Malcrom
e667c96cfc
Scripting/Grizzly Hills: Add missing include "SpellScript.h"
2013-12-05 13:24:34 -03:30
Malcrom
621ba87917
Grizzly Hills/Scripting: Fix Quest 12244 "Shredder Repair" and 12270 "Shred the Alliance"
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Closes #1942 #3754
2013-12-05 13:04:11 -03:30
w1sht0l1v3
dc1d1a684a
Scripts/HoR: Some fixups.
2013-12-05 16:05:15 +02:00
joschiwald
dd16bfb881
Scripts/Oculus: fix drake spells
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Closes #6681
Closes #6680
Closes #6673
2013-12-05 00:00:07 +01:00
Malcrom
81c73c2d53
Scripting/Sholazar Basin: Fix warning
2013-12-03 21:05:54 -03:30
jackpoz
5bbded18b5
Core/Misc: Fix some static analysis issues
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Fix some static analysis issues about missing NULL checks.
Pass safe Creature pointer instead of summoning a Creature, passing the GUID and retrieve the same Creature from GUID.
2013-12-03 21:46:00 +01:00
w1sht0l1v3
8920994045
Scipts/HallsOfReflection: Fix reset during mob waves.
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closes #10995
2013-12-02 20:56:22 +02:00
Malcrom
422fd5fc48
Scripting/Sholazar Basin: Fix spell_shango_tracks script.
2013-12-01 13:38:28 -03:30
Malcrom
6a6b3104a3
Scripting/Sholazar Basin: Move spells for quest Dreadsaber Mastery: Stalking the Prey (12550) to cpp.
2013-12-01 12:30:52 -03:30
joschiwald
b375106ed1
Scripts: prevent some runtime errors
2013-12-01 01:48:31 +01:00
Malcrom
9015fee022
DB/SAI: Move cpp script for npc_arete to SAI.
2013-11-30 21:11:03 -03:30
Malcrom
89c5496de9
Scripting/Dragon Blight: A little cleanup to last commit.
2013-11-28 11:38:11 -03:30
Malcrom
90334fe200
Scripting/Torturer LeCraft: Move SAI script for Torturer LeCraft to cpp to make it work properly.
2013-11-28 10:44:27 -03:30
joschiwald
1196b93e94
Core: fix build
2013-11-26 18:14:01 +01:00
joschiwald
e353bc492b
Scripts/UtgardePinnacle: cleanup InstanceScript
2013-11-26 16:43:14 +01:00
joschiwald
3b8d38d3ea
Scripts/Oculus: fix boss_varos::InitializeAI()
2013-11-25 00:00:19 +01:00
Vincent_Michael
7cd21549f6
Core: Fix build
2013-11-24 22:48:47 +01:00
Filip
3e1f734ce1
Merge pull request #11260 from dr-j/patch-1
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Removing unneeded scripts from zone_zuldrak.cpp (Core scripts for Amphit...
2013-11-24 13:23:36 -08:00
joschiwald
9a0bb93b33
Scripts: fix warning and cleanup npc_apprentice_mirveda
2013-11-24 21:49:51 +01:00
Dr-J
96daa553b4
Removing unneeded scripts from zone_zuldrak.cpp (Core scripts for Amphitheatre of anguish chain
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removing cpp scripts scripts, please check this as dont know much about c but have just removed everything relating to amphitheatre npcs, or lines 168 - 1143 and 1869,1870,1871,1872,1873,1876 or the complete scripts for all involved npcs and the individual lines from void AddSC_zuldrak
2013-11-24 20:25:49 +00:00
joschiwald
2c307aa67c
Scripts/Oculus: cleanup a bit
2013-11-24 21:17:45 +01:00
Malcrom
f3ade339d8
Scripting/Storm Peaks: Add spell script for spell_jokkum_scriptcast.
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Quest 13010 Krolmir, Hammer of Storms is not yet fully scripted but is now completeable.
2013-11-24 13:09:48 -03:30
Aokromes
dcfbe1d987
Instance/Halls of Reflection/Lich King event: Typo fix on 86e0c7d
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Thx MitchesD
2013-11-24 02:52:27 +01:00
xjose93
86e0c7d856
Instance/Halls of Reflection/Lich King event: Implement loot chest in heroic mode and rename chest variables.
2013-11-22 16:05:27 +01:00
joschiwald
b5181d378f
Scripts/PoS: fix Tyrannus Overlord Brand thx @zwerg
2013-11-21 13:22:45 +01:00
joschiwald
0790138d73
Core. fix build and some codestyle changes
2013-11-13 23:32:38 +01:00
Spp
94e2b9332a
Core/Logging: Remove LOG_FILTER_XXX defines with it's value (remember logger names are case-sensitive)
2013-11-08 10:50:51 +01:00
untaught
45e0af089c
Fix quest ... Or Maybe We Don't (12138) and remove the core script
2013-11-03 11:34:20 +02:00
Ascathor
2607738990
Core/Code: Unify codestyle for brackets: {} to { }.
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Also added missing copyright to some files.
2013-10-27 23:46:02 +01:00
Vincent_Michael
9802c7b891
Scripts/Misc: Coding Style unification? (by Aokromes)
2013-10-22 20:24:05 +02:00
Vincent_Michael
5915a220a5
Misc: Removed some whitespace
2013-10-19 03:39:58 +02:00
joschiwald
186e0852d7
Fix non-pch build.
2013-10-14 17:13:27 +02:00
joschiwald
53167ea9a1
Fix build.
2013-10-14 17:04:55 +02:00
joschiwald
0bdeb12636
Scripts/Ahnkahet: Prince Taldaram rewritten to BossAI
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Closes #10993
2013-10-14 16:46:03 +02:00
joschiwald
95cad03fa4
Scripts/HoR: fixed infinite spawn, added some missing spell target conditions and fixed codestyle
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Closes #10754
2013-10-08 04:22:26 +02:00
jackpoz
6cef507b89
Scripts/HallsOfReflection: Revert 3ffbd27cdd
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Revert 3ffbd27cdd and PR #10985 , this change doesn't fix any issue and instead breaks the logic of the instance event.
2013-10-07 20:50:08 +02:00
Baeumchen
3ffbd27cdd
Update wrong Escape state
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Found by w5860363 : http://www.trinitycore.org/f/topic/9112-halls-of-reflectioncpp-question%EF%BC%9F/
2013-10-02 19:08:14 +02:00
Spp
cfaea769bc
Core/RBAC: Move RBAC code to namespace rbac
2013-09-27 13:35:45 +02:00
Kirkhammett
89085f7d57
DB/Core: The Storm King's Vengeance
2013-09-27 12:50:34 +02:00
zorix
8b2c40e0f9
Core/Script:
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ICC: Convert possible non valid pointer to guid
Close #9954
2013-09-22 16:38:15 +02:00
jackpoz
6477f8c453
Scripts/HoR: Fix possible array overflow
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Fix possible array overflow reported by coverity, issue id 1062436 .
2013-09-15 14:12:54 +02:00
joschiwald
77f90c1c67
Scripts/Halion: refixed Twilight Cutter
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Scripts/Garfrost: fixed forge jump
2013-09-11 17:07:29 +02:00
MitchesD
3420c70a47
Scripts/PitOfSaron: some changes
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Closes #10740
2013-09-11 15:52:59 +02:00
joschiwald
49e2ad73d2
Fixed build
2013-09-06 21:16:09 +02:00
joschiwald
9429251e2e
Scripts/YoggSaron: fixed rewarding loot
2013-09-06 21:02:02 +02:00
joschiwald
adef15cd0f
Core/Spells: add an other condition to SpellInfo::NeedsToBeTriggeredByCaster to correct spells with are wrongly triggered by target instead of caster
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- convert archavons rock shards to spellscript (now it works properly)
- add a spellscript for one spell that can't be corrected by this (and delete the sai hack, now i uses the correct spell)
2013-09-06 20:57:38 +02:00
Sebastian Valle
2cfcf9d3ef
Scripts/HallsOfReflection: Fixed a typo detected by static analysis tool.
2013-09-03 16:58:57 -05:00
Sebastian Valle
5b95301de5
Core/Misc: Solved some issues found by static code analysis.
2013-09-03 13:38:50 -05:00
MitchesD
5e03230f3d
Scripts/HallsOfStone: Sjonnir, some improvements
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- rewritten to BossAI
- added spawn ordered by percent, according to official data
Closes #10702
Signed-off-by: joschiwald <joschiwald@online.de >
2013-09-02 18:55:52 +02:00
joschiwald
3722fcb850
Scripts/HoL/HoS: changed some bosses to optional, doors are always open
2013-09-02 18:12:33 +02:00