Commit Graph

15898 Commits

Author SHA1 Message Date
Vincent_Michael
2ed05e487d Core: Fix non pch build 2013-12-08 02:06:55 +01:00
Malcrom
89de7e7419 Scripting/Razorfen Downs: Additions and fixes for instance.
Moved bosses Glutton, Mordresh Fire Eye, Tuten Kash to cpp.
Cleaned up code for boss Amnennar The Coldbringer.
Fixed up gong event for gong to have sound and proper spawning.
Scripted quest 3525 "Extinguishing the Idol" so you can now fight Plagmaw the Rotting.
2013-12-07 21:19:46 -03:30
Malcrom
e667c96cfc Scripting/Grizzly Hills: Add missing include "SpellScript.h" 2013-12-05 13:24:34 -03:30
Malcrom
af5d3daeab Core/Vehicle: Add an extra check for required energy before setting power. 2013-12-05 13:07:15 -03:30
Malcrom
621ba87917 Grizzly Hills/Scripting: Fix Quest 12244 "Shredder Repair" and 12270 "Shred the Alliance"
Closes #1942 #3754
2013-12-05 13:04:11 -03:30
w1sht0l1v3
dc1d1a684a Scripts/HoR: Some fixups. 2013-12-05 16:05:15 +02:00
joschiwald
dd16bfb881 Scripts/Oculus: fix drake spells
Closes #6681
Closes #6680
Closes #6673
2013-12-05 00:00:07 +01:00
Vincent_Michael
c2984e3dbc Core/RBAC: Fix typo 2013-12-04 22:35:44 +01:00
jackpoz
8669633921 Core/Commands: Fix NULL dereference crash in .npc set link
Fix NULL dereference crash in .npc set link happening when passing a not-existent Creature guid as parameter, es. ".npc set link -1" .
Issue spotted by static analysis, added in c05ed659cb
2013-12-04 20:42:51 +01:00
Malcrom
fb1daeb44c Core/SpellMgr: Remove unneeded check for max targets 2013-12-04 16:08:57 -03:30
Malcrom
5da508c0a0 Scripting/Blade's Edge: Quest 10594 "Gauging the Resonant Frequency"
Closes #6214
2013-12-04 14:43:35 -03:30
Malcrom
c084b3d16e Core/SmartAI: Remove unneeded code added in error 2013-12-04 01:05:56 -03:30
Malcrom
e60fe4c303 Core/SmartAI: Fixed waypoint pathing not resuming after evade. 2013-12-03 23:41:11 -03:30
Malcrom
81c73c2d53 Scripting/Sholazar Basin: Fix warning 2013-12-03 21:05:54 -03:30
Malcrom
b407e72339 Core/SmartScript: Allow flag to be added to spell to determine combat movement.
Greatly simplifies SAI combat scripting.
2013-12-03 20:53:33 -03:30
Malcrom
48d8af0962 Core/SmartAI: Fix SMART_ACTION_ALLOW_COMBAT_MOVEMENT 2013-12-03 20:19:17 -03:30
jackpoz
7806b7c493 Core/Chat: Fix ChatFlood.MessageCount not being handled correctly
Fix Anti-flood chat system to always allow 1 more message than the count specified in the ChatFlood.MessageCount config parameter.
2013-12-03 21:47:52 +01:00
jackpoz
5bbded18b5 Core/Misc: Fix some static analysis issues
Fix some static analysis issues about missing NULL checks.
Pass safe Creature pointer instead of summoning a Creature, passing the GUID and retrieve the same Creature from GUID.
2013-12-03 21:46:00 +01:00
w1sht0l1v3
8920994045 Scipts/HallsOfReflection: Fix reset during mob waves.
closes #10995
2013-12-02 20:56:22 +02:00
Malcrom
3485656aee Core/Player: GetRewSpellCast & GetRewSpell should not be cast by questgiver if effect type SPELL_EFFECT_LEARN_SPELL 2013-12-01 22:00:10 -03:30
Malcrom
422fd5fc48 Scripting/Sholazar Basin: Fix spell_shango_tracks script. 2013-12-01 13:38:28 -03:30
Malcrom
6a6b3104a3 Scripting/Sholazar Basin: Move spells for quest Dreadsaber Mastery: Stalking the Prey (12550) to cpp. 2013-12-01 12:30:52 -03:30
jackpoz
04cc51a6cf Core/Misc: Fix some static analysis issues
Fix some static analysis issues, mostly false positive about fields not initialized in the constructor. It's good practice anyway to always initialize them.
2013-12-01 16:19:30 +01:00
Vincent_Michael
1bb4cf3ab6 Core/Misc: Removed more unused eventAI stuff 2013-12-01 02:06:37 +01:00
joschiwald
b375106ed1 Scripts: prevent some runtime errors 2013-12-01 01:48:31 +01:00
Malcrom
9015fee022 DB/SAI: Move cpp script for npc_arete to SAI. 2013-11-30 21:11:03 -03:30
Vincent_Michael
59e4be69f4 Core/RBAC: Added missing changes in 6e13263c7a 2013-12-01 01:30:01 +01:00
Vincent_Michael
6e13263c7a Core/AI: Good bye, Good bye my beloved EventAI system :( 2013-12-01 01:27:08 +01:00
jackpoz
ff20596933 Core/World: Remove unused code
Remove unused code added in f20b25d1c9
2013-11-29 22:37:31 +01:00
jackpoz
24db2a5e1f Core/RBAC: Fix rare NULL dereference
Fix a rare NULL dereference happening if 'rbac_default_permissions' table has secId "255" as first row.
2013-11-29 21:06:21 +01:00
jackpoz
6aaa7d9ed0 Merge branch 'master' of github.com:TrinityCore/TrinityCore 2013-11-29 20:59:06 +01:00
jackpoz
3b471f495c Core/Transports: Log an error if a Transport has no GameObject template
Log an error if a Transport has no GameObject template from `gameobject_template` table instead of dereferencing NULL .
2013-11-29 20:57:51 +01:00
Shauren
b27f2f753b Merge pull request #11272 from gerripeach/pull_request6
Core/BG: Isle of Conquest - fix worldstates
2013-11-29 11:52:16 -08:00
jackpoz
4416c16045 Core/Scripts: Fix possible NULL dereferences
Fix possible NULL dereferences probably caused by a typo.
2013-11-29 20:48:45 +01:00
Malcrom
38bc2a4b5c Scripting/hinterlands: Fixed a script error involving creature_text 2013-11-29 07:35:08 -03:30
gerripeach
aef2d39631 Core/BG: Isle of Conquest - fix worldstates
-sometimes not all worldstates were shown correctly
2013-11-29 17:07:15 +08:00
joschiwald
6a7067f766 Scripts: fix some issues found by static code analysis (also fix 2 startup errors) 2013-11-28 20:19:57 +01:00
jackpoz
788c8693a4 Core/Transports: Remove unused field
Remove unused Transport::_moveTimer field, static analysis complains about it being uninitialized.
2013-11-28 20:05:36 +01:00
Malcrom
89c5496de9 Scripting/Dragon Blight: A little cleanup to last commit. 2013-11-28 11:38:11 -03:30
Malcrom
90334fe200 Scripting/Torturer LeCraft: Move SAI script for Torturer LeCraft to cpp to make it work properly. 2013-11-28 10:44:27 -03:30
joschiwald
1196b93e94 Core: fix build 2013-11-26 18:14:01 +01:00
joschiwald
e353bc492b Scripts/UtgardePinnacle: cleanup InstanceScript 2013-11-26 16:43:14 +01:00
joschiwald
00d5c59f5b Scripts/Arcatraz: cleanup InstanceScript to make it work with BossAI 2013-11-26 15:38:02 +01:00
Shauren
b100769cc0 Core/Guilds: Fixed gold in bank not being updated clientside after withdrawing/depositing into a bank that has no tabs purchased
Closes #5787
2013-11-25 16:25:12 +01:00
Shauren
172d3197bc Core/Guilds: Fixed an issue with withdrawing money from guild bank as guild master if the guild was created using a gm command
Closes #11262
2013-11-25 16:23:55 +01:00
joschiwald
3b8d38d3ea Scripts/Oculus: fix boss_varos::InitializeAI() 2013-11-25 00:00:19 +01:00
Vincent_Michael
7cd21549f6 Core: Fix build 2013-11-24 22:48:47 +01:00
Filip
3e1f734ce1 Merge pull request #11260 from dr-j/patch-1
Removing unneeded scripts from zone_zuldrak.cpp (Core scripts for Amphit...
2013-11-24 13:23:36 -08:00
joschiwald
9a0bb93b33 Scripts: fix warning and cleanup npc_apprentice_mirveda 2013-11-24 21:49:51 +01:00
Dr-J
96daa553b4 Removing unneeded scripts from zone_zuldrak.cpp (Core scripts for Amphitheatre of anguish chain
removing cpp scripts scripts, please check this as dont know much about c but have just removed everything relating to amphitheatre npcs, or lines 168 - 1143 and 1869,1870,1871,1872,1873,1876 or the complete scripts for all involved npcs and the individual lines from void AddSC_zuldrak
2013-11-24 20:25:49 +00:00