ModoX
356c98579b
Core/SAI: Drop waypoints table and move existing rows to waypoint_data table ( #28834 )
2023-04-08 01:33:05 +02:00
Shauren
7b31080258
Core/Misc: Modernize code a bit by replacing std::tie with either structured bindings or operator<=>
2023-04-06 17:46:58 +02:00
Meji
74c280da9e
Core/Skinning: Autolearn skill of skinned mob if not already learned ( #28894 )
2023-04-06 17:28:38 +02:00
Teleqraph
c21a01442e
Scripts/SilverpineForest: Removed sparring hackfixes ( #28896 )
2023-04-06 17:26:19 +02:00
ModoX
0750b7f845
Core/Creature: Implemented sparring with max health percent thresholds ( #27198 )
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Co-authored-by: Ovah <dreadkiller@gmx.de >
2023-04-06 01:01:02 +02:00
ModoX
36044a9470
Core/Creature: Added possibility to give creatures multiple gossip menu ids and control them via conditions ( #28159 )
2023-04-05 23:49:46 +02:00
Shauren
122d41eb06
Scripts/Spells: Added proc requirements to a few auras that have SPELL_ATTR3_CAN_PROC_FROM_PROCS attribute
2023-04-04 23:57:57 +02:00
Naddley
0f925b545c
Scripts/Paladin: Update Divine Steed for Lightforged Draenei ( #28892 )
2023-04-01 21:12:07 +02:00
Shauren
f6ab9fd92e
DB/Spells: Added proc requirements to a few auras that have SPELL_ATTR3_CAN_PROC_FROM_PROCS attribute
2023-04-01 16:24:14 +02:00
Naddley
1440fe03de
Scripts/Deepholm: Scripted quest "All Our Friends Are Dead" ( #28889 )
2023-03-31 23:01:50 +02:00
ModoX
4c67e2ff7e
Scripts/AzureVault: Fixed build
2023-03-31 13:57:09 +02:00
ModoX
f5017f7348
Scripts/AzureVault: Fix despawning of Volatile Saplings
2023-03-31 13:44:29 +02:00
Meji
81ea6f54d9
Core/Creatures: Compute CombatReach and BoundingRadius using DisplayScale ( #28863 )
2023-03-30 18:54:27 +02:00
Shauren
0956873613
Core/Creatures: Allow overriding default gossip menu id
2023-03-12 00:13:49 +01:00
Shauren
39b76cfbc2
Core/Movement: Allow specifying timeout for follow movement
2023-03-04 14:57:17 +01:00
Naddley
1baa2f4f39
Scripts/AzureVault: Implement Leymor encounter ( #28810 )
2023-03-02 23:52:05 +01:00
Shauren
0026706e83
Core/Movement: Extend MovePoint with new arguments
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* Forced speed
* Speed selection mode (walk, run or default)
* Distance from target point that is considered close enough to finalize movement
2023-03-02 23:24:42 +01:00
Shauren
a8bb1739e9
Core/Spells: Refactor Spell::finish to accept SpellCastResult argument instead of just a bool indicating success
2023-02-28 00:19:31 +01:00
Shauren
982b60f39c
Core/Misc: Add launchDelay argument to Unit::SendPlaySpellVisual overload accepting Unit* argument
2023-02-26 19:58:04 +01:00
Shauren
f79cd0f526
Scripts/Events: Fixed infinite loop with auras 71507 and 71508 casting each other when unit is removed from map
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(cherry picked from commit 70e985c7f7 )
2023-02-09 10:31:48 +01:00
Shauren
7395d75b5a
Core/Misc: Fixed clang 15 warnings
2023-01-31 18:51:31 +01:00
Naddley
b73330999f
Scripts/Monk: Implement Power Strikes ( #28794 )
2023-01-29 20:40:39 +01:00
Meji
03918978c1
Core/Players: Several currency fixes and improvements ( #28676 )
2023-01-29 17:42:23 +01:00
Ovahlord
58cd4e58f7
Scripts/DK: Implemented Howling Blast ( #28761 )
2023-01-26 18:38:10 +01:00
Naddley
2a79be02fd
Scripts/Hunter: Implement Explosive Shot ( #28779 )
2023-01-26 15:11:56 +01:00
Aqua Deus
35775b0dfb
Scripts/Evoker: Implement Living Flame and Energizing Flame ( #28736 )
2023-01-26 14:55:06 +01:00
Aqua Deus
eebacbc86e
Spells/Evoker: Implemented Azure Strike ( #28656 )
2023-01-26 08:16:14 +01:00
Shauren
3df16c12b7
Core/Scripts: Move EvadeReason outside of CreatureAI class
2023-01-19 21:23:06 +01:00
Shauren
db85044267
Scripts/Spells: Fixed crash in spell_sha_mastery_elemental_overload
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Closes #28748
2023-01-14 12:45:35 +01:00
Shauren
d675ed79c5
Scripts/Icecrown Citadel: Added missing empty check before SelectRandomContainerElement
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(cherry picked from commit 9d8fc90371 )
2023-01-12 22:55:19 +01:00
Mikhail Redko
52ddfe89f8
Core/Scripts: Implemented Zort's Protective Elixir ( #28372 )
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* Core/Scripts: Implemented Zort's Protective Elixir
* Rename XXXX_XX_XX_XX_world.sql to 2022_12_23_00_world.sql
Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com >
(cherry picked from commit dc221604d9 )
2023-01-12 22:55:19 +01:00
Ovah
298febaaf9
Scripts/Halls of Lightning: reworked General Bjarngrim Encounter ( #28457 )
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* handle missing visuals
* reworked all AI scripts
* handle missing mechanic of Arc Weld
* reworked the whole waypoint and tempoary electrical charge handling
* moved Stormforged Lieutenants to their own spawn group to handle their spawning/despawning via boss
* moved the Tempoary Electrical Charge mechanic from spell_linked_spell to spell script instead
* replaced hacky virtual items for Bjarngrim's stances with sniffed ones
(cherry picked from commit f2fcd6746c )
2023-01-12 22:55:17 +01:00
Malcrom
1ad7699a10
Scripts/Quest: Refactor Last Rites ( #28328 )
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(cherry picked from commit 8c64457edc )
2023-01-10 20:07:43 +01:00
Malcrom
0b948b758f
Scripts/Quest: Improved script for Abduction ( #28306 )
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(cherry picked from commit f7ebdd3631 )
2023-01-10 19:15:10 +01:00
Malcrom
d81db584b4
Scripts/Quests: Help Those That Cannot Help Themselves ( #28304 )
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(cherry picked from commit f98e2bcab4 )
2023-01-10 19:15:08 +01:00
Ovahlord
4bd780b464
Scripts/HoO: fixed a crash in Temple Guardian Anhuur's script due to now supporting gameobject casters
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(cherry picked from commit 3203f04ac1 )
2023-01-09 12:06:04 +01:00
Shauren
d791afae1d
Core/Logging: Switch from fmt::sprintf to fmt::format (c++20 standard compatible api)
2023-01-08 21:16:53 +01:00
Shauren
a53e4a5756
Core/Misc: Replace enable_if overload selection with if constexpr
2023-01-07 22:38:21 +01:00
Shauren
d8a4668c77
Core/Misc: Add missing Containers.h include where neccessary
2023-01-06 16:44:11 +01:00
Shauren
ad843a54a3
Scripts/Zul'aman: Removed incorrect ZulAmanState initialization
2023-01-03 19:33:17 +01:00
Aqua Deus
486152e163
Scripts/RLP: Added initial spawns and some cosmetic spells ( #28629 )
2023-01-03 18:30:51 +01:00
Aqua Deus
b428f600b1
Scripts/Evoker: Implement Glide ( #28654 )
2023-01-02 21:47:54 +01:00
fluxurion
b71b121c51
Core/Characters: Added Dracthyr Evoker creation data ( #28624 )
2023-01-02 00:52:25 +01:00
Shauren
ba9bbbc9d0
Core/Misc: Fixed deprecation warnings for c++20
2023-01-01 00:26:53 +01:00
Shauren
704142f15a
Core/Maps: Fixed retrieving terrain info when on child maps
2022-12-31 18:22:40 +01:00
Seyden
61c51b76c0
Core/Creatures: Implement StringId for Creatures, a custom identifier to make finding specific creatures in script easier ( #28500 )
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Allows targeting specific spawns without hardcoding guids or find a bunch of different creatures with a single search
Co-authored-by: Shauren <shauren.trinity@gmail.com >
2022-12-27 16:39:05 +01:00
Shauren
c3f385c48f
Core/Phasing: Reduce differences between branches in GridNotifiers
2022-12-25 00:44:12 +01:00
Shauren
e98e1283ea
Core: Updated to 10.0.2
2022-12-04 15:13:20 +01:00
Shauren
2c79ce6791
Core/Conditions: Add const to condition checking functions
2022-10-24 00:15:43 +02:00
Malcrom
51afe537b0
Scripts/Durotar: Fix ship arrived gossip for Mith'aka ( #28386 )
2022-10-22 23:38:34 +02:00