-06 22:35:20 +01:00
Meji
270bcfb513
DB/Hinterlands: Added Hallows End spawns
2023-11-06 22:34:51 +01:00
Meji
35a43a0f41
DB/HillsbradFoothills: Added Hallows End spawns
2023-11-06 22:33:56 +01:00
Meji
0f72c39b08
DB/SilverpineForest: Added Hallows End spawns
2023-11-06 22:33:10 +01:00
Meji
cdeb295d5b
DB/TirisfalGlades: Added Hallows End spawns
2023-11-06 22:32:41 +01:00
Meji
519dfd3876
DB/WesternPlaguelands: Added Hallows End spawns
2023-11-06 22:32:08 +01:00
Meji
e5a37118aa
DB/EasternPlaguelands: Added Hallows End spawns
2023-11-06 22:31:43 +01:00
Meji
eb75f5acf3
DB/Ghostlands: Added Hallows End spawns
2023-11-06 22:31:16 +01:00
Meji
d494267f6a
DB/EversongWoods: Added Hallows End spawns
2023-11-06 22:30:36 +01:00
Ovahlord
394940e0c5
Scripts/LCT: fixed spell validation for General Husam's Bad Intentions script effect
2023-11-06 16:53:45 +01:00
Ovahlord
a457303f97
DB/SpawnGroup: The Lost City of the Tol'vir
2023-11-06 11:56:26 +01:00
Ovahlord
24dab9326d
Scripts/LCT: implement General Husam encounter ( #29414 )
2023-11-06 11:51:37 +01:00
ModoX
0e2f041728
Core/InstanceScript: Refactored door types to reflect its behavior ( #29406 )
2023-11-06 00:11:42 +01:00
ModoX
caa4cfb569
Core/AI: Move ArcherAI to individual creature script ( #29383 )
2023-11-05 21:14:24 +01:00
Shauren
f4e4e62aea
Core/Conditions: Allow battleground maps to use CONDITION_INSTANCE_INFO
2023-11-05 20:49:05 +01:00
Shauren
4628622b1b
Core/Auras: Fixed SPELL_AURA_CHARGE_RECOVERY_AFFECTED_BY_HASTE_REGEN affecting unrelated spells
2023-11-04 15:08:50 +01:00
Ovahlord
ecd54c07d8
Scripts/Antorus: prevent the Garothi Worldbreaker from falsely initiating an Apocalypse Drive phase when dealing damage would kill him instantly
...
* replaced some magic numbers in setting encounter frame indexes
* added a missing casting check to stay in line with current scripting standards
2023-11-04 15:05:47 +01:00
Shauren
9bbede8a09
Add missing sql file for previous commit
2023-11-03 13:01:09 +01:00
Shauren
e9b0d347a4
Core/Spells: Store BasePoints as float in SpellEffectInfo
2023-11-03 10:38:43 +01:00
M'Dic
9bedfece7a
Dep/zlip: Upgrade to 1.3 ( #29401 )
2023-11-02 21:21:38 +01:00
Meji
8606ce11b1
DB/DraenorShadowmoonValley: Added Hallows End spawns
2023-11-02 21:04:42 +01:00
Shauren
31da896eb2
Core/Spells: Prevent duplicating trait configs for Generic type
2023-11-02 20:05:29 +01:00
Shauren
20b0ad736c
Core/Gossip: Rename and document text id field in SMSG_GOSSIP_MESSAGE to include classic differences
2023-11-01 23:43:12 +01:00
ModoX
06ea2328bd
Core: Update allowed build to 10.1.7.51972
2023-11-01 10:47:52 +01:00
Shauren
32c537c24f
Build fix
2023-10-31 21:22:51 +01:00
Shauren
9894f6b802
Core/Random: Changed random functions returning doubles to return floats
...
* They were all cast to float at use anyway
* Improves roll_chance_f performance (rand32() is now called internally by uniform_real_distribution once instead of twice)
2023-10-31 20:20:00 +01:00