Commit Graph

6 Commits

Author SHA1 Message Date
Machiavelli
957c69de83 Update copyright note for 2011.
Happy new year.
2011-01-01 15:01:13 +01:00
Spp
408fce1de6 Core: Some optimizations
- Declare some functions const
- Fix some mem leak
- Fix some resource leak
- Remove unused variables and functions
- Remove duplicate functions
- Reduce the scope of some variables
- Remove unused file

--HG--
branch : trunk
2010-12-06 02:07:53 +01:00
Spp
16d95d3115 Core: Fix some warnings
--HG--
branch : trunk
2010-08-23 07:51:19 +02:00
click
45e2a65fad Update VMap3 to "final" release (REEXTRACTION OF MAPS/VMAPS IS REQUIRED!) - thanks to Lynx3d (again)
- add magic-header to .vmtile files
- calculate waterlevels for non-flat surfaces in a more correct way
- make MSVC shut up about float-issues
- change logging around a bit (output function that the respective logentry comes from)
- remove remaining Stormlib leftovers
- set indoor/outdoor check to enabled by default (more blizzlike)

--HG--
branch : trunk
2010-07-09 18:02:46 +02:00
Brian
1fd7082712 * Reverted to the old G3D library, however collision still will not compile
* and is therefore commented out.

--HG--
branch : trunk
2010-06-07 18:32:20 -06:00
XTZGZoReX
fcd58c134d * Move VMap3 code to a separate static 'collision' library.
--HG--
branch : trunk
2010-06-07 13:57:34 +02:00