Commit Graph

582 Commits

Author SHA1 Message Date
Naios
301ec0be56 Core/Game: Fix some issues detected by static analysis.
* Possible inefficient checking for 'list' emptiness.

* Variable '_scheduledScripts' is assigned in constructor body.
  Consider performing initialization in initialization list.

* Variable 'Text' is assigned in constructor body.
  Consider performing initialization in initialization list.

* Possible inefficient checking for 'm_loadedScripts' emptiness.

(cherry picked from commit 9a61049f88)

Conflicts:
	src/server/game/Server/Packets/TicketPackets.cpp
2015-03-18 01:13:47 +00:00
click
db302c28c2 Core: Move some more INFO-level logentries to DEBUG 2015-03-08 05:18:51 +01:00
Shauren
a46d201723 Core/Spells: Renamed SPELL_ATTR4_TRIGGERED to SPELL_ATTR4_CAN_CAST_WHILE_CASTING and adjusted trigger flags accordingly
(cherry picked from commit 6d70acbbd6)

Conflicts:
	src/server/game/Spells/Spell.cpp
2015-01-31 20:16:21 +00:00
Vincent-Michael
f3e86d3e68 Update copyright note for 2015
Happy new year

Conflicts:
	src/server/bnetserver/Authentication/AuthCodes.h
	src/server/bnetserver/Authentication/BattlenetPacketCrypt.cpp
	src/server/bnetserver/Authentication/BattlenetPacketCrypt.h
	src/server/bnetserver/Packets/AchievementPackets.h
	src/server/bnetserver/Packets/AuthenticationPackets.cpp
	src/server/bnetserver/Packets/AuthenticationPackets.h
	src/server/bnetserver/Packets/BitStream.cpp
	src/server/bnetserver/Packets/BitStream.h
	src/server/bnetserver/Packets/CachePackets.cpp
	src/server/bnetserver/Packets/CachePackets.h
	src/server/bnetserver/Packets/ChatPackets.h
	src/server/bnetserver/Packets/ConnectionPackets.cpp
	src/server/bnetserver/Packets/ConnectionPackets.h
	src/server/bnetserver/Packets/FriendsPackets.cpp
	src/server/bnetserver/Packets/FriendsPackets.h
	src/server/bnetserver/Packets/PacketManager.cpp
	src/server/bnetserver/Packets/PacketManager.h
	src/server/bnetserver/Packets/Packets.h
	src/server/bnetserver/Packets/PacketsBase.cpp
	src/server/bnetserver/Packets/PacketsBase.h
	src/server/bnetserver/Packets/PresencePackets.cpp
	src/server/bnetserver/Packets/PresencePackets.h
	src/server/bnetserver/Packets/ProfilePackets.h
	src/server/bnetserver/Packets/SupportPackets.h
	src/server/bnetserver/Packets/WoWRealmPackets.cpp
	src/server/bnetserver/Packets/WoWRealmPackets.h
	src/server/bnetserver/Realms/RealmList.cpp
	src/server/bnetserver/Realms/WorldListener.cpp
	src/server/bnetserver/Realms/WorldListener.h
	src/server/bnetserver/Server/ComponentManager.cpp
	src/server/bnetserver/Server/ComponentManager.h
	src/server/bnetserver/Server/ModuleManager.cpp
	src/server/bnetserver/Server/ModuleManager.h
	src/server/bnetserver/Server/Session.cpp
	src/server/bnetserver/Server/Session.h
	src/server/bnetserver/Server/SessionManager.cpp
	src/server/bnetserver/Server/SessionManager.h
	src/server/game/Accounts/BattlenetAccountMgr.cpp
	src/server/game/Accounts/BattlenetAccountMgr.h
	src/server/game/Battlegrounds/Zones/BattlegroundBFG.cpp
	src/server/game/Battlegrounds/Zones/BattlegroundBFG.h
	src/server/game/Battlegrounds/Zones/BattlegroundTP.cpp
	src/server/game/Battlegrounds/Zones/BattlegroundTP.h
	src/server/game/Entities/AreaTrigger/AreaTrigger.cpp
	src/server/game/Entities/AreaTrigger/AreaTrigger.h
	src/server/game/Entities/Item/ItemTemplate.cpp
	src/server/game/Guilds/GuildFinderMgr.cpp
	src/server/game/Guilds/GuildFinderMgr.h
	src/server/game/Handlers/GuildFinderHandler.cpp
	src/server/game/Handlers/VoidStorageHandler.cpp
	src/server/game/Movement/MovementStructures.cpp
	src/server/game/Movement/MovementStructures.h
	src/server/game/Movement/PathGenerator.cpp
	src/server/game/Server/BattlenetServerManager.cpp
	src/server/game/Server/BattlenetServerManager.h
	src/server/game/Server/Packet.cpp
	src/server/game/Server/Packet.h
	src/server/game/Server/Packets/AchievementPackets.cpp
	src/server/game/Server/Packets/AchievementPackets.h
	src/server/game/Server/Packets/AuctionHousePackets.cpp
	src/server/game/Server/Packets/AuctionHousePackets.h
	src/server/game/Server/Packets/AuthenticationPackets.cpp
	src/server/game/Server/Packets/AuthenticationPackets.h
	src/server/game/Server/Packets/BattlegroundPackets.cpp
	src/server/game/Server/Packets/BattlegroundPackets.h
	src/server/game/Server/Packets/ChannelPackets.cpp
	src/server/game/Server/Packets/ChannelPackets.h
	src/server/game/Server/Packets/CharacterPackets.cpp
	src/server/game/Server/Packets/CharacterPackets.h
	src/server/game/Server/Packets/ChatPackets.cpp
	src/server/game/Server/Packets/ChatPackets.h
	src/server/game/Server/Packets/ClientConfigPackets.cpp
	src/server/game/Server/Packets/ClientConfigPackets.h
	src/server/game/Server/Packets/CombatLogPackets.cpp
	src/server/game/Server/Packets/CombatLogPackets.h
	src/server/game/Server/Packets/CombatPackets.cpp
	src/server/game/Server/Packets/CombatPackets.h
	src/server/game/Server/Packets/EquipmentSetPackets.cpp
	src/server/game/Server/Packets/EquipmentSetPackets.h
	src/server/game/Server/Packets/GameObjectPackets.cpp
	src/server/game/Server/Packets/GameObjectPackets.h
	src/server/game/Server/Packets/GuildPackets.cpp
	src/server/game/Server/Packets/GuildPackets.h
	src/server/game/Server/Packets/ItemPackets.cpp
	src/server/game/Server/Packets/ItemPackets.h
	src/server/game/Server/Packets/LootPackets.h
	src/server/game/Server/Packets/MiscPackets.cpp
	src/server/game/Server/Packets/MiscPackets.h
	src/server/game/Server/Packets/MovementPackets.cpp
	src/server/game/Server/Packets/MovementPackets.h
	src/server/game/Server/Packets/NPCPackets.cpp
	src/server/game/Server/Packets/NPCPackets.h
	src/server/game/Server/Packets/QueryPackets.cpp
	src/server/game/Server/Packets/QueryPackets.h
	src/server/game/Server/Packets/QuestPackets.cpp
	src/server/game/Server/Packets/QuestPackets.h
	src/server/game/Server/Packets/ReputationPackets.cpp
	src/server/game/Server/Packets/ReputationPackets.h
	src/server/game/Server/Packets/SpellPackets.cpp
	src/server/game/Server/Packets/SpellPackets.h
	src/server/game/Server/Packets/SystemPackets.cpp
	src/server/game/Server/Packets/SystemPackets.h
	src/server/game/Server/Packets/TalentPackets.cpp
	src/server/game/Server/Packets/TalentPackets.h
	src/server/game/Server/Packets/TradePackets.h
	src/server/game/Server/Packets/WorldStatePackets.cpp
	src/server/game/Server/Packets/WorldStatePackets.h
	src/server/game/Server/WorldSocket.cpp
	src/server/ipc/CMakeLists.txt
	src/server/ipc/Commands.cpp
	src/server/ipc/Commands.h
	src/server/ipc/ZMQTask.cpp
	src/server/ipc/ZMQTask.h
	src/server/ipc/ZmqContext.cpp
	src/server/ipc/ZmqContext.h
	src/server/ipc/ZmqListener.cpp
	src/server/ipc/ZmqListener.h
	src/server/ipc/ZmqMux.cpp
	src/server/ipc/ZmqMux.h
	src/server/ipc/ZmqWorker.cpp
	src/server/ipc/ZmqWorker.h
	src/server/scripts/Commands/cs_battlenet_account.cpp
	src/server/scripts/Commands/cs_mmaps.cpp
	src/server/scripts/EasternKingdoms/BaradinHold/boss_alizabal.cpp
	src/server/scripts/EasternKingdoms/BaradinHold/boss_occuthar.cpp
	src/server/scripts/EasternKingdoms/BaradinHold/boss_pit_lord_argaloth.cpp
	src/server/scripts/EasternKingdoms/BaradinHold/instance_baradin_hold.cpp
	src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockCaverns/blackrock_caverns.cpp
	src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockCaverns/blackrock_caverns.h
	src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockCaverns/boss_ascendant_lord_obsidius.cpp
	src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockCaverns/boss_beauty.cpp
	src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockCaverns/boss_corla.cpp
	src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockCaverns/boss_karsh_steelbender.cpp
	src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockCaverns/boss_romogg_bonecrusher.cpp
	src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockCaverns/instance_blackrock_caverns.cpp
	src/server/scripts/EasternKingdoms/Deadmines/deadmines.cpp
	src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp
	src/server/scripts/EasternKingdoms/ZulAman/boss_daakara.cpp
	src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp
	src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp
	src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp
	src/server/scripts/EasternKingdoms/ZulAman/boss_nalorakk.cpp
	src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp
	src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp
	src/server/scripts/EasternKingdoms/ZulAman/zulaman.h
	src/server/scripts/EasternKingdoms/ZulGurub/boss_gahzranka.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo_the_godbreaker.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_kilnara.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/zulgurub.h
	src/server/scripts/EasternKingdoms/zone_burning_steppes.cpp
	src/server/scripts/EasternKingdoms/zone_ironforge.cpp
	src/server/scripts/EasternKingdoms/zone_stormwind_city.cpp
	src/server/scripts/EasternKingdoms/zone_tirisfal_glades.cpp
	src/server/scripts/Kalimdor/Firelands/boss_alysrazor.cpp
	src/server/scripts/Kalimdor/Firelands/firelands.h
	src/server/scripts/Kalimdor/Firelands/instance_firelands.cpp
	src/server/scripts/Kalimdor/HallsOfOrigination/boss_anraphet.cpp
	src/server/scripts/Kalimdor/HallsOfOrigination/boss_earthrager_ptah.cpp
	src/server/scripts/Kalimdor/HallsOfOrigination/boss_temple_guardian_anhuur.cpp
	src/server/scripts/Kalimdor/HallsOfOrigination/halls_of_origination.h
	src/server/scripts/Kalimdor/HallsOfOrigination/instance_halls_of_origination.cpp
	src/server/scripts/Kalimdor/zone_azshara.cpp
	src/server/scripts/Kalimdor/zone_darkshore.cpp
	src/server/scripts/Kalimdor/zone_felwood.cpp
	src/server/scripts/Kalimdor/zone_moonglade.cpp
	src/server/scripts/Kalimdor/zone_orgrimmar.cpp
	src/server/scripts/Kalimdor/zone_stonetalon_mountains.cpp
	src/server/scripts/Maelstrom/Stonecore/boss_corborus.cpp
	src/server/scripts/Maelstrom/Stonecore/boss_high_priestess_azil.cpp
	src/server/scripts/Maelstrom/Stonecore/boss_ozruk.cpp
	src/server/scripts/Maelstrom/Stonecore/boss_slabhide.cpp
	src/server/scripts/Maelstrom/Stonecore/instance_stonecore.cpp
	src/server/scripts/Maelstrom/Stonecore/stonecore.cpp
	src/server/scripts/Maelstrom/Stonecore/stonecore.h
	src/server/shared/Cryptography/Authentication/AuthCrypt.h
	src/server/shared/Cryptography/Authentication/PacketCrypt.cpp
	src/server/shared/Cryptography/Authentication/WorldPacketCrypt.cpp
	src/server/shared/Cryptography/HmacHash.cpp
	src/server/shared/Cryptography/SHA256.cpp
	src/server/shared/Cryptography/SHA256.h
	src/server/shared/Database/Implementation/HotfixDatabase.cpp
	src/server/shared/Database/Implementation/HotfixDatabase.h
	src/server/shared/Realm/Realm.cpp
	src/server/shared/Realm/Realm.h
	src/tools/connection_patcher/CMakeLists.txt
	src/tools/connection_patcher/Constants/BinaryTypes.hpp
	src/tools/connection_patcher/Helper.cpp
	src/tools/connection_patcher/Helper.hpp
	src/tools/connection_patcher/Patcher.cpp
	src/tools/connection_patcher/Patcher.hpp
	src/tools/connection_patcher/Patches/Common.hpp
	src/tools/connection_patcher/Patches/Mac.hpp
	src/tools/connection_patcher/Patches/Windows.hpp
	src/tools/connection_patcher/Patterns/Common.hpp
	src/tools/connection_patcher/Patterns/Mac.hpp
	src/tools/connection_patcher/Patterns/Windows.hpp
	src/tools/connection_patcher/Program.cpp
	src/tools/map_extractor/loadlib/DBFilesClientList.h
2015-01-01 00:32:50 +01:00
Unholychick
d13036442e Core/Scripts: Add new SpellScript hook OnEffectSuccessfulDispel
Adds SpellScript hook to execute scripts after succesful dispels, example could be warlock pets Devour Magic, which should only trigger when succesfully dispelling an aura.

(cherry picked from commit ebf95e7ed7)

Conflicts:
	src/server/game/Spells/SpellEffects.cpp
2014-12-25 21:33:02 +00:00
MrSmite
54cc8adac5 Fix spell cooldown for guardian pets 2014-11-14 16:38:12 -05:00
trickerer
47359a1ae2 Core/Spells: Trigger extra attacks on proper target
Ref #6892

Closes #11001
2014-10-18 20:51:00 +01:00
Shauren
605d51533c Core/Spells: Always add threat for spells from spell_threat table, not only if target was hit. Unsuccessful cast results in 0 threat added instead of the full amount and creating threat list entry for caster. This fixes various exploits with taunt spells bugging out scripts due to taunt immunity/passive state (creatures would immediately evade resetting script state if no entries were present on threat list - entry with no threat is not the same as no entry)
Closes #11883
2014-09-26 22:26:51 +02:00
Morgoporc
ec59c3ab03 Core/Players/DK: Implement Rune Grace Period mechanic
Closes #11736
Fixes #6122
2014-09-22 01:05:13 +01:00
DDuarte
cefcde9ba9 Core/Misc: Multiple static analysis issues fixed (small optimizations and clear code) 2014-09-19 03:30:02 +01:00
Shauren
878073d516 Core/Logging: Fixed incorrect usage of guid in logs 2014-09-16 20:47:08 +02:00
Shauren
a0e50ea35f Core/Entities: Use ObjectGuid class in game project 2014-09-14 16:14:12 +02:00
Shauren
ce67a097bf Core/Entities: Use new PackedGuid class 2014-09-13 01:12:16 +02:00
Vincent-Michael
c7e1eae2ce Core: Remove again whitespace (meh :/) 2014-09-07 04:06:50 +02:00
mik1893
1c56c41d60 Update comments for df744c7 2014-08-26 09:40:34 +02:00
mik1893
df744c75e7 Core/Spell: Triggered spells should inherit LOS checking from triggering aura
Avoid triggered spells to ignore LOS by default
Fixed wrong behaviour of Bladestorm spell
2014-08-25 17:16:02 +02:00
jackpoz
7fe7f30521 Core/Misc: Fix some -Wconversion warnings 2014-08-23 19:56:41 +02:00
Duarte Duarte
1255434882 Merge pull request #12885 from mik1893/channel_pushback
Core/Spells: Channeled spell pushback is now affected by haste

Closes #12879
2014-08-23 14:16:22 +01:00
mik1893
f2b5ac87f0 Core/Spells: Channeled spell pushback is now affected by haste 2014-08-19 18:48:58 +02:00
joschiwald
ccfa82e7d5 Core/Creature: update creature_template and some other small things
http://www.trinitycore.org/f/topic/9572-creature-damage/
2014-08-14 16:09:14 +02:00
MrSmite
5dcf111150 Fix pet spell cooldown being extended without successful cast
Closes #12560
2014-08-10 04:51:46 -04:00
DDuarte
df3b08d140 Core/Server: Use nullptr instead of 0 where pointers are expected 2014-08-09 21:32:26 +01:00
Shauren
e4d6d34f6e Core/Spells: Fixed LoS checks for spells like shadowfury 2014-08-04 18:56:17 +02:00
Duarte Duarte
02a3b3d949 Core/Spell: Correct the hit and miss counters in WriteSpellGoTargets
Fixes a client crash when spells hit (or miss) more than 255 targets (it was capped at 256 in 80b61fa584)
Thanks to @joschiwald for finding the mistake

Closes #12733
2014-08-03 17:55:13 +01:00
DDuarte
8e385ca6d9 Core/Spells: Fix an issue with previous commit (a309ca9727) 2014-07-25 14:04:12 +01:00
Warpten
a309ca9727 Core/Spells: Fixed issues with Death and Decay and similar spells not ticking if players stepping in the AoE are not in LoS with the caster.
Not exactly sure if that behavior should *exactly* be as such, but until more informations ...
2014-07-25 14:47:07 +02:00
Shauren
7532864264 Buildsystem/MSVC: Warning fixes
C4800 'type' : forcing value to bool 'true' or 'false' (performance warning)
C4127 conditional expression is constant
2014-07-17 15:42:57 +02:00
Subv
dfdc19f3bc Merge branch master into boost
Conflicts:
               BattlegroundMgr.h
2014-07-13 16:52:38 -05:00
Trisjdc
124398feef Core/Spells: Improve charge path logic, get a point to the target and then reduce it by the necessary distance 2014-07-04 22:22:28 +01:00
jackpoz
4302226a85 Core/Spells: Fix Charge pathing
Fallback to "straight path" pathing when raycast doesn't find a valid path.
Fixes #7931
2014-07-04 22:00:46 +02:00
joschiwald
7b74a725c8 Core/Spells: fixed Deep Freeze after 2a3546ca36
Closes #12424
2014-07-03 22:32:41 +02:00
Trisjdc
531de49fe7 Core/Spells: Spells which do not apply auras should not apply DR
- Solves issue where Intimidating Shout applied DR twice on the main target
2014-07-03 00:42:55 +01:00
Trisjdc
78ffaf6ca6 Core/Spells: Implement CREATURE_TYPEFLAGS_PROJECTILE_COLLISION, and solve some targeting problems with TARGET_DEST_TRAJ 2014-06-27 16:58:46 +01:00
Shauren
74850abcfc Core/Loot: Skinning improvements
* Set skinnable flag only after all loot was taken
* Creatures are skinnable only once - after skinning, the player only has to loot the creature again if he did not take all skinning loot
2014-06-26 22:01:55 +02:00
Subv
a0fedd1d78 Core/Skinning: Fixed the creatures becoming non-skinnable even before looting them completely.
Closes #5318
2014-06-24 20:04:26 -05:00
Trisjdc
aca3795fa7 Core/Spells: Skip adding CAST_FLAG_RUNE_LIST to rune spells if it's a triggered cast. Solves some of the occasional Death Knight rune visual issues 2014-06-15 15:00:56 +01:00
Trisjdc
4615aa60a5 Core/Spells: Define and implement CAST_FLAG_NO_GCD 2014-06-15 14:49:03 +01:00
Trisjdc
4992c0290b Core/Spells: Change haste benefit to cast time formulas, may need further correction
- With these changes, Paladin/Death Knight mount summons will no longer benefit from haste
2014-06-12 20:03:52 +01:00
Sebastian Valle Herrera
d0c9ac1d69 Merge pull request #12228 from Unholychick/patch_periodics
Core/Spells: Implement Periodic mechanics
2014-06-08 13:13:14 -05:00
Unholychick
d4bbc26261 Core/Spells: Implement Periodic mechanics
Change behaviour of single target periodic aura ticks to be more blizzlike
Also add some missing handling of SPELL_AURA_MOD_CREATURE_AOE_DAMAGE_AVOIDANCE
Fixes Deep wounds and Chimera Shot Serpent
Remove an ancient hack with Drain Soul, spell id 100001 can now be deleted from spell_dbc table
Allows Rolling dot mechanics and allows DK's to roll diseases with pestilence,
see link for info:

http://forums.elitistjerks.com/topic/82503-frost-dps-in-333this-will-be-a-day-long-remembered/page-88
2014-06-07 19:13:57 +02:00
Trisjdc
afb7c705c2 Core/Spells: *Properly* solve the Disarm vs Bladestorm issue 2014-06-05 11:48:43 +01:00
jackpoz
f091713086 Core/Misc: Fix typo
Fix typos about the word "Resurrect"
2014-05-24 18:25:53 +02:00
jackpoz
32386be8e7 Merge pull request #12021 from Trisjdc/spell_target_dest
Core/Spells: Replace MovePosition by MovePositionToFirstCollision in spell dest target handling.
2014-05-13 21:02:07 +02:00
Trisjdc
11f6eb91c0 Core/Spells: Fix fishing on areas with liquid data but no valid height 2014-05-11 14:43:12 +01:00
Trisjdc
cb7668ab5a Core/Spells: Replace MovePosition by MovePositionToFirstCollision in spell dest target handling.
- Solves issues such as being able to summon creatures inside terrain/gameobjects, being able to fall through terrain by using Shadowstep/Feral Charge (Cat), and much more
2014-05-07 11:58:08 +01:00
jackpoz
2878b0d105 Core/Misc: Fix enchants broken in 3aca9e64b3
Compare cast item entry instead of checking cast item spells to fix the exploit mentioned in 3aca9e64b3 without breaking any functionality.
2014-05-05 20:05:33 +02:00
jackpoz
1c0c163485 Core/Misc: Fix warning 2014-05-04 14:03:42 +02:00
jackpoz
3aca9e64b3 Core/Misc: Fix exploit
Fix exploit that allowed to learn spells from recipes without consuming them.
2014-05-04 13:41:07 +02:00
jackpoz
720c3cbbd0 Core/Misc: Fix exploit
Fix exploit that allowed to duplicate stackable splitable items. If the item that cast the spell can't be found anymore, the spell is cancelled.

Fixes https://github.com/TrinityCore/TrinityCore/issues/11977
2014-05-03 21:22:12 +02:00
jackpoz
2585e799f9 Core/Misc: Change how Position struct is retrieved
Update Position::GetPosition() and similar methods signatures to reflect 2a4c9bcaf9 changes by return a Position object instead of accepting a Position parameter by reference.
2014-04-25 21:19:30 +02:00