Commit Graph

93 Commits

Author SHA1 Message Date
Manuel Carrasco
30916fd9ff Scrips/Spell: Implemented script for spell 26678.
Signed-off-by: Manuel Carrasco <manue.l@live.com.ar>
2011-02-12 12:04:02 -03:00
Manuel Carrasco
6b2ffc9039 Core/GuardAI: Guards don't evade if the target casts Vanish and also can detect players with Feign Death.
Core/Scripts: Moved scripts from ScriptedGuardAI to guards.cpp
Core/Creature: Removed custom npcflags UNIT_NPC_FLAG_GUARD (now moved to flag_extras) and UNIT_NPC_FLAG_OUTDOORPVP (not used)

Thanks to Kaelima, Xanadu, Shauren and linencloth.

Signed-off-by: Manuel Carrasco <manue.l@live.com.ar>
2011-02-10 22:36:35 -03:00
Shauren
bf8e88c0b8 Scripts/Icecrown Citadel: Implemented traps after Deathbringer Saurfang 2011-02-08 17:54:40 +01:00
Nay
f81cfca7bd SQL: Any content SQL should be able to be re-imported without errors; Fix an import error in world_scripts_full;
P.S Full DB will be available soon
Closes #586
2011-02-07 21:52:14 +00:00
Shauren
dc1b02d35d Scripts/Icecrown Citadel: Added Sindragosa script 2011-02-07 17:21:44 +01:00
Shauren
8d5ebded8c Core/Spells: Moved dungeon encounter crediting to scripts 2011-02-04 11:27:02 +01:00
Shauren
8d7a6cd611 Core/Spells: Moved Glacial Strike removal to spell script, thanks Destalker for pointing it out 2011-01-31 20:06:47 +01:00
Shauren
42007bb0a9 Core/Spells: Implemented Druid T10 4P restoration bonus 2011-01-31 14:51:42 +01:00
Liberate
d1fe53417a Forgot to add the sql changes to world_scripts_full.sql in my previous commit. 2011-01-30 18:31:19 +01:00
Shauren
3f16b58ddb Scripts/Icecrown Citadel: Pact of the Darkfallen will now only damage the caster and all other non-linked players 2011-01-28 14:57:45 +01:00
Shauren
cf88224588 Scripts/Icecrown Citadel: Implemented Pact of the Darkfallen damage scaling (Blood-Queen Lana'thel)
SQL: Renamed and split 2011_01_26_world_scriptname to meet the standards
2011-01-28 14:33:12 +01:00
Manuel
187f34248d Scripts/Oculus: Implemented AI for Boss Ley-Guardian Eregos.
Signed-off-by: Manuel <manue.l@live.com.ar>
2011-01-26 16:57:59 -03:00
Manuel
6dbae56f57 Core/SQL: Fixed typo in world_scripts_full.
Signed-off-by: Manuel <manue.l@live.com.ar>
2011-01-25 01:57:57 -03:00
Manuel
ba204ae3a7 Core/SQL: Added forgotten sql data.
Signed-off-by: Manuel <manue.l@live.com.ar>
2011-01-24 18:58:07 -03:00
Shauren
5adf9c5d30 Scripts/Spells: Moved all special target filtering cases to scripts 2011-01-22 17:21:24 +01:00
Manuel
76e4b6dda4 Core/Scripts/Oculus: Implemented AI for boss Varos Cloudstrider <Azure-Lord of the Blue Dragonflight>.
Signed-off-by: Manuel <manue.l@live.com.ar>
2011-01-20 12:37:41 -03:00
Shauren
a370103c03 SQL: Removed unused spell script name.
Scripts/Icecrown Citadel: Fixed Professor Putricide adds chasing different targets than selected.
Scripts/Icecrown Citadel: Fixed Coldflame ticking twice because of too close spawning.
Scripts/Icecrown Citadel: Fixed Coldflame affecting spiked targets.
2011-01-16 17:41:49 +01:00
Manuel
cdf60d0643 Core/SQL: Assigned script npc_four_car_garage to creature 35273. 2011-01-09 21:12:17 -03:00
Machiavelli
4ec6ec66c4 Core/SQL: Fix world_scripts_full.sql import 2011-01-09 13:43:35 +01:00
Manuel
5cf76896eb Core/Battleground: Implemented blizzlike script for Isle of Conquest, written by gyullo and me, based on Socolin's and Josh's patch -BIG THANKS TO THEM-
Anyway the map is not yet playable, there are issues not related with the script.

I also want to thanks to QAston, linencloth, Shauren and Machiavelli to be so patient with my questions.
2011-01-09 00:00:08 -03:00
Machiavelli
57173df80f Core/SQL: Move spell_script_names from world_database.sql to world_scripts_full.sql (they're called scripts for a reason) 2011-01-08 22:49:44 +01:00
Machiavelli
a5cabb0705 Scripts/Ulduar: Some work on Kologarn:
- Get rid of UNIT_FLAG_STUNNED hack
- Use proper spells instead of vehicle hacks
- AI scripts for both arms instead of everything being defined in Kologarn's AI script
- Proper support for detecting when to release players (Right Arm)

Still todo:
- Eyebeams
- Rubbles
- Achievements
- Post-encounter doors/GO's toggling
2011-01-08 22:21:24 +01:00
click
df602e955e Core/SQL: Fix a small typo in world_script_texts.sql messing up imports.
Closes issue #63
2011-01-08 05:40:47 +01:00
Shauren
f63d84534f SQL: Added missing sql from revision 855e910298 2011-01-07 19:05:17 +01:00
sarjuuk
dfc44856d1 Scripts/Sholazar Basin: Fix quest 12645
Signed-off-by: Machiavelli <machiavelli.trinity@gmail.com>
2011-01-06 20:55:23 +01:00
sarjuuk
6235a3b89f Scripts/Northrend: Creature script for npc 29639, related to quest 12856
Signed-off-by: Machiavelli <machiavelli.trinity@gmail.com>
2011-01-06 20:40:31 +01:00
click
3f0ebd25aa Core: Fix a ypo in world_script_texts.sql - thansk to fuchs for noticing
closes #38
2011-01-04 06:36:03 +01:00
Dark0r
81c358d6dc Scripts/Pit of Saron: Rewrite Pit of Saron instance
Signed-off-by: Shauren <krzysiek.7.5.4@gmail.com>
2011-01-01 19:13:59 +01:00
Machiavelli
f0d884ee20 Scripts/Ulduar: Implement script for General Vezax encounter.
Based on original patch by Lopin -- thank you!

--HG--
branch : trunk
2010-12-26 23:35:12 +01:00
Shauren
9de8466d84 SQL: Added missing update for previous revision
--HG--
branch : trunk
2010-12-26 17:00:31 +01:00
Machiavelli
18cc4c4aba Scripts/Orgrimmar: Remove a not finished quest script. Proper quest support will be included in a future TDB release.
Author: Nay

--HG--
branch : trunk
2010-12-24 19:54:52 +01:00
click
e57866ac9a Buildsystem: Stop the retarded recursive hunting for CMakeLists.txt when copying SQL-files nad use the proper method for direct copying.
Closes issue 5240

--HG--
branch : trunk
2010-12-24 18:33:11 +01:00
Machiavelli
d9ba90d277 Scripts/Ulduar:
- Fix Rune of Summoning + use correct spell for Lightning Elemental passive + fix a crash
- Fix Rune of Power - thanks to Shauren for spell target help (see DB data)
** Note: Aura system bug causes Rune of Power aura to be reapplied every 0.5 second
- Prevent engaging bosses one by one
- Respawn bosses if encounter failed
- Fix supercharge appliance and stacking
- Add a few missing changes to instance data saving fix from a85e26e211
- Cleanup

--HG--
branch : trunk
2010-12-22 17:40:12 +01:00
azazel
6ec717ed5b Scripts/HoL:
* fix Volkhan script: after losing 20% HP Volkhan is supposed to run back to his Anvil and smack it with his hammer. 3 Golems are supposed to fly out of it and spawn (by LethalInjectionX) Closes issue #3895
* fix instance doors to remain open after use (by msholto) Closes issue #4773
Both fixes tested and approved by Aokromes.

NOTE: Do not forget the DB part of the commit!

--HG--
branch : trunk
2010-12-20 14:59:39 +06:00
Shauren
0c04b178db Scripts/Icecrown Citadel: Minor adjustments and compile warning fixes
--HG--
branch : trunk
2010-12-14 15:46:54 +01:00
_manuel_
51a66dc427 Core/Scripts: Implemented core script for quest "Stunning Defeat at the Ring" (11300), original code from ScriptDev2 thanks to kiper for porting, also for a full functionality for this quest you need the DB scripts made by him.
--HG--
branch : trunk
2010-12-03 17:36:07 -03:00
Shauren
e0c992a8ba Scripts/Icecrown Citadel: Added script for Blood Queen Lana'Thel
Scripts/Icecrown Citadel: Fixed Invocation of Blood announcement emote for Blood Prince Council
Scripts/Icecrown Citadel: Fixed intro for Lady Deathwhisper
Scripts/Icecrown Citadel: Fixed Bone Spike for Lord Marrowgar

--HG--
branch : trunk
2010-12-03 17:47:33 +01:00
_manuel_
651ff8565a Core/Scripts: Implemented script for quest The hunt is on (11794).
--HG--
branch : trunk
2010-12-01 15:29:35 -03:00
click
ea9e88a48c Core/Scripts: Add support for questID 25444 (Da Perfect Spies)
--HG--
branch : trunk
2010-11-21 23:43:44 +01:00
Shauren
418cf49a72 Scripts/Icecrown Citadel: Changed spell timers for Lord Marrowgar, taken from sniffs
Scripts/Icecrown Citadel: Converted texts to new TextMgr
Scripts/Icecrown Citadel: General cleanup & coding style consistency
Scripts/Icecrown Citadel: Added missing spell script names

--HG--
branch : trunk
2010-11-18 15:57:23 +01:00
Spp
ee6f03eead Add missing change in 10453
--HG--
branch : trunk
2010-11-16 14:47:12 +01:00
Spp
7abcf9812e Fix typo in sql file
--HG--
branch : trunk
2010-11-16 11:54:40 +01:00
Spp
3e2c1a4169 Scripts: Fix quests "...Or Maybe We Don't" and "Smoke 'Em Out"
Author: Lopin
Closes issue 4741

--HG--
branch : trunk
2010-11-16 11:52:31 +01:00
Shocker
48d90fab32 Misc: Some engrish fixes, thanks to ZxBiohazardZx, closes issue 4740
--HG--
branch : trunk
2010-11-14 23:46:34 +02:00
Supabad
343478b0e6 Scripts/dustwallow marsh:
- Traitors Among Us
- Discrediting the Deserters
by lopin

--HG--
branch : trunk
2010-11-14 14:40:03 +01:00
Shauren
f2fdcdf8f3 Core/Scripts: Added enum for generic script texts, fixed one broken text
Scripts/Icecrown Citadel: Blood-Queen Lana'Thel will no longer spawn for Blood Princes intro if they were already killed

--HG--
branch : trunk
2010-11-03 16:44:34 +01:00
runningnak3d
bcce517c6d Core/Scripts: Fix exploit in ToC5 where vehicles could be used a
multipassenger mounts anywhere. Thanks Aokromes from reporting

--HG--
branch : trunk
2010-10-27 15:01:29 -06:00
Shauren
d03aeab9ad Scripts/Icecrown Citadel: Added Blood Prince Council script
Scripts/Icecrown Citadel: Festergut will not cast Vile Gas on melee targets if there are at least 3 (25 man: 8) ranged targets
Scripts/Icecrown Citadel: Festergut and Rotface gates will close with delay (when Putricide reaches the balcony)
Scripts/Icecrown Citadel: Replaced ASSERT(instance) with code disabling the AI if not inside instance
Core/Spells: Fixed TARGET_DEST_TARGET_RANDOM usage
Core/Scripts: Extended DamageDealt in AI to accept damage type as 3rd parameter
Scripts/Quests: Fixed quest "Unholy Infusion" (24749)

--HG--
branch : trunk
2010-10-24 21:27:02 +02:00
Supabad
153352aac0 More missing script_texts by Tome
- Master Kelerun Bloodmourn
- fix typo in previous commit
- fix typo in script and apply some standards

--HG--
branch : trunk
2010-10-24 00:46:21 +02:00
_manuel_
8ad97b1a47 Core/Scripts: Uldaman improvements.
Uldaman now is near to 99% blizzlike, datas and events are fully rewriten.
* Add save to instance.
* Add support for quest 2240 (Hidden Chamber).
* Archeadas Encounter more blizzlike.
* Ironaya Event (and animation) now working for Horde and Ally.

Author: D_Skywalk

Closes issue #4431.

--HG--
branch : trunk
2010-10-21 20:54:47 -03:00