Shauren
89ec907539
Core/Objects: Refactored MovementInfo structure
2013-06-18 18:15:33 +02:00
Shauren
fa75fe78bd
Core/Objects
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* Split BuildValuesUpdate into separate virtual methods for every object type that does something special with update fields
* Removed _SetCreateBits/_SetUpdateBits to halve the amount of checks if field needs to be sent
2013-06-15 15:16:36 +02:00
Shauren
a8a5239aad
Core/Objects: Added missed change to 9ec22fffa0
2013-06-15 14:45:28 +02:00
Malcrom
4096c54efa
Core: More Function name updates
2013-06-11 22:02:00 -02:30
Malcrom
ec474a62e5
Core: More Function Renaming.
2013-06-11 21:25:12 -02:30
Malcrom
66978cfc3b
Core: Some function renaming.
2013-06-11 19:54:27 -02:30
Shauren
cbd69f12bd
Core/Movement: Refactored removing transport part of movement info structure into a separate method. Also corrects seat set after exiting vehicle
2013-06-04 14:52:38 +02:00
Malcrom
c238cae7d0
Core: Remove some no longer needed gossip code.
2013-06-03 22:33:26 -02:30
Spp
d1677b2db0
Core/Logging: Performance-related tweaks to logging system
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All sLog->out* functions (except outCommand atm) are replaced with TC_LOG_* macros.
Memleak fix
2013-05-13 15:07:36 +02:00
Spp
1a6a23ec96
Core/Misc: Minor optimizations (+code changes to reduce differences with 4.3.4 branch)
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Core/Logging: Create new logger type "Cheat". Will be used to log all cheat attempts
2013-03-25 13:26:48 +01:00
Spp
7c36e3a298
Core/Misc: Minor optimizations (+ code changes to reduce differences with 4.3.4 branch)
2013-03-25 10:36:30 +01:00
Spp
69e81d46b1
Core/Misc: Define multiple functions const (+ code cleanup here and there)
2013-03-20 14:20:17 +01:00
Nefarion
49fd11ab5a
First step of comment style refactoring to doxygen-style.
2013-03-08 21:55:37 +01:00
Vincent_Michael
5d4e657e91
Core: Whitespace cleanup
2013-03-04 19:14:58 +01:00
QAston
26cbf5f6ba
Core/Entities: nullify m_uint32Values after object deletion for better detection of access to deleted objects.
2013-03-04 16:31:24 +01:00
QAston
4eec72c986
Core/Entities: Move complex function implementations from Player.h to Player.cpp
2013-03-04 15:56:00 +01:00
QAston
8012feee16
Fix build.
2013-03-04 13:00:02 +01:00
QAston
9fd6b7ee01
Core/Entities: Move complex function implementations from Creature.h to Creature.cpp
2013-03-04 12:41:17 +01:00
QAston
3439084082
Move complex functions from Object.h to Object.cpp
2013-03-04 11:45:57 +01:00
horn
badcce45d8
Core/Summons: Pack the TempSummonGroupKey structure so it is being compared correctly and make the second parameter of SummonCreatureGroup() optional
2013-02-26 02:51:55 +01:00
horn
ba549ddc30
Core/Summons: Implement summon groups system to be able to summon multiple NPCs at once without need of hardcoding the positions. Almost all hardcoded positions can now be moved to DB.
...
Thx to @Shauren for his help.
2013-02-24 17:10:02 +01:00
Shauren
38eb090e9a
Core/Objects: Rewritten UpdateMask class to perform bit operations faster at the cost of higher memory use and moved building the mask for packet to a separate method.
...
Closes #9127
2013-02-09 23:59:09 +01:00
Shauren
07442f932c
Core/Object: Fixed a mistake in update mask building - fields marked with UF_FLAG_PARTY_MEMBER should be sent to the entire raid, not only one subgroup
2013-02-03 12:23:28 +01:00
Shauren
653557d335
Core/Objects: Some optimizations to object updatemask building
2013-02-03 12:16:10 +01:00
Shauren
10d4d2e5b7
Core/Objects: Changed how update fields marked for sending are stored serverside to use our UpdateMask class
2013-01-22 18:45:09 +01:00
Vincent_Michael
fe6dc5c3cd
Merge branch 'master' of github.com:TrinityCore/TrinityCore into mmaps
2013-01-03 18:05:45 +01:00
Spp
27b1e457e6
Core/Misc: More corrections to guid handling change ( 2292025)
2013-01-03 08:06:53 +01:00
Vincent_Michael
ee2e776fea
Merge branch 'master' of github.com:TrinityCore/TrinityCore into mmaps
2013-01-02 22:03:35 +01:00
Spp
786f27b74c
Core/Misc: Missing changes from 8968dbc (Partial revert of 2292025)
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Closes #8843
2013-01-02 21:23:54 +01:00
Vincent_Michael
5bbf7829b2
Merge branch 'master' of github.com:TrinityCore/TrinityCore into mmaps
2013-01-02 17:42:22 +01:00
Spp
8968dbc5a9
Core/Misc: Partial revert of 2292025 (Core/Misc: Replaced some macro definitions with inline functions)
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- That code is 4.3.4 and wasn't supposed to be pushed to master
2013-01-02 15:20:38 +01:00
Vincent_Michael
b873156c3c
Merge branch 'master' of github.com:TrinityCore/TrinityCore into mmaps
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Conflicts:
src/server/game/Movement/Spline/MoveSplineInit.h
2013-01-02 14:12:48 +01:00
Spp
2292025bf9
Core/Misc: Replaced some macro definitions with inline functions
2013-01-02 09:07:52 +01:00
Vincent_Michael
62adbdab99
Merge branch 'master' of github.com:TrinityCore/TrinityCore into mmaps
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Conflicts:
src/server/game/Movement/MovementGenerators/HomeMovementGenerator.cpp
2013-01-01 23:12:21 +01:00
Vincent_Michael
cc65aba789
Update copyright note for 2013.
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Happy new year.
2013-01-01 00:41:01 +01:00
Shauren
f1170ba0fb
Core: Fixed some level 4 warnings (msvc)
2012-12-31 20:43:14 +01:00
Nay
7e196e8e58
Merge remote-tracking branch 'origin/master' into mmaps
2012-12-27 17:53:34 +00:00
MidnaAT
30936fd1c4
Core/Totem: Have Lightwell use Totem logic
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ref www.trinitycore.org/f/topic/7599-propper-lightwell-handling/
2012-12-26 04:34:40 +01:00
kaelima
a8cd34c4a4
Core/Battleground: Rename and correct usage of opcode 1223 and increase the timer before arena/bg invitation window is removed to its proper value. Closes #6725
2012-12-26 04:02:42 +01:00
kaelima
0a88787dfc
Merge git://github.com/TrinityCore/TrinityCore into mmaps
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Conflicts:
src/server/game/Entities/Vehicle/Vehicle.cpp
src/server/game/Movement/MovementGenerator.h
src/server/game/Movement/MovementGenerators/ConfusedMovementGenerator.cpp
src/server/game/Movement/MovementGenerators/ConfusedMovementGenerator.h
src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.cpp
src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.h
src/server/game/Movement/MovementGenerators/IdleMovementGenerator.cpp
src/server/game/Movement/MovementGenerators/IdleMovementGenerator.h
src/server/game/Movement/MovementGenerators/PointMovementGenerator.cpp
src/server/game/Movement/MovementGenerators/PointMovementGenerator.h
src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.cpp
src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.h
src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp
src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.h
src/server/game/Movement/Spline/MoveSpline.h
2012-12-21 00:00:16 +01:00
joschiwald
f4e7cde1b5
Core/Misc:
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- some simplifications in reputation calculation
- removed aura in SPELL_AURA_LINKED should depends on SpellDifficulty
- remove some unneeded variable declarations when it's already declared
- remove some hacks
- fix some warnings in Lfg stuff
- some codestyle changes
2012-12-19 12:55:51 +01:00
Spp
2251d1bfae
Core/Misc: Set mode 0644 for files
2012-11-27 13:03:12 +01:00
Nay
24cd72c8e1
Merge remote-tracking branch 'origin/master' into mmaps
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Conflicts:
src/server/game/Maps/Map.cpp
src/server/game/Movement/MovementGenerator.h
src/server/game/Movement/MovementGenerators/ConfusedMovementGenerator.cpp
src/server/game/Movement/MovementGenerators/ConfusedMovementGenerator.h
src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.cpp
src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.h
src/server/game/Movement/MovementGenerators/HomeMovementGenerator.cpp
src/server/game/Movement/MovementGenerators/HomeMovementGenerator.h
src/server/game/Movement/MovementGenerators/PointMovementGenerator.cpp
src/server/game/Movement/MovementGenerators/PointMovementGenerator.h
src/server/game/Movement/MovementGenerators/RandomMovementGenerator.cpp
src/server/game/Movement/MovementGenerators/RandomMovementGenerator.h
src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.cpp
src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.h
src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp
src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.h
src/server/game/Spells/SpellEffects.cpp
2012-11-23 23:39:03 +00:00
Spp
b5c9ab8802
Core/Misc: Reduction of header dependencies - Step II
2012-11-20 12:30:30 +01:00
LordUsagi
cee9c3885d
Core/Entities: AoE spells should be able to hit invisible targets.
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Closes #7712
2012-11-17 19:46:05 -05:00
kaelima
3c13454ad7
Merge git://github.com/TrinityCore/TrinityCore into mmaps
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Conflicts:
src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.cpp
src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp
src/server/game/Movement/Spline/MoveSplineInit.cpp
2012-11-05 12:02:08 +01:00
Spp
9fbc4c0ae2
Core/Misc: reduced amount of string memory allocations (Step II)
2012-10-24 15:34:48 +02:00
Spp
013fb1f4d9
Core/Misc: reduced amount of string memory allocations (Step I)
2012-10-24 15:34:48 +02:00
Subv
f7d3600e7e
Merge branch 'master' of github.com:TrinityCore/TrinityCore into mmaps
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Conflicts:
src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.cpp
2012-10-04 19:39:09 -05:00
Spp
7831ecdb18
Core: "Initial support for C++11 compilers"
2012-10-02 15:06:19 +02:00